blaydcor said:
ZenfoldorVGI said:
That argument is completely nonsensical. Forza 3 is not a "casual racing game" it is a racing simulator. What are you talking about. Explain yourself. How is Forza 3 "casual"?
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It's incredibly casual. Tons of people who otherwise don't give a damn about gaming buy Forza/GT simply because it has so many cars in it, i.e., ties in to a real-world passion of many teenaged/young guys.
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No, wrong. There is a difference between a casual game and a core game. You are thinking about how much the CORE audience of real racing respects each game.
As far as the gameplay goes, Forza has been significantly ahead, with tire deformation, damage models, and the like, GT hasn't changed in years. Realism is a goal of Forza's gameplay, and not necessarily its locations(though the game also is an excellent racing sim)
Now, what YOU are talking about is the core audience, who appreciates the licenses, RW tracks, and NASCAR, and stuff like that. Those are who you consider a "core" audience here, and they would probably like GT more, while a normal gamer, who is not necessarily into Nascar, would prefer Forza, which promotes fun and gameplay over absolute realism and real world detail(not graphical detail, which both games tie).
I agree. As a core gamer, who doesn't necessarily follow the racing circuit(/barf) the game for me is Forza.
For NASCAR fans, and people who watch Rally Racing, instead of football, yes, by all means, they should probably pick up the game which spent the most on licenses and IPs. Afterall, 99 percent of real racing, is product placement.