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Forums - Microsoft - Watch celebrities play with Project Natal at E3

Garamond said:
The only real way I think this could fail is if it's priced out of the casual market of it ends up not working so well in smaller settings. I really don't think it'll out-hype the sales wise, but it looks interesting enough.

I still play my games on sitting down, though, so it looks like Natal is a no-go for me.

Yes, even my Wii games. Except Wii Fit. I have to stand on the balance board so it can tell me how fat I am.

This is not directed at you in particular but your comment illustrates that I think so many people are still stuck in their conventional way of thinking and can't grasp how many ways Natal can be used that will benefit almost ever genre of game if not all.  Not every game is going to have you jumping around trying to smack balls and Natal is not going to require you to get up off the couch and play everything standing up mimicing ever motion the character needs to make.

For example, you said you play your games sitting down.  So suppose you're playing an RPG like Mass Effect, you have a controller in your hand for movement and shooting but Natal is using your head to see where you are looking.  So now you're going forward and back with the thumbstick but using your head to change the direction of the camera in a very natural way.  You want to look around the corner?  Just tilt your head and upper body a bit and the game responds.

Then you go up to talk to an NPC, instead of using a dialogue tree to talk to him you just....talk.  There is no way to have the AI fully understand what you're saying but the characters might understand key words as well as the tone of your voice.  They can even read the expression on your face.

Same thing goes for switching weapons.  You can be giving voice commands to switch weapons instead of having to rely on the D-pad or go into some menu.

There are so many possibilities.