I wouldn't say a Wii killer... but if it's the standard imput for next gen Microsoft system... we may have a new market leader.

I wouldn't say a Wii killer... but if it's the standard imput for next gen Microsoft system... we may have a new market leader.

mrstickball said:
Wrong. Nintendo has done great with the WiiMote concept, but there are huge swaths of the market that are still untapped for motion controlling. How many RPGs does the Wii have that are sandbox styled that you can swing a sword in with 1:1 motion? How many fighting games that use your entire body as the weapon? Does Nintendo have a Bushido Blade-esque swordfighting game? Those are games that *some* of us gamers have been clamoring for. I've been waiting to buy a Wii, and there has yet to be more than one or two games that would suit the kind of gamer I am. Yet if NATAL does only a few popular games that are native to the Xbox 360 (such as a Elder Scrolls V game), I will spend however much money is needed to buy the product. Why, in 3 years with billions of dollars, has Nintendo not tried to make an expansive WRPG using the full powers of the WiiMote? I am sure I am not the only gamer out there wanting such a thing. Yet all I've seen is Dragon Quest Swords - an on-rails psedo-RPG. |
1:1 motion control is not here yet, Wii-remote is not 100% efficient, and even if it wasn't perfect, Ninendo used it to change gaming patterns, made Metroid, Zelda, Galaxy and Mario kart AAA games and sold 50m Wii's if that's not enough
when 1:1 arrives, Nintendo has Zelda for us, which will probably use 1:1 sword, same for ResSteel 2, RPG also coming and it's DQX and MH3... but i have to agree a 1:1 sword RPG would be great, and i believe it's coming some time, WM+ is not even out and there are so many games coming...
1:1 is almost here, and the possibilites are much more than Natal... where you cannot even move your character (huge disadvantage)
btw, Nintendo would be stupid to give everything for gamers, where 70% of gamers have shown so much hate when Nintendo firstly announced Wii
don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^
How do we even know that you can't move a character in NATAL?
I mean...You could always do this thing called 'walking in place' to move your character.
Do we have any media from MH3 and DQX that show that you'll actually be swinging a sword to attack characters in either game, or are you merely basing this on opinion?
My point is that we're almost 3 years into the Wii's life cycle, and there are only a minute handful of games to be released that use the WiiMote in any sort of relevant fashion to a more hardcore fashion involving wars, fantasy, or other topics that have been on the 360/PS3 for years.
Just from my perspective, but I'd rather take a motion-activated Mass Effect, Oblivion, Fallout or Kingdom Under Fire over a Dragon Quest at this point in time...Especially given the Wii's penchant for a lack of gritty, mature titles.
Back from the dead, I'm afraid.
| mrstickball said: How do we even know that you can't move a character in NATAL? I mean...You could always do this thing called 'walking in place' to move your character. Do we have any media from MH3 and DQX that show that you'll actually be swinging a sword to attack characters in either game, or are you merely basing this on opinion? My point is that we're almost 3 years into the Wii's life cycle, and there are only a minute handful of games to be released that use the WiiMote in any sort of relevant fashion to a more hardcore fashion involving wars, fantasy, or other topics that have been on the 360/PS3 for years. Just from my perspective, but I'd rather take a motion-activated Mass Effect, Oblivion, Fallout or Kingdom Under Fire over a Dragon Quest at this point in time...Especially given the Wii's penchant for a lack of gritty, mature titles. |
walk in place? well, it's taste i guess, personally i wouldn't like it
do you remember Soul Calibur Legends!? the s 1st fighter that got to RPG for Wii, supposed to have sword-fighting, this is where i realised how far Wii-remote is from perfect motion control, and that title failed because Wii Remote wasn't accurate enough (was waggle basically), and it was the time mature titles start to fail on Wii and party titles start to sell
a SoulCalibur Legends 2 with WM+ would now sell it's millions i believe
i agree with that, although we have some and they are great games, most from Nintendo, developers prefered to choose the Ps3/Xbox360 road for Assasin's Creed, Re5 and this kind of great titles, watching first the graphics and then the rest..... so Nintendo can't do the mature titles job alone
LoL, we are out of topic i think, but what i say is that if you take into account the inaccuracy of Wii-remote (which did not allowed RPG with sword motion control) and the weak for the time graphics, Nintendo did everything possible with the Wii-remote
Nintendo is simply a lot different from MS/Sony, and it's not simple to copy Nintendo, it's like a cowturn
don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^
its going to be great, wii owners are just jealous and think thats microsoft is copying off Milktendo
I really doubt Natal will be out until the 720. I hope I'm proved wrong, though.
dark_gh0st_b0y said:
1:1 motion control is not here yet, Wii-remote is not 100% efficient, and even if it wasn't perfect, Ninendo used it to change gaming patterns, made Metroid, Zelda, Galaxy and Mario kart AAA games and sold 50m Wii's if that's not enough when 1:1 arrives, Nintendo has Zelda for us, which will probably use 1:1 sword, same for ResSteel 2, RPG also coming and it's DQX and MH3... but i have to agree a 1:1 sword RPG would be great, and i believe it's coming some time, WM+ is not even out and there are so many games coming... 1:1 is almost here, and the possibilites are much more than Natal... where you cannot even move your character (huge disadvantage) btw, Nintendo would be stupid to give everything for gamers, where 70% of gamers have shown so much hate when Nintendo firstly announced Wii
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Huge holes in this argument.
The possibilities and potential of Natal, if it works correctly, are far greater then any gaming or multimedia console could have ever hoped to have achieved. I don't think you understand that Microsoft will obviously see how Natal limits player movement in some games so much that normally they would be unplayable. Like FPS games or adventure games.
Nobody in their right mind should expect MS to force us to play using ONLY our bodies with THOSE kinds of games. Don't forget that support for wireless is still built into the Xbox 360, so should Microsoft add in a single analog controller, that would fix half the problems associated with these kinds of games. Even then, they could add a button or two on top of the single analog controller, still making it the most simple controller ever used in a game system.
Going back to the potential for Natal, with only a few simple buttons, or even no buttons at all, there isn't a single game type or genre that couldn't be played in some way innovatively or the same as in past consoles. Even after every game genre, Natal could be used for far more then gaming; hell, it could even be used in buissness practices, powerpoint presentations, or any number of things involving interactivity or a massive touch screen.
The biggest hole in your argument is that your not taking into account that if WE understand the potential limitations with Natal, so do they. And I doubt they are going to make us play EVERY game type without using a peripheral.

GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.
If Natal is a way to reach the values of the broad market then AWESOME. If it does though it will be one of those things that MS just lucks on. Gratz non the less.
Honestly I don't think we will now how it will pan out until the mass media starts getting their hands on it.
Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.
A MS employee has already confirmed that Natal games can and will use controllers along with the motion sensor. Hell, they said that one person could be using a controller while the other person is using Natal. It is completely up to developers as to what they want to use. In fact since Natal has its own processor, there is a 0% decrease in performance when using it. Developers can use it just like any other input device.
| hatmoza 2.0 said: Really! Media hyping up something Microsoft related! Thats unheard of. ![]() |
Well if you own billions of dollars and own loads of media sites, and pay the rest, magic can happen.
Sadly Nintendo and to some degree Sony need to learn to bribe the media too.
Even EA are good at it with their fake protest lol. Which shot them in the arse in the end haha.