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dark_gh0st_b0y said:
mrstickball said:
dark_gh0st_b0y said:

the concept is great, but MS is trying to do something that only Nintendo can do, only Nintendo could take full advantage of this kind of project

but the fact the youtube views are high mean real popularity and now, there's no way the Natal project to pass unseen

still, in order to have an effect on the console war it has to be a worldwide phenomenon like the Wii has been, i don't think Natal will have this kind of popularity, reason: Wii, Balance Board, WM+ and who knows what else until MS releases that thing....

Wrong.

Nintendo has done great with the WiiMote concept, but there are huge swaths of the market that are still untapped for motion controlling. How many RPGs does the Wii have that are sandbox styled that you can swing a sword in with 1:1 motion? How many fighting games that use your entire body as the weapon? Does Nintendo have a Bushido Blade-esque swordfighting game?

Those are games that *some* of us gamers have been clamoring for. I've been waiting to buy a Wii, and there has yet to be more than one or two games that would suit the kind of gamer I am. Yet if NATAL does only a few popular games that are native to the Xbox 360 (such as a Elder Scrolls V game), I will spend however much money is needed to buy the product.

Why, in 3 years with billions of dollars, has Nintendo not tried to make an expansive WRPG using the full powers of the WiiMote? I am sure I am not the only gamer out there wanting such a thing. Yet all I've seen is Dragon Quest Swords - an on-rails psedo-RPG.

1:1 motion control is not here yet, Wii-remote is not 100% efficient, and even if it wasn't perfect, Ninendo used it to change gaming patterns, made Metroid, Zelda, Galaxy and Mario kart AAA games and sold 50m Wii's if that's not enough

when 1:1 arrives, Nintendo has Zelda for us, which will probably use 1:1 sword, same for ResSteel 2, RPG also coming and it's DQX and MH3... but i have to agree a 1:1 sword RPG would be great, and i believe it's coming some time, WM+ is not even out and there are so many games coming...

1:1 is almost here, and the possibilites are much more than Natal... where you cannot even move your character (huge disadvantage)

btw, Nintendo would be stupid to give everything for gamers, where 70% of gamers have shown so much hate when Nintendo firstly announced Wii

 

Huge holes in this argument.

The possibilities and potential of Natal, if it works correctly, are far greater then any gaming or multimedia console could have ever hoped to have achieved. I don't think you understand that Microsoft will obviously see how Natal limits player movement in some games so much that normally they would be unplayable. Like FPS games or adventure games.

Nobody in their right mind should expect MS to force us to play using ONLY our bodies with THOSE kinds of games. Don't forget that support for wireless is still built into the Xbox 360, so should Microsoft add in a single analog controller, that would fix half the problems associated with these kinds of games. Even then, they could add a button or two on top of the single analog controller, still making it the most simple controller ever used in a game system.

Going back to the potential for Natal, with only a few simple buttons, or even no buttons at all, there isn't a single game type or genre that couldn't be played in some way innovatively or the same as in past consoles. Even after every game genre, Natal could be used for far more then gaming; hell, it could even be used in buissness practices, powerpoint presentations, or any number of things involving interactivity or a massive touch screen.

The biggest hole in your argument is that your not taking into account that if  WE understand the potential limitations with Natal, so do they. And I doubt they are going to make us play EVERY game type without using a peripheral.



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