I'm interested, but not convinced.
1. Are games going to be fun without a controller? Why would I want to play a racing game with imaginary air instead of just using my wheel? Which is more realistic? GT5 or Forza 3 with air controls or an actual wheel? Same can be said about an action game...waving my hands around with an "air" sword. Those who have said that sometimes a controller is necessary are right. Sometimes it looks more like a headache than sitting back and just relaxing with a controller.
2. Milo is very interesting, but how practical will it really be. I really have my doubts about the AI actually being smart enough to understand my words and actions beyond simple things. If I say in a sad voice that I did really bad on a test at school and it says something stupid in reply like "I don't like going to school either" then it will be an epic failure. A gimmick.
3. How accurate will it be? Will it be as accurate as Wii Motion+? Will it be 1:1? When they were hitting and kicking the balls at the bricks, it really didn't look like it was all that accurate....tons of balls that looked like they were hit, weren't.
So while I'm not writing it completely off, I'm just not sold or convinced yet.
PSN ID: Sorrow880
Gamertag: Sorrow80
Wii #: 8132 1076 3416 7450












