WereKitten said: Won't comment on EA's quite silly declarations, nor on opinions floating around about the graphical excellence of various games. I'll keep it on one sort of technical issue that emerged: @Selnor |
Hmm you could be right. Sometimes though because the rim is 3d from many different angles it might be from certain angles of the rim that this happens. It may of been something overlooked. From direct side shots it may look round. Do you get my meaning? Whatever's happening it detracts from the look of the car.
What do you think about my interior point. There is alot of poly's gone into small details of the cars interior in Forza 3. Look how clear the writing on the light swith is up that close. Pretty crazy.