selnor said:
Million said:
Squilliam said:
Million said:
selnor said:
MikeB said:
@ selnor
Case study. 360 has produced the best graphics on this gen systems so far. It's called Forza 3. Explain that away. You said about a year ago, that the 360 was not capable of GT5P, now it rips it apart. :)
What I have actually stated is that any kind of PS3 game can be decently done on the 360 and vice versa (albeit with regard to specific games with sacrifices on the 360, a simple and obvious example would be 7.1 audio downgraded to 5.1) potentially. So you will have to quote me on the comment directly instead of making allegations.
And I have said the XBox 360 is a powerful capable console (ever since the launch of the console), albeit the PS3 is well more powerful (this is why I often battle with people who claim the exact opposite). IMO we already see this properly in exclusives games today. Back in 2005 I stated it would take a while for the console to show off its true colors technically (due to new different technology and obsolete game engine technology, like was the case for the classic Amiga, much more so than was for example the case for the Atari ST).
And lastly, I think Gran Turismo 5 will be technically far more advanced. The Prologue from 2 years ago already renders in a well higher resolution and allows for more cars onscreen. That's not to say Forza 3 won't be impressive and ambitious, it's telling the game will be supplied on 2 Dual layer DVDs for the 360, usually that's not desireable for a racing game, but will allow for a technically more impressive game in terms of assets.
I think Forza 3 can only be directly compared to the Gran Turismo series on the PS3, other game engines like Killzone 2 or Uncharted 2 are too different for direct comparisons.
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Well it's been confirmed now that Forza 3 will have 16 cars on track on release. KZ2 rendered in native 720p at 30fps and provides for me even after E3 the best graphics on PS3. Forza 3 runs at 60 fps and 720p native with 16 cars on the track. The most important thing though is the polygons per car are 1 million ( quite a bit higher than Prologues and the trackside detail is on a completely different level. GT5 will have to up it's grpahics alot over Prologue just to break even with Forza 3. Looking at other games as well at E3 Alan Wake, Mass Effect 2 and Multiplat games like Lost Planet 2 all battle it out with ease against PS3's best. It goes to show there is basically nothing in it for 1 to be more powerful over the other as I said all along. Alan Wake's lighting for instance is just pure win, and we saw a glimpse of a tornado in Alan Wake where the physics were 2nd to none.
Just like the PS3 upped the anti from MGS4 to KZ2, the 360 has also destroyed Gears 2 graphics and showed more than 4 titles all beating it with ease. Personally this year PS3 wont have the best graphics of 2009. It will be Forza 3.
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if you take alway all the unfounded "facts" , take away all the fanboy opinion and what do you have . A steaming pile of...
FORZA 3 DOES NOT HAVE 1 MILLION PIXELS PE , Zenfolder said it was 800,000 pixels per car . What are you fanboys just adding 200k everytime to make your arguments sweeter ?
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They didn't say it had 1,000,000 pixels. Polygon is the word!
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Heh yeah I meant to say polygons , Selnor your ignorance is crippling me seriously. They could have used "10X" as a place holder , they could have just been trying convey the idea of a much improved Forza 3 , it is not official confirmation and why wouldn't they say 1,000,000 as opposed to "10X" we all know which sounds better. i mean unless they write "10X" on the box of Forza 3 or in the Forza 3 ads then there is no legal obligation on their part to tell the truth , it's public relations people lie and you can't verify the polygon can't.
If there was 10X the polygon count in a Forza 3 car then it would clearly trump GT5 cars but that isn't the case , GT5:P cars are still argued to look superior. Your arguing over a game released 2 years ago , so despite the fact that neither of us can verify Forza 3's polgyon count , we can compare it to a car made of 200,000 polygons , we see no clear visual advantage , that would lead anyone with reasonable thinking abilities to conclude they were talking outa their asses.
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No. To be honest your ignorance is to bloody stupid. Your doing my head in now. Your fanboy BS knows no ends.
"The look and feel of a modern racing game: Forza is the definitive racing game. “Forza Motorsport’s” appreciation of the automobile is due in large part to the team’s attention to detail. This is why automotive engineers from manufacturers like Audi and champion race teams like Peugeot as well as experienced computer graphics specialists from across Microsoft have all teamed up with Turn 10 to make “Forza Motorsport 3” the most beautiful and realistic racing game ever made. All 400-plus cars in the game have been built with more than 10 times the amount of polygons as “Forza Motorsport 2.” This includes painstakingly researched cockpits and interiors for every vehicle. But realism isn’t just about pretty graphics. Turn 10 takes realism to new heights, leading the industry with the most advanced physics model, artificial intelligence and damage calculations. Whether it’s the differences in how each car handles through the corners, how the engines sound at top speed or how different tires and upgrades impact your car’s performance, you’ll find yourself leaning into your turns as if you were really behind the wheel of your favorite ride."
From the official Forza Motorsport website. You should really grow up. You make yourself look silly. Just because GT5's cars have alot less Poly's you cant believe it and have to ignore hard facts. Fanboys will do anything.
http://forzamotorsport.net/en-us/fm3_factsheet.htm
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Ok let's break this down simply.
(1) a Forza 2 car consists of 100,000 polygons.
(2) a GT5:P car consists of 200,000 polygons.
(3) A Forza 3 car is alleged to have 5X the polygon count of a GT5:P car and 10X the polygon count of a Forza 2 car = 1,000,000 polygons.
(4) It is quite clear that Forza 3 has no clear or signifcant graphical advantage over GT5:P
(5) The revalation of (4) put's into to doubt the informartion put forward , a 5X polygon count should at least result in significant visual difference (800,000) polygons worth of differrence.
(6) Regardless of what is stated in that press release , we are rational beings able to distinguish false for truth , by means of comparison we can safely determine that Forza 3 has nowhere near a 1,000,000 polygon count.
The sad thing is that we'd be having the same argument regardless of what turn 10 said , if it was 15X the polygon count then selnor would be blindly arguing that Forza 3 cars had 1,500,000 polygons.