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Forums - Nintendo - E3: Developer Walkthrough: Cursed Mountain



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It looks very nice. The animations seem a bit stiff.



In the wilderness we go alone with our new knowledge and strength.

I thought the animations were pretty well done. It really does look good. I just wonder how well this will do crowded by so many other things. I hope it does well because it looks like they have really put some effort into this.



My Tag: 2 Timothy 3:1

Jesus Christ is the ONLY way to Heaven! (John14:6)

Every second 2 people die . . . What if this is your second? 

www.goodpersontest.com

Since Im a horror buff, this is high on my list of games to check out.



Yea i get the feeling of Deadly Creatures when i look at this. Hopefully someone buys it bcoz its not on rails. It does suck that Reggie chose to prioritize 2 on rails titles in the conference while ignoring less notable but more valuable genre games like this.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

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Those graphics are beautiful. I am psyched for this although the gesture controls looked kinda crazy in other vids.

This is without a doubt one of the best looking Wii games so far this gen. If ign don't take note of this, along with the Conduit, they are insane.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

Someone commented on gt about not being able to focus on the game or the commentary. The game is on the left speaker, and the commentary is on the right, so you can turn one off if you want to pay attention to just one. I thought that was kinda cool how they are both clear.



It really looks good, despite all the technical limitations. Love the concept of this game :)



     

 

I'm more sold on Silent Hill: Shattered Memories.



Keep_the_change said:
I'm more sold on Silent Hill: Shattered Memories.

Well... if course. I'm as well. That looks awesome. It surpassed Alan Wake with the last walkthrough I saw (I honestly don't like the slow motion in Alan Wake that much... but I'm really waiting for it as well).