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Forums - Gaming - New Playstation Eye can replicate Milo (Very Detailed Read, for both)

This is how Milo/ Natal Works...

A.) CAMERA IDENTIFICATION

First the Camera (natal) is continually scanning the enviroment displayed to it, untill it finds a human posture it is programed to recognize.

When it find that posture the camera focuses at particular points of that being it detected (Going to try to diagram it)

 

1.) HEAD -----------------(*)------------------

2.) ELBOES ---------*----------*-------------

3.)Wrist/hands--*-------*-------*----------Abs as well

4.) Up. Legs----------*-------*--------------

5.) Knees-------------*-------*--------------

6.) Feet--------------*----------*------------

Obviously the points would change depending on your Posture. (Camera Tracks the points it makes)

In certain cases, body parts such as Fingers and Toes will also be designated point of interest.

In most cases the camera will set Dozens of minor points outlining your body and depth of facial features (to react to head movement)

B.) COLOR and SOUND RECOGNITION

 

After calculating what body parts are what, the camera then Scans the areas...

1.) Between and on the arms.

2.) On and above the Abdomen.

3.) Below the headline.

To conclude what color(s) your shirt contains, The Character (Milo in this case) Compliments you on the color of your shirt. (all in a few seconds)

----The Playstation Eye Camera (not to be mistake for the EyeTOY) Can also do these calculations. (Note the 6 year old Eyetoy can also perform alot of these calculations, But not as precise)

Now onto the Milo experience itself.

The Game (Project) itself is programmed to recognize certain Voice Tones and Statements the *Player* may ask, by using Natal's Microphone.

For instance if you ask "How was your Day" the game character would respond with "Good thank you" or something along those lines HOWEVER...as bloged about by some People at E3 this yearWho Asked Milo "Hey are you excited about the new PSP Go Sony is announceing?" Milo understood it was a question by the tone of voice, but did not understand the Words, He simply Nodded at this and stood still awaiting further interaction.

-----Obviously the Playstation Eye Camera has a Mic installed and Games and characters can be programmed to understand and perform exactly as Milo Did/Does.

C.) Now onto the Water interactivity.

At this point in the Demo shown at Microsoft's Conference, Milo asks you to look into the water, Your character automatically moves to the bridge and looks into the water without any help from you. --(One disadvantage of having no remote, though a Motion controller like the Wii-Mote is being Developed by a Third Party for the 360.)--

The game is now shifts focus back onto the camera to recognize Depth of the Players body...AKA if you move your arm back, your ingame character's arm will move back.

In this case the Camera uses the Game's Code to shift focus to your HANDS/Elboes/Head and Waist and tracks the depth/possition changes of your HANDS Depending on thier movement and the reaction that movement has on the Depth and Position of the other tracked points of interest relative to the Camera's Position...IE.

Your standing straight with Elboes Out and Hands in towards your Chest...In this position...

1.) Your head is behind and above your hands

2.) Waist Point is below and behind Hands/wrist.

3.) Elboes are relatively even with the hands and off to the left and right, below the head and above the waist.

Now before i get to the water, heres a little explanation on how Natal detects Depth and Rotation...

---Now that Natal has set points of interest and trace the body in Minor Points it sends out certain waves (Sorry dont know the exact wording here) Directly at ALL points, and then returns to the camera, depending on the wave legth and time it took those waves to return to the camera's detectors, it can dictate the depth and exact distance and rotation of the object(s) in micro-seconds and with extreme accuracy, this data is also stored and saved to the camera (and/or console/device used to store memory) for facial recognition (Milo knowing peoples name for example)...Back to the point!---

So with these set intervals, if you punch with your right arm to move the water, the camera first detects that your Right Hand is moving closer to the camera using Wave Length, while at the same time tracking your elboe moving IN and left...So the players character mimics the tracked motion to reflect this...Hope ya followed that...now onto the PLAYSTATION EYE/EyeTOY.

EYETOY:-  First off, we'll start with the Old EyeToy This device for the PS2, tracked Depth and Rotation through the Size of the object, For example if you had a baloon, at medium size, the EyeToy would track that as its default distance, if you moved the balloon closer the size of it relative to the camera would get larger, so the camera would know the baloon was getting closer, and vice versa...BUT!...if you INFLATE the balloon from its original size, the camera would still think the baloon was getting closer, and vice versa...This means the EyeToy has extreme limitations when it comes to Motion controlled games and its Rotation detection was just about non existant. Now onto to Playstation Eye.

PlayStation Eye:-- This uses similar, if not the exact same methods of Depth/Rotation/Facial Recognition as the Natal Camera and NOT the Size Recognition of the EyeToy. We know this due to the 3D dementional demo shown at E3.  (Primarily the Sword/Shield demo near the end of its presentation)  The Sword/Shield demo Showed the Character kneeling as the demonstraitor kneeled, Jumped when the demonstraitor jumped and ECT.  This+ the added benefit of the Two 1-1 wireless motion controllers, exceeds the possibilities of Natal (unless you own both Natal and the Third Party controllers)

PSeye may be more accurate when it releases do to the fact the camera is tracking the motion controller+Body movements at the same time and calculating them together for precise accuracy.

All and all, Both Systems now have extrordinary Motion Control and i am excited to see how they Work.

Hope you enjoyed the read, cause i enjoyed writing it!

 

Ssliasil.

 



...uhh...ill just put my favorite quote of all time here.

"Welcome to Pain, the second of three...You have dealt the first...now deal with me!!"

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Not a bad Blog eh? :)



...uhh...ill just put my favorite quote of all time here.

"Welcome to Pain, the second of three...You have dealt the first...now deal with me!!"

Ahh :( POst with thought gets ignored while fanboy topics prosper :cries:



...uhh...ill just put my favorite quote of all time here.

"Welcome to Pain, the second of three...You have dealt the first...now deal with me!!"

"All and all, Both Systems now have extrordinary Motion Control and i am excited to see how they Work."

Quite a change from the thread in which you called the Natal demos scripted and fake.



badgenome said:
"All and all, Both Systems now have extrordinary Motion Control and i am excited to see how they Work."

Quite a change from the thread in which you called the Natal demos scripted and fake.


They were scripted, well Milo was at least, preset heh.  What i meant, Microsoft tried to make it seem like it was all realtime and youcould asked Milo anything for an answer.



...uhh...ill just put my favorite quote of all time here.

"Welcome to Pain, the second of three...You have dealt the first...now deal with me!!"

Around the Network

Of course Milo is scripted. He's not a person, after all. However, your quote -

"IGN and many other sites and youtube videos have proven that most if not all f Microsofts Natal videos were Scripted and Fake, particularly Milo, what are your thoughts on it?"

- indicates to me that you think Microsoft bluffed their way through the entire thing, since you're calling them out for more than just Milo.

Also, your suggestion that Microsoft threw a more advanced piece of tech together "at the last minute" to compete with Sony's Pmotes is fucking laughable.



I didnt say they threw it together at the last moment, i said they threw the pressentation together at the last moment, i also have my suspitions that the presentation wasnt on the 360 at all, filmed or otherwise, but on the already released Windows counterpart.

(Unlike the PS3 live demo)

And yes i know they had live demo's.



...uhh...ill just put my favorite quote of all time here.

"Welcome to Pain, the second of three...You have dealt the first...now deal with me!!"

badgenome said:

Of course Milo is scripted. He's not a person, after all. However, your quote -

"IGN and many other sites and youtube videos have proven that most if not all f Microsofts Natal videos were Scripted and Fake, particularly Milo, what are your thoughts on it?"

- indicates to me that you think Microsoft bluffed their way through the entire thing, since you're calling them out for more than just Milo.

Also, your suggestion that Microsoft threw a more advanced piece of tech together "at the last minute" to compete with Sony's Pmotes is fucking laughable.

That was mean.  Good job.



OP

I would say well written, but do you actually have article or tech spec to back your thought up? Personally, I have PS3 & Wii so I'd like to see PS Eye outperforms Natal that way I don't have to spend extra $300 for yet another gaming system. But having said this, I think I might have seen a flaw in your statement.

First of all, my understanding of depth perception in PS Eye itself is unfortunately near non-existence. The E3 demo had great depth perception and that's because either Ultrasound wave or Infra-red wave that was emitted by the Wand Controller was detected. So without the technology PS Eye it self won't have much of depth perception.

In fact, in human anatomy/biology, in order to sense depth perception you need two eyes. For this reason, I believe Natal actually has two camera (or at least it appears so).

Given this part of statement appears inaccurate, I simply start wonder if rest of your stamenet is based on the fact or your educated guess.

Anyways, great writing.



BiolithT said:
OP

I would say well written, but do you actually have article or tech spec to back your thought up? Personally, I have PS3 & Wii so I'd like to see PS Eye outperforms Natal that way I don't have to spend extra $300 for yet another gaming system. But having said this, I think I might have seen a flaw in your statement.

First of all, my understanding of depth perception in PS Eye itself is unfortunately near non-existence. The E3 demo had great depth perception and that's because either Ultrasound wave or Infra-red wave that was emitted by the Wand Controller was detected. So without the technology PS Eye it self won't have much of depth perception.

In fact, in human anatomy/biology, in order to sense depth perception you need two eyes. For this reason, I believe Natal actually has two camera (or at least it appears so).

Given this part of statement appears inaccurate, I simply start wonder if rest of your stamenet is based on the fact or your educated guess.

Anyways, great writing.


Indeed i should have mentioned the PSeye tracks to IR waves the 1-1 controllers emit in order to tell the depth of objects around it.  (Im not entirely sure if this would allow the PSeye to track in 360 degrees, able to scan an entire room or not)

I understand your critizism (Sp?)



...uhh...ill just put my favorite quote of all time here.

"Welcome to Pain, the second of three...You have dealt the first...now deal with me!!"