jammy2211 said: Companies have spent the last two years porting games between the PS2 / PSP and Wii, one with no motion controls at all to one with motion controls. Further companies are already porting Wii games with motion controls to PS3 / 360. Why would these consoles getting motion controls suddenly make these ports unviable, if they already port freely regardless of control interface? |
Wii is more similar to a control pad then NATAL and the Purple want, with its many buttons and nunchuk with analog stick, so porting between PS2 and PSP to Wii and back is not that difficult, NATAL espeically doesn't have any buttons or sticks so controls have to be wildly different, so much that the games will probably have little in common.
Also not many games get ported between the PS3/360 and the Wii, because the Wii's graphical capability is so much lower, most games have to be downgraded to be ported to the Wii or a totally different version has to be made, and the few games that are moved from the Wii to the PS3 and 360, will look very poor graphically on those consoles.
As a result it is both the wildly different control schemes, NATAL and the Purple Wand seem even more divorced from the gamepad then the Wiimote, and the difference in grpahical ability, that will make certain that ports betwen the three are limited at best
Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!! It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!! Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)