jammy2211 said:
You're missing the point though, companies can freely port regardless of controls already, and for some reason that is supposed to change? If a game is being designed in a way so that it can only play on one motion control then it'll be budgeted appropriate, no ones going to make a $20 million Natal exclusive or anything so this all or nothing approach makes no sense. The logic in the first post just doesn't have much logic to it to me, it goes against what's already been happening for two years. I'm assuming every Wand and Natal game will be like an eye toy type package and marketing, or just an added support to a game designed around a control pad. |
I think its you who doesn't understand, yes its going to change, as I said the controls are about to become wildly different, you can't control a NATAL game like a Wii or a Gamepad game, it has no pointer ability, no sticks and no buttons.
Games on the 360 will cost around 20 million because of the need for graphics, ai , adverising, etc, add in the costs for building a wildly different control scheme and yeah you have over 20 million, this means that game will not be made for those systems if it costs that much, they'll be made for the Wii and the Wii's successor, not the PS3 and 360 and their successors
Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!! It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!! Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)