@ GranTurismo, No...you must be. If you're that incapable of navigating a pointer, there's either a specific problem with your Wiimote or you're sitting way too far away or something.
I'll admit the pointer gets very shaky when using certain HDTVs...but that's usually because I'm sitting at an angle and relatively farther away. It's not "sloppy"...it's just a technical limitation, and one that can be refined ingame...like comparing Wii's Home menu compared to Metroid Prime 3's menu cursor. The latter is extremely smooth and never jumps around no matter where you sit...I just imagine that a menu cursor like that might not be quick enough for twitchy movements in games like RE:UC.
As for the motion controls, motion controls alone aren't very precise by nature...so it's up to game developers to utilize them in ways that work well. Controlling a 360 degree camera using nunchuck motion control is a bad utilization in my opinion, but making quick waggle motions or using motion for tilting, etc...works very well.


LEFT4DEAD411.COM
Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release. (hasn't been 3 months but it looks like I won :-p )










