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Many games currently have sloppy controlls because developers are still learning how to use motion controls and (in some cases) haven't solved all of the issues. I personally remember the dawn of 3D games when most games had amazingly sloppy controlls, poor level design and awful camera controlls and people seemed to ignore those problems as well ...

The fact of the matter is most people are willing to try new things and are unlikely to discount something based on its problems if it is still enjoyable.