The concept of hardcore/casual is dependent on the gamer playing the game, not the game, so I don't the point of discussing this.
Also, does quality equal variety? The quality of games has supposedly been drying up on Wii, and it has a smaller diversity because of it? But to address your point, I've played House of the Dead: Overkill, Deadly Creatures, MadWorld, Punch-Out!!, and The Legend of Zelda: Majora's Mask on VC (if you haven't played it yet it's a great idea) and they have all been released in the first half of 2009.










