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Forums - Microsoft - The History, Present and Future of Halo and gaming industry

Frozenfuryblade said:
Based on a friend of mine that got his early in Scottland, the campaign is around 3-4 hours on easy, but does that really matter on an FPS that has gained it's fanbase from an amazing multiplayer?

 Serious?

 

Wow that is really to short for a offline game like me. 






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rocketpig said:
D'oh, I missed this thread.

Hilarious video.

Yeah man, you messed up big time. :P



Well this post was really to embed that video, but oh well.



....And you expect a game like Halo to be a game that takes 20+hrs to beat on Singleplayer?

Let me ask this:

What's better: Going through a 10hr singleplayer game by yourself or going through a 4hr singleplayer game with 3 friends?

Heavenly Sword has no multiplayer - which is why the 6-10hrs is so bad. There is no *extra* component to justify a $60 experience like that. Halo3 has the ability to be played by it's gamers for BILLIONS of hours.

What made Goldeneye so great? Multiplayer
What made RTCW so good? Multiplayer
What made CounterStrike so good? Multiplayer
What made Half-Life so good? Multiplayer

First Person Shooters were made with multiplayer in mind - aside from MMORPGs, they were the first graphically-involved game to feature multiplayer components. FPS aren't mean to be dozens of hours of involved singleplayer. Thats why the Halo series has sold so well: Everyone buys it because the multiplayer is worth hundreds of hours of gaming, not the 5hr singleplayer mode.


Now, having said this, I just wonder how long it'd take to beat on Legendary difficulty on Co-Op or SP? So what if it's 3hrs on easy? Have you ever played Gears of War, or any competent FPS on Easy? Goldeneye could be beaten in under an hour on easy (trust me, I did it).



Back from the dead, I'm afraid.

gebx said:

 

 


What he meant to say...

And, I laughed. 



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mrstickball said:
....And you expect a game like Halo to be a game that takes 20+hrs to beat on Singleplayer?

Let me ask this:

What's better: Going through a 10hr singleplayer game by yourself or going through a 4hr singleplayer game with 3 friends?

Heavenly Sword has no multiplayer - which is why the 6-10hrs is so bad. There is no *extra* component to justify a $60 experience like that. Halo3 has the ability to be played by it's gamers for BILLIONS of hours.

What made Goldeneye so great? Multiplayer
What made RTCW so good? Multiplayer
What made CounterStrike so good? Multiplayer
What made Half-Life so good? Multiplayer

First Person Shooters were made with multiplayer in mind - aside from MMORPGs, they were the first graphically-involved game to feature multiplayer components. FPS aren't mean to be dozens of hours of involved singleplayer. Thats why the Halo series has sold so well: Everyone buys it because the multiplayer is worth hundreds of hours of gaming, not the 5hr singleplayer mode.


Now, having said this, I just wonder how long it'd take to beat on Legendary difficulty on Co-Op or SP? So what if it's 3hrs on easy? Have you ever played Gears of War, or any competent FPS on Easy? Goldeneye could be beaten in under an hour on easy (trust me, I did it).

Going through a 20 hour + single player game is much better to me than a 3 hour co-op...  How long before that co-op gets boring?  Even if it had enough replay value to play it say 5 times (pushing it right here) that's not going to surpass the majority of good single player games in length... not to mention most of those 20 hour + games at least have SOME degree of replayability.  I understand Halo is a primarily Multiplayer game, but it's also $60... 3 hours is inexcusably short.



naznatips said:
mrstickball said:
....And you expect a game like Halo to be a game that takes 20+hrs to beat on Singleplayer?

Let me ask this:

What's better: Going through a 10hr singleplayer game by yourself or going through a 4hr singleplayer game with 3 friends?

Heavenly Sword has no multiplayer - which is why the 6-10hrs is so bad. There is no *extra* component to justify a $60 experience like that. Halo3 has the ability to be played by it's gamers for BILLIONS of hours.

What made Goldeneye so great? Multiplayer
What made RTCW so good? Multiplayer
What made CounterStrike so good? Multiplayer
What made Half-Life so good? Multiplayer

First Person Shooters were made with multiplayer in mind - aside from MMORPGs, they were the first graphically-involved game to feature multiplayer components. FPS aren't mean to be dozens of hours of involved singleplayer. Thats why the Halo series has sold so well: Everyone buys it because the multiplayer is worth hundreds of hours of gaming, not the 5hr singleplayer mode.


Now, having said this, I just wonder how long it'd take to beat on Legendary difficulty on Co-Op or SP? So what if it's 3hrs on easy? Have you ever played Gears of War, or any competent FPS on Easy? Goldeneye could be beaten in under an hour on easy (trust me, I did it).

Going through a 20 hour + single player game is much better to me than a 3 hour co-op...  How long before that co-op gets boring?  Even if it had enough replay value to play it say 5 times (pushing it right here) that's not going to surpass the majority of good single player games in length... not to mention most of those 20 hour + games at least have SOME degree of replayability.  I understand Halo is a primarily Multiplayer game, but it's also $60... 3 hours is inexcusably short.


First its co-op. Have you ever played a Xbox Live enabled game before? I think not.

Playing co-op is awesome with friends and then you can amp up the diffculty to increase the fun even more. And a who said it was 3 hours. Did Bungie say that or is that mrstickball opinion. Cause first its going to take me quite some time. And why are you judging a game that hasn't even came out. If you experience the the game and played through it. You probably wouldn't have a problem. Just tell me why bash a game and say its boring because of an estimated 3 hours?!?

 



Btw, I'm still in tears from that video. The Pong match at the end was just gold.



naznatips said:
Btw, I'm still in tears from that video. The Pong match at the end was just gold.

Good thing you are. And you forgot to read what I replied on your post.



W29 said:
naznatips said:
 

Going through a 20 hour + single player game is much better to me than a 3 hour co-op... How long before that co-op gets boring? Even if it had enough replay value to play it say 5 times (pushing it right here) that's not going to surpass the majority of good single player games in length... not to mention most of those 20 hour + games at least have SOME degree of replayability. I understand Halo is a primarily Multiplayer game, but it's also $60... 3 hours is inexcusably short.


First its co-op. Have you ever played a Xbox Live enabled game before? I think not.

Playing co-op is awesome with friends and then you can amp up the diffculty to increase the fun even more. And a who said it was 3 hours. Did Bungie say that or is that mrstickball opinion. Cause first its going to take me quite some time. And why are you judging a game that hasn't even came out. If you experience the the game and played through it. You probably wouldn't have a problem. Just tell me why bash a game and say its boring because of an estimated 3 hours?!?


Nice assumption there. Yes, I played Halo 2 a lot online back when my Xbox was in use. I have also played many other online shooters on the PC, which is a much much much better experience. If you would read the whole topic you would see that someone was told by a friend who bought the game that it was 3-4 hours. Of course, that could be incorrect, but it's as good a basis as any right now.

I didn't judge anything on the game. Stop putting words into my mouth. I said 3 hours is innexcusably short. Where did I call it boring??? Why are you getting so defensive? 3 hours is very very short. Hopefully Halo 3 isn't that short, but if it is, I would call that an issue of value.

I personally don't enjoy playing Xbox Live games, or at least I didn't back on the original Xbox. The userbase is unbelievably immature (many of them are kids who haven't hit puberty), and the insults over voice chat are unbearable. I don't know if it's any different on the 360, but when I get mine you can bet I'm not going to be paying for a Gold account if it isn't. There are plenty of reasons I want an Xbox, but if Halo 3 turns out to be a 3 hour single player campaign, then I'll pass, since the single player would be the only reason I would be buying it.

Edit: My god people Halo is just a game.  It's subject to flaws just like any other game.  You people act like this is the second comming of Jesus and claiming it may have any issue whatsoever is heresy.