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Forums - Sales - Why the PS3 will not last long, let alone 10 years.

What we are seeing here is the brutal crushing of a once proud consumer company Called Sony. Deny it all you want Sony will never be the same again. Too many mistakes, pissed off too many people and even there hardware isnt top notch compared to other companies and prices. I'm afraid Microsoft and Nintendo will be the biggest players in the next Gen especially when Nintendo's next console will not have a Blue Ray drive. The biggest gaming company in the world blue ray less and arguably the biggest copmany in the world blue ray less it's going to cripple Sony in the end



"...the best way to prepare [to be a programmer] is to write programs, and to study great programs that other people have written. In my case, I went to the garbage cans at the Computer Science Center and fished out listings of their operating system." - Bill Gates (Microsoft Corporation)

"Hey, Steve, just because you broke into Xerox's house before I did and took the TV doesn't mean I can't go in later and take the stereo." - Bill Gates (Microsoft Corporation)

Bill Gates had Mac prototypes to work from, and he was known to be obsessed with trying to make Windows as good as SAND (Steve's Amazing New Device), as a Microsoft exec named it. It was the Mac that Microsoft took for its blueprint on how to make a GUI.

 

""Windows [n.] - A thirty-two bit extension and GUI shell to a sixteen bit patch to an eight bit operating system originally coded for a four bit microprocessor and sold by a two-bit company that can't stand one bit of competition.""

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Bladeforce said:
What we are seeing here is the brutal crushing of a once proud consumer company Called Sony. Deny it all you want Sony will never be the same again. Too many mistakes, pissed off too many people and even there hardware isnt top notch compared to other companies and prices. I'm afraid Microsoft and Nintendo will be the biggest players in the next Gen especially when Nintendo's next console will not have a Blue Ray drive. The biggest gaming company in the world blue ray less and arguably the biggest copmany in the world blue ray less it's going to cripple Sony in the end

How so, exactly? Sony can move to digital distribution or flash-based games as much as MS or Nintendo. Actually they could sooner, right on the PS3 as each one comes with an HD. As I see it, it will be BluRay-less consoles that will be crippled, because they are losing 1) a good feature for a home multimedia hub, actually a must-have one for every movie buff and  2) the cheapest way to distribute a huge amount of data where the net is not affordable or available. How exactly is not having a BluRay or DVD reader a winning feature?



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman

@Werekitten because disc media is soo old hat! Blueray has been released when technology is in a 3 or 4 year cycle. Technology is changing faster nowthan when DVD was released!
Blue ray will only be in the PS3 as far as consoles are concerned. Microsoft will be pushing for digital content on the xbox360, Sony themselves are starting to drop their own proprietry formats on the PSPgo (UMD) and Nintendo have been rumoured to be going in a totally different direction as far as storage is concerned in the future. Blue ray is and always will be a niche market. It is the market and technology changes that is dictating that not Sony



"...the best way to prepare [to be a programmer] is to write programs, and to study great programs that other people have written. In my case, I went to the garbage cans at the Computer Science Center and fished out listings of their operating system." - Bill Gates (Microsoft Corporation)

"Hey, Steve, just because you broke into Xerox's house before I did and took the TV doesn't mean I can't go in later and take the stereo." - Bill Gates (Microsoft Corporation)

Bill Gates had Mac prototypes to work from, and he was known to be obsessed with trying to make Windows as good as SAND (Steve's Amazing New Device), as a Microsoft exec named it. It was the Mac that Microsoft took for its blueprint on how to make a GUI.

 

""Windows [n.] - A thirty-two bit extension and GUI shell to a sixteen bit patch to an eight bit operating system originally coded for a four bit microprocessor and sold by a two-bit company that can't stand one bit of competition.""

^And yet, you haven't addressed my two points. Reiterating that there are newer forms of digital distribution of games adds nothing to what was said previously.



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman

1) a good feature for a home multimedia hub...due to vastly change with the advent of discless based media
2) the cheapest way to distribute a huge amount of data where the net is not affordable or available..there are much better compression algorithms out there which will make a standard internet connection more than capable of getting it relatively fast. Discless based media will also be rushed in as companies like Microsoft, Nintendo and also Sony judging by the latest console the PSPgo because it will cut huge costs to put movies and games onto hard media



"...the best way to prepare [to be a programmer] is to write programs, and to study great programs that other people have written. In my case, I went to the garbage cans at the Computer Science Center and fished out listings of their operating system." - Bill Gates (Microsoft Corporation)

"Hey, Steve, just because you broke into Xerox's house before I did and took the TV doesn't mean I can't go in later and take the stereo." - Bill Gates (Microsoft Corporation)

Bill Gates had Mac prototypes to work from, and he was known to be obsessed with trying to make Windows as good as SAND (Steve's Amazing New Device), as a Microsoft exec named it. It was the Mac that Microsoft took for its blueprint on how to make a GUI.

 

""Windows [n.] - A thirty-two bit extension and GUI shell to a sixteen bit patch to an eight bit operating system originally coded for a four bit microprocessor and sold by a two-bit company that can't stand one bit of competition.""

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Bladeforce said:
1) a good feature for a home multimedia hub...due to vastly change with the advent of discless based media
2) the cheapest way to distribute a huge amount of data where the net is not affordable or available..there are much better compression algorithms out there which will make a standard internet connection more than capable of getting it relatively fast. Discless based media will also be rushed in as companies like Microsoft, Nintendo and also Sony judging by the latest console the PSPgo because it will cut huge costs to put movies and games onto hard media

Seriously now, you're not making much sense

1) Yeah, people will be glad to buy a new multimedia hub in 2011-2012 that is not capable of playing at all the two optical formats on which movies have been distributed for the last 15 years. They'll be glad to use their collection of hundreds of DVDs and BluRay discs as coasters.

2) What is a "standard internet connection" in your opinion? Because in many parts of the world it's still 56k-256k b/s with dialup or crappy ADSL.

And not even the best wavelet-based compression we know today or in development will make it viable to watch 40+Mb/s HD streams on those. And not even the best compression ever conceivable will help where the net is not available at all. Also, good luck dowloading tens of GBs of game data through such lines.



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman

After this E3...the PS3 is heading straight for 3rd place this gen...so sony might quit and commit ritual suicide to avoid the shame...



"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."

- From By Schism Rent Asunder

WereKitten said:

Leaving the subtle nuances of the English language aside, and the love Squilliam keeps showing me that is starting to worry my girlfriend, let me answer a few points.

I'll say it again later, but I was unaware that you are not a native speaker. I hear that a lot from others, and it annoys me. So, I'm sorry.

- you didn't answer me, or you didn't understand what I wrote. I never claimed that PS3 software sales would make the whole division profitable. I claimed that nowadays each PS3 sold brings profit to Sony when hardware and software are accounted for. The same was not true years ago, and yet it's enough to tag the decision to cut its life in 2010 or 2011 as financially idiotic. You could as much say that they should cut the PSP.

I did very much answer your question. Your claim is "each PS3 sold brings profit to Sony when hardware and software are accounted for." In order for this statement to be true, it also means "The games and software make the division profitable." The claim is false since the division is still losing millions when software and accessories are taken into account (to elaborate, you said the system brings profit, meaning the division must be profitable. Since it isn't, the claim is false).

In the same way the PS2 and the PSP bring profit, but the whole game division shows passive. My whole post to MrHappySquirrel was exactly about the fact that the game division net profit is not made simply of PSP profit +PS2 profit +PS3 profit

Remember thst Sony casturates their profits thanks to the "Razors and blades" model. Since the system sell at a lose, they never make a lot of return. I doubt the small profits from the PSP can save the loses of the PS3.

- the gap between 360 and PS3 is immaterial, nor did I ever say that it's going to vanish or even mention it. The marketshare ratio is obviously shifting in favour of the PS3, as the current trend is towards a 6:5 ratio.

Again, Market shares are irrenivet. Profit isn't. The PS3 could be ahead of the Wii, but since it lost all it's money (being it was still unprofitable) the Wii would be the winner as it was making money. The battle for marketshare is a battle not worth winning. The battle for profitability is what counts.

- software sales:

GTA IV: PS3 5.62M, 360 7.06M ->higher tie ratio on PS3, even with the boost the 360 got from the exclusivity of DLC and with the fact that when it came out the install base ratio was even more favourable to the 360.

DLC will probably never increase sales and I have yet to hear of a game that sold more becuase of DLC. It is really for two purposes: to please keep current costumers playing and to keep them paying. To the first, the developement time need is rising faster then developers can put content into a game. So, DLC tries to fix the problem by putting the content back at a latter date. However, game buyers do not buy for the prospect of having more content. They want conent immediatly. So this strategy is harmful, not helpful.

Even though a higher precentage of PS3 owners bought the game, more people bought it on the 360. The 360 also sells more software than the PS3. People always say "proportionatly, the PS3 is doing better." I say, "But doesn't software sell hardware, so isn't the fact that more copies were sold on the 360 a testement to that fact it is doing better?"

Does it look like the gamers are abandoning the franchise on the PS3 because it's no longer exclusive? Not really. Does it look like the developers can shrug off the PS3 market as negligible? Not really.

Developers only develop for the PS3 becuase they can also developer for the 360. Not how there are very few exclusives between both systems, and how the big selling games are usually on both consoles.

The goal of removing exclusives is that it wears out Sony's edge. That is the whole reason Microsoft goes for exclusives. It's entire strategy is to one-up Sony.

Meanwhile, what other recent big multiplatform game can you bring as an example? In 2009 we had RE5 and SFIV. Both sold better on the PS3.

Neither sold that much anyway. The PS3 version of Street Fighter 4 barely broke 1 million. RE5 didn't move as many as the earlier titles, but is still shy of earlier games in the series, and that is between two systems. It also shows that the franchise bag is running thin, meaning two things: Nintendo will take marketshares due to the stagnation of the other two resulting in a race for the next console. The Core industry is sick. There will be a big emphesis to one up the other in hopes of getting the old market users who are still left. If that Wii last too long, it will kill the other two*

And overall software sales per week of ownership show PS3>360 (slightly).

Software sales of the last four weeks had Microsoft up. Not sure what you are trying to say?

- the 360 is more profitable to developers. Maybe so for most of them. But when the sales of multiplatforms are like 5:4 (GTA IV case) who comes first is not important. Porting expenses between the two HD consoles and PC amount to about 10-20% of the total. As such, as long as the sales are not 5:1, developing for the PS3 will almost always be a given. As for third party exclusives, they are a dying breed because they make little financial sense unless explicitely payed for by MS or Sony.

"the 360 is more profitable to developers." Hmmm, when did I say that? I'll just role with it and say I did. Yes, it is more profitable when looking at exlusives. The trend is to now to port them. You see it as a good thing. I see it as a bad thing. This means there is no difference between the two consoles, making a very red ocean. The two will have to find new ways to one up each other and the fight will be more for exclusives. On their own, third party would chose the 360 (although, between all the consoles, they'll chose DS and sometimes Wii). But, it is more profitable to make them for both. This creates even more of an unsustainable environment.

Where does this leave us? Well, with the fact that in the foreseeable future the PS3 is likely to have all big multiplatform games, and more exclusive ones (more first party studios, the Japan market will probably bring more exclusive JRPGs).

You drew a conclusion from nothing. There is no reason for what you said to be true. The PS3 sells less software and most multiplatform games do better on the 360. There is no reason to go exlcusive for the PS3 unless Sony bribes you. There is no weight to support the claim. Precents matter to fanboys, not publishers, where they are trying to sell more units.

- last but not least: Nintendo is disrupting the industry? Maybe so, because it opened a whole new market. But has the industry been disrupted to the detriment of 360 or PS3? Uhm, not really. It looks more like an expansive disruption than a shift one. Maybe it will appear differently if the 360 and PS3 start trying and failing to go after the same expanded/causal market, but for the moment there's no proof really.

I'm not using "disruption" in the dictonary terms. An earthquake is a disruption. A phone call is a disruption. This is disruption of the business kind. It comes from a nam named Clayton Christensen who wrote the book tries to find why well managed firms die. The answer: disruption. This is the abridged version: A company makes new values which is more intune with what more consumers want. It grows a new market, then attacks the old market. Here is the process

  1. The Old Market overshoots the old one (here, Sony and Microsoft focused on more imersive time sinks, better graphics, and more expensive hardware. Nitendo noticed people were leasing the market which he called "gamer drift")
  2. A newcomer or outcast makes a new product hoping to capture new users. The mainstream market (in this case, the hardcore) laugh at it can call it a "non-X"
  3. The consumer's product grows by leaps and bounds. The incombent is startled by this, but brushes it off.
  4. The disruptor (Nintendo, in this case) moves upstream. They take more and more markets, The incombent (Sony and Microsoft) lets Nintendo have them since they are unfavorable markets (these are gamers who did not want to buy a 360 or PS3, but were still in the market previously).
  5. The incombent counter attacks. This could be a motion controller from Microsoft.
  6. The counter attack usually fails, and it makes the incombent gone. They can not win becuase they have different values from the disruptor and can not compete in the same arena (here, it is integrating hardware and software. Nintendo is an intergrated hardware software company and has some of the best developers so they can easily do this. Sony and Microsoft have game sectors as almost side products, so they will not be able to fight a head on battle requiring amazing software develoment and integrating it with the hardware).
  7. In the end, the disruptor wins and the industry is now moved by their values (interactivity, interface and accesability).  
Nintendo is not just expanding. They are moving in for a kill. They hope to make the industry new, in their favor of course.


*Why? Simple/ If Sony and Microsoft were to release new consoles, they would need new software. Neither has strong software teams (compaired to most developers) and very few hits in their repertoire (the big sellers have all been third party games). They need third parties to make them. If the Wii is still out and selling, then third parties might not put their games on the new system and just stick with Nintendo. Gamers may also stay with Nintendo as they have all the content they want, and there is so much more on it then on the new systems. The new systems will only sell to those users who see a prospect of a new game. If no content is on there to "hype" them up, they still wont buy it. They won't be able to out compete Nintendo or each other, and they will fail.

Also, again, I'm sorry to go ballistic on your for grammar. That has annoyed me from native speakers. (Note: To those of you who say "Well, you spelling is bad" it's becuase the spell check for this site doesn't work for me, and Firefox's dosn't work).



Smashchu2 said:

...

*Why? Simple/ If Sony and Microsoft were to release new consoles, they would need new software. Neither has strong software teams (compaired to most developers) and very few hits in their repertoire (the big sellers have all been third party games). They need third parties to make them. If the Wii is still out and selling, then third parties might not put their games on the new system and just stick with Nintendo. Gamers may also stay with Nintendo as they have all the content they want, and there is so much more on it then on the new systems. The new systems will only sell to those users who see a prospect of a new game. If no content is on there to "hype" them up, they still wont buy it. They won't be able to out compete Nintendo or each other, and they will fail.

...

 

Frankly I don't care about the remarks about my grammar, I'm always ready to learn. I'm more worried about the fact that you seem not willing to conduct this conversation in an ordered manner without changing subject all the time or ignoring the points that have been previously made.

I started writing a point by point reply, but then I realized how useless it was. A debate is only useful if both parties take the time to read and try to understand what the other is saying, and either disprove it or take account of it in following through. You have demonstrated multiple times that this isn't the case here.

Add to that the way you keep contradicting yourself and ignoring factual reality (neither MS nor Sony "has strong software teams"? "Very few hits in their repertoire"? ), and the way you prefer to live in your imaginary world (Nintendo "moving in for a kill", "Gamers may also stay with Nintendo as they have all the content they want") and this exchange really is devoid of value.

 

 

 

 



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman

@ Werekitten: The debates about digitial vs hard media distribution are numerous. Probably the best analogy with this method is in water pipes vs tanker distribution. As the internet distribution infrastructure gets better (more oil pipes) the number of places needing to be served by individual tanker delivery lessen. Also the methods of delivery change.

If you consider the media demands of a household to be a swimming pool, it depends on the size of the swimming pool and how often it needs to be filled as to whether a household is better off getting a tanker (Blu Ray) or take their buckets to the local distribution centre (Flash type kiosks) or just rely on the water mains to give them their supply.

The issue is complicated because both the supply is getting better rapidly, but the swimming pools are getting larger at the same time. However because the swimming pools aren't getting larger very rapidly and the water supply is improving all the time more houses are going over to the category of being able to be satisfied by their water mains for all their needs. There are homes nowadays which still need to get their water trucked in, so obviously water tanker companies still exist. However for the most part they are limited to rural and special needs cases.

Is this a good analogy? :/



Tease.