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Forums - Gaming - who misses 16-bit music?

Here are two of my favorites:







Add me on Xbox Live: TopCat8

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^^ fear factory is amazing



                                                                           

Every song from the first two Donkey Kong Countries.




8th gen predictions. (made early 2014)
PS4: 60-65m
WiiU: 30-35m
X1: 30-35m
3DS: 80-85m
PSV: 15-20m

and the third

 

 

 



                                                                           

If I had to pick my fave it would be between super castlevania on the snes (awesome absolutely awesome music) and Dune (the PC game from 1990)



"...the best way to prepare [to be a programmer] is to write programs, and to study great programs that other people have written. In my case, I went to the garbage cans at the Computer Science Center and fished out listings of their operating system." - Bill Gates (Microsoft Corporation)

"Hey, Steve, just because you broke into Xerox's house before I did and took the TV doesn't mean I can't go in later and take the stereo." - Bill Gates (Microsoft Corporation)

Bill Gates had Mac prototypes to work from, and he was known to be obsessed with trying to make Windows as good as SAND (Steve's Amazing New Device), as a Microsoft exec named it. It was the Mac that Microsoft took for its blueprint on how to make a GUI.

 

""Windows [n.] - A thirty-two bit extension and GUI shell to a sixteen bit patch to an eight bit operating system originally coded for a four bit microprocessor and sold by a two-bit company that can't stand one bit of competition.""

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I don't. There was some great music in the 16 bit era but more powerful systems are making music more noticable than ever.



^^ i disagree, 16 bit games had to depend alot more on music to create an atmosphere, seeing as the graphics and the gameplay were much more straight forward and sipmlistic. Through the creation of catchy and elaborate tunes they added a whole new dimension to otherwise flat games.

Music nowadays is of much less importance. Most games have fully orchestrated soundtracks that are just generic recycled tracks that you would expect to hear in a movie. Something would be a miss if they weren't there, but they certainly aren't pieces of music worth listening to without the action. Of course there are franchises in which the themes and the music are of great importance (halo, mgs or FF), but for the most part i think that music in gaming has really been relegated to something quite secondary.

plus, you must admire the craftmanship and the skill it takes to make something like this



                                                                           

16-Bit music never died. There are still people making tunes with OPM chips as recenty as last year!



WHERE IS MY KORORINPA 3

16-bit, oh yes.. the days of catchy music. The nostalgia!

The SNES version has amplified TMNT-ish music

How about some 8-bit MSX Love?

Yeah, Konami pretty much owned the rest on MSX.



No foreign sky protected me,
No stranger's wing shielded my face.
I stand as witness to the common lot,
survivor of that time, that place.

- From 'Requiem' by Anna Akhmatova

^^ sunset riders is the stuff lol long time since id heard or seen that game that, thanx