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^^ i disagree, 16 bit games had to depend alot more on music to create an atmosphere, seeing as the graphics and the gameplay were much more straight forward and sipmlistic. Through the creation of catchy and elaborate tunes they added a whole new dimension to otherwise flat games.

Music nowadays is of much less importance. Most games have fully orchestrated soundtracks that are just generic recycled tracks that you would expect to hear in a movie. Something would be a miss if they weren't there, but they certainly aren't pieces of music worth listening to without the action. Of course there are franchises in which the themes and the music are of great importance (halo, mgs or FF), but for the most part i think that music in gaming has really been relegated to something quite secondary.

plus, you must admire the craftmanship and the skill it takes to make something like this