I was never big on FPS. I LOVED Goldeneye on the N64, but overall I avoided the genre. So when I was handed a PS2 controller one day to participate in a FPS vs mode, imagine my shock to see what I considered the worst setup ever for a game, dual stick (As I call it). I'm not trying to start a war here, this was just my initial reaction to it. The pick up and play of Goldeneye was missing, as I had to train myself to learn this new setup. Thankfully most, if not all FPS these days, do allow for single stick aiming. But it's not as easy as Goldeneye was.
When I picked up the Wii on launch day, I also picked up Red Steel. Now that game had some interesting quirks with the sensor bar. I mean if I didn't find the most perfect spot on the couch, Scott would start spinning in circles. That game literally had me worried about the Wii. "Is this what it's going to be like in all games that use the pointer?" Thankfully, that wasn't the case. But even with all it's quirks, the aiming in Red Steel ... crazy fun. And when the sensor bar behaved, shooting was soooo gratifying. It blew away the dual stick setup. Another game I had fun aiming in, Twilight Princess. Shooting arrows was always a chore in the other games. In TP, I was picking off archers I could barely see in the distance, with speed and accuracy I never had before in a Zelda game. And again, it was crazy fun. Same story for Metroid Corruption. Never once used the lock on feature. Why would I? Controls were spot on, and once again, it was damn fun to point and shoot.
Again, I'm not FPS fan. So maybe my subject title is wrong. Lord knows you can't rely on the 'internets' for all your info. But it seems to me that FPS fans, like the dual stick setup the best. And I honestly don't know why. There seems to be a tier system. Where PC FPS fans look down on console FPS fans and their dual stick. And now those dual stick users look down on the Wii control scheme.
Again, this isn't about how good the games are, it's about the control scheme. And again, I could be waaaay off base here. But wouldn't Halo have been better with a wii remote? I watch videos online of someone playing Halo and I see the same unnatural movement of the controls. That 'straight line' movement that kinda reminds me of an etch-a-sketch. You have to tweak the two nobs to move on an angle. Then I see a game like Conduit online, and I see the natural movement that is only possible on a console, through the Wii remote.
To me it's almost like battered wife syndrome. You've played so long with the dual stick setup, and mastered it, that to have an easier way to aim and shoot, ... well, may piss you off? I dunno. Again, I could be way off. But to me, the Wii remote is way better than the dual stick.
Or so says the mind of a non-FPS fan.












