So it appears to me that a larger and larger number of games are getting enormous graphical upgrades, Marketing, and what goes with those 2, budgets. Or to quote Yahtzee "Having top of the line hardware creates the unspoken requirement to have top of the line graphics which makes production time and costs several months and several million dollars on the side of uncomfortable".
This is becomming the norm, not the exception it appears. Originally, few games but the big, giant, this is our Flagship games had enormous budgets (GTA San Andreas I've heard quoted at 50 million, but that seems extravagently high). Yet more and more games are taking more time, resources and money to create these fantastic looking games.
Is this a good thing? Higher cost to enter the market? Independant Developers looking for entry no longer need 500 bucks and a decent amount of programming skill and an artist, they now appear to need millions of dollars of backing from a publisher or one of the three giants. The risk is getting greater, but the reward, particularily at the start of this generation, is less and less.
I don't think it's hard to understand that a game, spent in development for 2 years with millions of dollars in investment, that didn't recoup any money, is a bad thing. Few investors believe Video Games to be enough of an Art to support it like they would say, a conceptual artist who turned on faucets full blast in random locations to protest a water shortage (Yes, someone did that, and someone probably gave him money for it). So, just as a weird thought, with it costing more and more to get in, will things become dominated by Major Publishers, with small companies forced to work on the (Presumably) cheaper Wii, or relegated to PSN and X-Box Arcade downloads for a fraction of the return and a smaller audience?
If so, if fewer developers can enter the market because of the increase cost to make these amazing looking games, if the risk is much higher and the reward currently much lower... Can I say that the PS3 and Xbox360 are hurting gaming? Will it get worse, or in 2 years will this be a non issue?
After all, Bioshock had a hell of a time getting a publisher, and it turned out fantastic(Allegedly, havn't played), but maybe if they applied 6 months later with some areas not seeing returns that investors want for that much investment, would we have been deprived of the Ability to Smack Big Daddies with Wrenches?
*Note: I threw in the hurting gaming line just because so many people liked saying that Nintendo is hurting gaming. In reality, I am curious about other people's takes on sales, and the current cost of entering the market. I just felt like being an asshole.
See Ya George.
"He did not die - He passed Away"
At least following a comedians own jokes makes his death easier.