Since consoles are so closed in and monopolistic and the console manufacturers seem intent on creating consoles cut from the same cloth as each other, there really isn't any need to have more than one console manufacturer or console standard. Its wasteful for people to own more than one console and its wasteful for publishers and developers to create games for more than one standard. Furthermore its becoming more important that a single winning format is found because the competing consoles will probably never network with each other and the competing online standards will contunue to drive a wedge between people, making it more difficult for friends to play and communicate with each other.
For several generations consoles have had pretty much identical controller schemes. This generation is different, fine but once a standard is found which makes everybody happy it will become identical in execution at least again. Sony doesn't make games on competing consoles and neither does Nintendo, but thats the least of the concerns here. I really don't care which one decides they want it badly enough or finally executes a crushing blow on the others I just want simplicity, so people can go into a retail store and buy games from one rack and retailers don't have to offer the same titles on 2-4 competing platforms at once.
The alphabetical order of suckyness goes Microsoft, Nintendo, Sony. I don't care if you love two and hate one or love all three they don't have an ordained place on the market and since consoles are monopolistic in nature there will be only one winning format in the end. Its natural for the other losing manufacturers to be kicked to the curb by the market and the previous generation was the perfect example. Add network play into the mix and you've got the possibility that one of the console manufacturers will aquire enough of a lead to make the others irrelevant and stay irrelevant due to how the network effects of online play would keep other companies from competing.
Tease.













