morpheusx said:
Lord Flashheart said: Dreamcast used GD, a 1GB proprietary format. Why do people think it used CD. |
it was based off of CDROM and the discs were completely readable in your PC. the Dreamcast quickly became the pirate console of choice in a matter of weeks just as CD writers started becoming mainstream. Which is a major reason why the 3rd party developers quickly abandoned support and moved most everything to PS2.
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DVDs and Blu-ray is based of CDROM tech doesn't mean they are CDs.
Being completely readable in your PC (never knew that, will have to try it) is down to the software used and manufacturing process.
It held 1.2GB which is considerably more than a CD.
Turns out only certain areas are readable by CD roms.
"There are three data areas on a GD-ROM disc. The first is in conventional CD format, and usually contains an audio track with a warning that the disc is for use on a Dreamcast, not an ordinary CD player. This audio track often uses the game's character's voices in a lighthearted or humorous message (for example, Skies of Arcadia gives the message "We can't save the world from a CD player, so put us back in the Dreamcast so we can do our job!"). The CD section also contains a data segment, readable in PCs. Although most discs include only text files identifying the game, its copyright and bibliography, some contain bonus material for home computer users (for example, Sonic Adventure contains images of Sonic characters to use on the desktop). There then follows a separator track which contains no data except for the text Produced by or under license from SEGA Enterprises LTD Trademark SEGA (Similar to the SEGA Saturn, it was believed that the security key was stored in this area to prevent piracy). The final (outer) section of the disc contains the game data itself in a higher density format. This section is 112 minutes long, with a data size of 1.2 GiB."