By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - Cage: Heavy Rain not possible on Xbox 360

forevercloud3000 said:

To answer your question on why Exclusives are better/more important.....

 

I never actually asked that

forevercloud3000 said:

Well I have a firm belief that only an exclusive game can ever tap into a console's true potential.

Kind of redundant though no? Without question, CoD4 beats the technical crap out of Resistance 1 & 2, as will MW2 when it arrives, it's no stretch to say it will do the same with Resistance 3 (not even getting into MW3). This being just one of many examples, it's nice you have beliefs, but they won't always jive with reality.

forevercloud3000 said:

You see, MP games will always be held back by their lowest common denominator. They can only be as powerful or as tech savy as the weakest platform. Exclusives are not held down by this fact. They have the freedom to traverse console architecture, bringing out the best games around.

 

More like bringing out the best of their abilities, the kicker is the best abilities of a developer working on an exclusive that is a technical labour of love can often be well overshadowed by the more abled chaps who happen to be working on a cross platform title that as a baseline is just more impressive.

forevercloud3000 said:

MGS4, Mass Effect, Uncharted, Killzone 2, Fable 2, Gears of War, MAGetc. These are prime examples of how MP games display some of the better qualities of a console.

Fair to say there are already multiplatform retail titles that technically outclass all of those with the exception of Killzone 2, and the title to outclass that is on the horizon.

forevercloud3000 said:

The other issues lies with the fact the PS3 is superior in hardware then the 360.

Is it now, because from what I have seen it's been an ever moving of the technical goalposts, pretty much everything the PS3 spat out in it's first 2 years feels like i've played the same tech a half-dozen times already ...and since MS 1st party ain't all that in every genre, it's gotta be the third parties keeping up the game.

forevercloud3000 said:

Many try to deny it but it is an unavoidable truth. The PS3 can do whatever the 360 can do......and then some.

 

Except ...y'know, matching it like for like for multiplatform games, including ones where the PS3 is the lead platform?

It would seem that for a more expensive system, that came out a year later and was much hyped for being the actual launch for next gen that underperforming for what is 98% of it's library would make the system on the whole less powerful.

Indeed it makes me wonder that the only games that perform better on PS3 are the games the 360 could never actually have.

forevercloud3000 said:

Does it mean that bigger better games(technically) can be done on the PS3 though, YES.

For disc space perhaps, for everything else, i'd have to agree with Jon Carmack on this one and say Sony really dropped the ball on everything else.

forevercloud3000 said:

I didn't even bother factoring Wii into this. THe HD consoles have a serious leg up on capabilities compared to Wii. If rumors are true, and the PS3 and 360 get Waggle controllers at E3, the Wii will no longer have any tech advantage over them(besides Nintendo Exclusive Character Games:Mario).

I find none of this relevant to this discussion.

 

 

 

 



Around the Network
forevercloud3000 said:
Zizzla_Rachet said:
forevercloud3000 said:
RAZurrection said:
CGI-Quality said:
RAZurrection said:
I'd have more faith in Cage if:

1) It wasn't a Sony published game, it seems no matter how bad or unimpressive a PS3 exclusive looks, it's a mandate to say its only possible on PS3

2) It matched the original tech demo from 3 years ago

3) If the better looking Resident Evil 5 had not been released a good while before this title.

You honestly think HEAVY RAIN looks unimpressive...... WoW......

 

Not specifically, it looks....nice, but nothing more. TBH the bar for an exclusive is the best looking multiplatform game in that specific genre, this doesn't match that, so wheres the beef? Wasn't the big excuse that stuff like Motorstorm and Resistance were only possible on PS3...then along come DIRT, GRID, CoD4 and make them completely immaterial.

I was more referring to stuff like Infamous (which IGN gave a whopping 8.0 in the visuals department) and the upcoming MAG - the former basically along the lines of the 2 year old Crackdown, the imminent Prototype and GTAIV, Assasins Creed, it's sequel and so on - and the latter effectively looking like a PSP game?

Seriously, i'm all for games that are legitimately impressive like Killzone 2 and ID's upcoming Rage and Alan Wake, but Sony has milked this "only possible on PS3" like a cows udder spitting dust and blood that it's lost all meaning.

Flower? Effing Flower? It feels like a really bad joke.

 

To answer your question on why Exclusives are better/more important.....

Well I have a firm belief that only an exclusive game can ever tap into a console's true potential. You see, MP games will always be held back by their lowest common denominator. They can only be as powerful or as tech savy as the weakest platform. Exclusives are not held down by this fact. They have the freedom to traverse console architecture, bringing out the best games around.

MGS4, Mass Effect, Uncharted, Killzone 2, Fable 2, Gears of War, MAGetc. These are prime examples of how MP games display some of the better qualities of a console.

COD, Madden, etc, these games would always be inferior to a console exclusive version of themselves. Not to say they are not great games, they just don't stack up with the benefits of the system like exclusives can.

The other issues lies with the fact the PS3 is superior in hardware then the 360. Many try to deny it but it is an unavoidable truth. The PS3 can do whatever the 360 can do......and then some. Does this make the 360 a bad console on this fact alone, NO. Does it mean that bigger better games(technically) can be done on the PS3 though, YES.

I didn't even bother factoring Wii into this. THe HD consoles have a serious leg up on capabilities compared to Wii. If rumors are true, and the PS3 and 360 get Waggle controllers at E3, the Wii will no longer have any tech advantage over them(besides Nintendo Exclusive Character Games:Mario).

 

It's your Opiion....Backed by Facts....Are there any games that are MP that look as good graphically as Killzone 2? Uncharted? Gears of War?NO Whatever you say Cloud..Whatever...

Are there any MP games that have as much going on screen or as many players as MAG? Resistance 2? THe answer is no, by a sizable margin. MAG Needs Alot of Work...I doubt this game will at 60FPS

Did you Exclusive? What? Sorry When you menation Fable II and other did you mean Exclusive?

So all those Comparision where the 360 has the better version mean what? You mean the comparisons between 360/PS3 MP games? Like I said, the two systems have a different architecture. When creating a MP game developers frequently use the lowest common denominator(the 360). Seeing as the PS3's build is so different, when developers do this the PS3 version usually suffers. Yet games that are developed on PS3 first come out better or equal on both platforms, and games that are exclusive to PS3 don't show nearly as much error. In fact PS3 exclusives are the most tech savy and polished games around. HOw would you Know that?...Your Saying that RE5 was done on 360 then ported to PS3?..Cuz that looks better than Uncharted By far! And If that is the Case...Then The PS3 is Just Complicated and Difficult for no Reason...

What also must be factored in is that the PS3 version of MP games don't look nearly as bad as some reviewers/publications would have you believe. My roommate has/had a 360. I have Assassin's Creed for PS3, then rented AC for 360. When I watch the videos on Gametrailers on the graphical difference, it is visible......yet when I actually play the games side by side, they look identical. GT comparison videos have already been exsposed as a means of making PS3 games SEEM inferior....when in fact they arent.

You say Technically..But many Devs say that the 360 pushes more polygons..and has better fill rates... Who says this? For every one that says this for 360, there are like 2 that says the PS3 can do more then the 360 in every way. The PS3 in clusters forms a supercomputer. THe Cell architecture is also used for the worlds most powerful supercomputer in the WORLD. If that doesn't speak the PS3's leagues of power over the 360, nothing will.

Wii Will Still outsell Both....Yes it will.......sad really. Such an inferior console trouncing the much more developed competition.

 

 

 

 

 



 



Zizzla_Rachet said:
forevercloud3000 said:
RAZurrection said:
CGI-Quality said:
RAZurrection said:
I'd have more faith in Cage if:

1) It wasn't a Sony published game, it seems no matter how bad or unimpressive a PS3 exclusive looks, it's a mandate to say its only possible on PS3

2) It matched the original tech demo from 3 years ago

3) If the better looking Resident Evil 5 had not been released a good while before this title.

You honestly think HEAVY RAIN looks unimpressive...... WoW......

 

Not specifically, it looks....nice, but nothing more. TBH the bar for an exclusive is the best looking multiplatform game in that specific genre, this doesn't match that, so wheres the beef? Wasn't the big excuse that stuff like Motorstorm and Resistance were only possible on PS3...then along come DIRT, GRID, CoD4 and make them completely immaterial.

I was more referring to stuff like Infamous (which IGN gave a whopping 8.0 in the visuals department) and the upcoming MAG - the former basically along the lines of the 2 year old Crackdown, the imminent Prototype and GTAIV, Assasins Creed, it's sequel and so on - and the latter effectively looking like a PSP game?

Seriously, i'm all for games that are legitimately impressive like Killzone 2 and ID's upcoming Rage and Alan Wake, but Sony has milked this "only possible on PS3" like a cows udder spitting dust and blood that it's lost all meaning.

Flower? Effing Flower? It feels like a really bad joke.

 

To answer your question on why Exclusives are better/more important.....

Well I have a firm belief that only an exclusive game can ever tap into a console's true potential. You see, MP games will always be held back by their lowest common denominator. They can only be as powerful or as tech savy as the weakest platform. Exclusives are not held down by this fact. They have the freedom to traverse console architecture, bringing out the best games around.

MGS4, Mass Effect, Uncharted, Killzone 2, Fable 2, Gears of War, MAGetc. These are prime examples of how MP games display some of the better qualities of a console.

COD, Madden, etc, these games would always be inferior to a console exclusive version of themselves. Not to say they are not great games, they just don't stack up with the benefits of the system like exclusives can.

The other issues lies with the fact the PS3 is superior in hardware then the 360. Many try to deny it but it is an unavoidable truth. The PS3 can do whatever the 360 can do......and then some. Does this make the 360 a bad console on this fact alone, NO. Does it mean that bigger better games(technically) can be done on the PS3 though, YES.

I didn't even bother factoring Wii into this. THe HD consoles have a serious leg up on capabilities compared to Wii. If rumors are true, and the PS3 and 360 get Waggle controllers at E3, the Wii will no longer have any tech advantage over them(besides Nintendo Exclusive Character Games:Mario).

 

It's your Opiion....

Did you Exclusive?

So all those Comparision where the 360 has the better version mean what?

You say Technically..But many Devs say that the 360 pushes more polygons..and has better fill rates...

Wii Will Still outsell Both....

 

A lot of those developers has never worked with a processor capable of what the ps3s can before and hence do not know how to utilise it properly.(specifically the spus) To render for them... for instance.

also the ram on the ps3s processor runs at 3.2 ghz while the xboxs shared memory runs at 700mhz :p



Check out my game about moles ^

Zizzla_Rachet said:
forevercloud3000 said:
dahuman said:
1lets get back on track a little =), I think this game looks very interesting, and we all know the PS3 is more powerful already, though it's debatable whether or not a game of this type would require that much power where the 360 can't be made to work with it(I think it can, would just be done differently,) although it really doesn't matter since it's an exclusive. the real questions left now are, game play, and story. I don't think the story will be bad since this game is focused on that, but I personally hope the game play won't be a crap load of quick time events like what the preview videos have shown or I'll have to shoot babies.

 

The developers have already explained this in countless interviews. The game will not be all quick time events. THe game's real gameplay is surrounded by the ability to interact with anything and everything. Each particular object in the game has been modeled seperately and is fully intereactable in some way shape or form. The game is suppose to be able to react to what the gamer's own personal plan of action would be. If you tried to open the front door and it was locked, you can go around back, grab a trashcan, then use it to boost you to a window for safe entry. This is the type of game Heavy Rain will be. THe plot has not been revealed in any shape or form, but my geuss is that is will be grand in it's execution.

THe hard part for this game, as impressive as the game visuals are, is not it's graphics. It is the tedious and calculating process of being able to react with EVERYTHING. 2 THIS is why the game pushes far beyond what he 360 is capable of.

1) So A few MultiPlat Dev saying that the 360 Pushes More Polygons make the PS3 more powerful?

2) So a Game like Heavy Rain Can Apear On DreamCast in the Form Of ShenMue...But not on the 360?

 

1. No, but games like Uncharted1&2, Mag, Resistance 2, Heavy Rain, MGS4, Killzone 2 do. Dont forget the countless developers saying PS3 can process more then the 360 could ever fathom(Exclusive developers and MP developers alike).

2. I never played Shenmue, but I am pretty sure that it did not allow you to interact with EVERYTHING, let alone letting you do it in HD quality.

 



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)

forevercloud3000 said:
Zizzla_Rachet said:
forevercloud3000 said:
dahuman said:
1lets get back on track a little =), I think this game looks very interesting, and we all know the PS3 is more powerful already, though it's debatable whether or not a game of this type would require that much power where the 360 can't be made to work with it(I think it can, would just be done differently,) although it really doesn't matter since it's an exclusive. the real questions left now are, game play, and story. I don't think the story will be bad since this game is focused on that, but I personally hope the game play won't be a crap load of quick time events like what the preview videos have shown or I'll have to shoot babies.

 

The developers have already explained this in countless interviews. The game will not be all quick time events. THe game's real gameplay is surrounded by the ability to interact with anything and everything. Each particular object in the game has been modeled seperately and is fully intereactable in some way shape or form. The game is suppose to be able to react to what the gamer's own personal plan of action would be. If you tried to open the front door and it was locked, you can go around back, grab a trashcan, then use it to boost you to a window for safe entry. This is the type of game Heavy Rain will be. THe plot has not been revealed in any shape or form, but my geuss is that is will be grand in it's execution.

THe hard part for this game, as impressive as the game visuals are, is not it's graphics. It is the tedious and calculating process of being able to react with EVERYTHING. 2 THIS is why the game pushes far beyond what he 360 is capable of.

1) So A few MultiPlat Dev saying that the 360 Pushes More Polygons make the PS3 more powerful?

2) So a Game like Heavy Rain Can Apear On DreamCast in the Form Of ShenMue...But not on the 360?

 

1. No, but games like Uncharted1&2, Mag, Resistance 2, Heavy Rain, MGS4, Killzone 2 do. Dont forget the countless developers saying PS3 can process more then the 360 could ever fathom(Exclusive developers and MP developers alike).

2. I never played Shenmue, but I am pretty sure that it did not allow you to interact with EVERYTHING, let alone letting you do it in HD quality.

 

 

Yes ShenMue let you Interact with Everything. Picking Up ramdon Items..Palying Arcade games at the Arcade..Examening Everything....That was the Premise of the Game Around A Revenge Story line.....

 

Kim Naroz left a really long comment on the post about the amount of power the developers are using form the Xbox 360 and Sony Playstation 3, he pointed out that the Sony PS3 display’s 275,000,000 polygons per second, compared to the 500,000,000 polygons per second of the Xbox 360.

My question is does this really matter?

Here is Kim Naroz’s Comment:
Someone needs to point out that the Playstation 3 can only display 275,000,000 polygons per second, compared to the 500,000,000 polygons per second of the Xbox 360.

That is the reason why games like John Madden Football 2008, NCAA Football 2008, All-Pro Football 2008, and many other games from EA Sports, 2K Sports, and so many others all run at 60 frames per second on the Xbox 360, but only 30 frames per second on the Playstation 3.

Gamespot specifically said in the review of those sports games: “The Xbox 360 versions run smoothly at 60 frames per second at 1080p resolution, while the Playstation 3 versions struggle to run at 30 frames per second at 720p resolution.”

It isn’t just sports games with that problem. Look at all the Tony Hawk Skating games, Tom Clancy Splinter Cell: Double Agent, and F.E.A.R. They have frame rates that drop below 20 frames per second on the PS3 and go into slow motion it is so bad…even though the Xbox 360 versions have very smooth framerates.

Oblivion is NOW BETTER on the Xbox 360!!!

When Oblivion was released a year later on the PS3, it used a new shader design…that had NOTHING to do with hardware technology; it was just something put into the new version of the game as a software program. The download was released for the Xbox 360 later on, but the PS3 fanboys always pointed out, “But when you compare the actual discs, the PS3 one has some advantages (although the Xbox 360 version also has advantages, and was ALWAYS rated higher).

Oblivion: Game of the Year Edition is now available for the Xbox 360, and when you now compare Oblivion on the Xbox 360 to Oblivion on the PS3, there is NO DOUBT that the Xbox 360 version is significantly better; that is why it is rated higher!

The Playstation 3 version of Oblivon is a perfect example that what this man is saying about the Hard Drive of the PS3 being used to help out with memory limitations is NOT true. Consider the FACT that the Playstation 3 version of Oblivion does NOT allow the entire world to exist in the game at the same time, like the Xbox 360 version does. This is because of the Memory Bandwidth hardware bottleneck of the Playstation 3.

Also, when it comes to RAM, the Xbox 360 certainly DOES have fundamental advantages over the Playstation 3!

For example, the CPU of the PS3 can NEVER access more than 256MB of RAM at any point. The Xbox 360 CPU is free to access up to 512MB of RAM if there was a need. With the PS3, there are plenty of times when the CPU needs more than 256MB of RAM, and the Video-RAM of the PS3 is actually using less than 256MB of RAM, which means that if the PS3 had a Unified RAM environment–like the Xbox 360’s–then that unused Video-RAM could help the CPU, like it does on the Xbox 360. OBVIOUSLY, the Xbox 360 RAM design is much more flexible; it helps developers in ways that they enjoy working with.

Plus, it’s important to remember that the original design of the Playstation 3 called for the used of TWO Cell CPU processors–each with two Threads that could Send signals to the SPE subprocessors.

However, when Sony saw the design of the Xbox 360, and they saw how much better the Xbox 360 was, then Sony was forced to redesign the Playstation 3 very quickly in a way that hurt the PS3 system. This is nearly identical to what happened with Sega and the Saturn. Sega saw how much better the original PS1 was, and they were forced to quickly redesign the Saturn in a way that used parallel processing that was difficult to work with and was more expensive. This is EXACTLY what happened with the Playstation 3.

The original design of the PS3 was not even supposed to used a GPU, because it was going to have two of the Cell CPU processors. But when Sony saw the revolutionary ATI GPU in the Xbox 360 that was Custom designed for the Xbox 360, and was 1.5 years ahead of its time (since the PC didn’t see similar Unified Shader technology until January 30, 2007), then Sony was forced to removed one of the Cell CPUs in the PS3, and instead add a Nvidia GPU. But there was NOT time to custom design the GPU, so Sony was forced to included a four-year old generic GPU in the PS3. That is why people often point out the vast superiority of the Xbox 360 GPU.

Now that the PS3 only has one 3.2Ghz Cell CPU, it means that the PS3 has only two Threads capable of Sending signals to the six SPE sub-processors running parallel. Each of those six SPE processors is capable of Receiving a Threaded signal; however, the PS3 CPU is only capable of Sending two Threaded signals. This is where the hardware “bottleneck” of the PS3 reveals itself. Programmers often say that the PS3 has two arms (CPU Threads) that are trying to juggle six balls (SPE sub-processors). Obviously, that is NOT possible, and that is why the Playstation 3 hardware is such a BIG disappointment.

With the Xbox 360, Microsoft used a much newer and better form of technology. PCs often brag about their “dual-core” CPU design. The Xbox 360 actually takes that to the next level and used a “tri-core” CPU design, with each CPU using the most developer-favored videogame processor available–the PowerPC.

The Xbox 360 is literally the exact opposite when compared to the Playstation 3 in terms of hardware design and efficiency. The Xbox 360 has three 3.2Ghz CPUs, each with two Threads capable of Sending instructions. But the Xbox 360 doesn’t the outdated parallel processing environment of the PS3. There are no “sub-processors” to worry about with the Xbox 360. The signals can be focused on CPU and GPU commands. This literally means the Xbox 360 has six arms (CPU Threads) that are being asked to juggle only two balls (GPU and CPU functions).

THAT is why the developers absolutely LOVE the Xbox 360 and can design games so much more efficiently for the Xbox 360.

THAT is why games are released so much earlier for the Xbox 360.

THAT is why the overwhelming majority of Xbox 360 games offer better graphic and online performance on the Xbox 360.

THAT is NOT going to change!

It may be easier to port a PS3 game to the Xbox 360 than it is to port an Xbox 360 to the PS3 (since the Xbox 360 is more powerful in terms of videogame performance–500,000,000 polygons for the Xbox 360 is more than the 275,000,000 for the PS3), but the Xbox 360 will continue to be the Lead Platform this generation for two reasons:

(1) Because the Xbox 360 is so much easier for developers to develop games for and experiment with new types of gameplay.

(2) Because the Xbox 360 has sold over Eight-Million more systems than the Playstation 3, and that lead continues grow by hundreds of thousands of systems each month, in terms of Worldwide Sales.



 



Around the Network
RAZurrection said:
forevercloud3000 said:

To answer your question on why Exclusives are better/more important.....

 

I never actually asked that

forevercloud3000 said:

Well I have a firm belief that only an exclusive game can ever tap into a console's true potential.

Kind of redundant though no? Without question, CoD4 beats the technical crap out of Resistance 1 & 2, as will MW2 when it arrives, it's no stretch to say it will do the same with Resistance 3 (not even getting into MW3). This being just one of many examples, it's nice you have beliefs, but they won't always jive with reality.

You mustn't have played resisistance 2. It's in every way and form many times more advanced than call of duty 4.

forevercloud3000 said:

You see, MP games will always be held back by their lowest common denominator. They can only be as powerful or as tech savy as the weakest platform. Exclusives are not held down by this fact. They have the freedom to traverse console architecture, bringing out the best games around.

 

More like bringing out the best of their abilities, the kicker is the best abilities of a developer working on an exclusive that is a technical labour of love can often be well overshadowed by the more abled chaps who happen to be working on a cross platform title that as a baseline is just more impressive.

that chap would have to get his code to run on two entirely different systems. While he may be better, theres an equal chance that he is more generalised and doesn't know as much about either as one who specialises would.

forevercloud3000 said:

MGS4, Mass Effect, Uncharted, Killzone 2, Fable 2, Gears of War, MAGetc. These are prime examples of how MP games display some of the better qualities of a console.

Fair to say there are already multiplatform retail titles that technically outclass all of those with the exception of Killzone 2, and the title to outclass that is on the horizon.

Show me a game with a animation system half as advanced as uncharted. The whole game is streamed and drake has more than 30 animations running on him alone at any given time.

forevercloud3000 said:

The other issues lies with the fact the PS3 is superior in hardware then the 360.

Is it now, because from what I have seen it's been an ever moving of the technical goalposts, pretty much everything the PS3 spat out in it's first 2 years feels like i've played the same tech a half-dozen times already ...and since MS 1st party ain't all that in every genre, it's gotta be the third parties keeping up the game.

 

Yes it is.

forevercloud3000 said:

Many try to deny it but it is an unavoidable truth. The PS3 can do whatever the 360 can do......and then some.

 

Except ...y'know, matching it like for like for multiplatform games, including ones where the PS3 is the lead platform?

It would seem that for a more expensive system, that came out a year later and was much hyped for being the actual launch for next gen that underperforming for what is 98% of it's library would make the system on the whole less powerful.

Indeed it makes me wonder that the only games that perform better on PS3 are the games the 360 could never actually have.

You forgot to write "Unreal engine 3 multiplatform games"

The issue with multiplatforms are that the developers won't invest time into the ps3 and just drops everything on the ppu. So yes, when a developer only uses 1 out of 8 cores on the ps3. The game can have a few issues it's 360 counterpart doesn't. However, when they start tapping the spus.. that's where they find out about the juice.

forevercloud3000 said:

Does it mean that bigger better games(technically) can be done on the PS3 though, YES.

For disc space perhaps, for everything else, i'd have to agree with Jon Carmack on this one and say Sony really dropped the ball on everything else.

Doom 4 is gonna be good. That doesn't make his opinions right though.

forevercloud3000 said:

I didn't even bother factoring Wii into this. THe HD consoles have a serious leg up on capabilities compared to Wii. If rumors are true, and the PS3 and 360 get Waggle controllers at E3, the Wii will no longer have any tech advantage over them(besides Nintendo Exclusive Character Games:Mario).

I find none of this relevant to this discussion.

Madness  !

 

 

 

bolded is mine.

Also. All your arguments are old and pretty much disproved. lol



Check out my game about moles ^

Zizzla_Rachet said:
forevercloud3000 said:
Zizzla_Rachet said:

It's your Opiion....Backed by Facts....Are there any games that are MP that look as good graphically as Killzone 2? Uncharted? Gears of War?NO Whatever you say Cloud..Whatever...

Are there any MP games that have as much going on screen or as many players as MAG? Resistance 2? THe answer is no, by a sizable margin. MAG Needs Alot of Work...I doubt this game will at 60FPS

Did you Exclusive? What? Sorry When you menation Fable II and other did you mean Exclusive?

So all those Comparision where the 360 has the better version mean what? You mean the comparisons between 360/PS3 MP games? Like I said, the two systems have a different architecture. When creating a MP game developers frequently use the lowest common denominator(the 360). Seeing as the PS3's build is so different, when developers do this the PS3 version usually suffers. Yet games that are developed on PS3 first come out better or equal on both platforms, and games that are exclusive to PS3 don't show nearly as much error. In fact PS3 exclusives are the most tech savy and polished games around. HOw would you Know that?...Your Saying that RE5 was done on 360 then ported to PS3?..Cuz that looks better than Uncharted By far! And If that is the Case...Then The PS3 is Just Complicated and Difficult for no Reason...

 

 

 

 

 

 

1. You diregard my statement, yet have nothing that can point to otherwise......

2.So you were just as confused as I was, lol XD

3. RE5 doesn't look as good as Uncharted, in character models, animations, OR environments. The animations of the zombies(?) were fucking terrible in comparison to enemies in the original Uncharted, let alone the new one.The main character models in RE5 stand out like a sore thumb to the backgrounds as they are apparently much more detailed then the environment. Now RE5 is no bad looker by any standard, but it doesn't outperform Uncharted in any way either.



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)

forevercloud3000 said:
Zizzla_Rachet said:
forevercloud3000 said:
Zizzla_Rachet said:

It's your Opiion....Backed by Facts....Are there any games that are MP that look as good graphically as Killzone 2? Uncharted? Gears of War?NO Whatever you say Cloud..Whatever...

Are there any MP games that have as much going on screen or as many players as MAG? Resistance 2? THe answer is no, by a sizable margin. MAG Needs Alot of Work...I doubt this game will at 60FPS

Did you Exclusive? What? Sorry When you menation Fable II and other did you mean Exclusive?

So all those Comparision where the 360 has the better version mean what? You mean the comparisons between 360/PS3 MP games? Like I said, the two systems have a different architecture. When creating a MP game developers frequently use the lowest common denominator(the 360). Seeing as the PS3's build is so different, when developers do this the PS3 version usually suffers. Yet games that are developed on PS3 first come out better or equal on both platforms, and games that are exclusive to PS3 don't show nearly as much error. In fact PS3 exclusives are the most tech savy and polished games around. HOw would you Know that?...Your Saying that RE5 was done on 360 then ported to PS3?..Cuz that looks better than Uncharted By far! And If that is the Case...Then The PS3 is Just Complicated and Difficult for no Reason...

 

 

 

 

 

 

1. You diregard my statement, yet have nothing that can point to otherwise......

2.So you were just as confused as I was, lol XD

3. RE5 doesn't look as good as Uncharted, in character models, animations, OR environments. The animations of the zombies(?) were fucking terrible in comparison to enemies in the original Uncharted, let alone the new one.The main character models in RE5 stand out like a sore thumb to the backgrounds as they are apparently much more detailed then the environment. Now RE5 is no bad looker by any standard, but it doesn't outperform Uncharted in any way either.

From those very pictures I can say without any doubt in my mind that Resident Evil DOES look marginally better then Uncharted. But I think Uncharted 2 will look better, whenever we get screens for it. Is it gonna be at E3?

 



GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.

ofcourse they will say it will only work on PS3 because it is exclusive to that console duh :P



@Shadowblind
I beg to differ. The colors seem to just pop in Uncharted to me. UNcharted uses actual indentations in clothing/etc to mimic actual fabric while from the RE5 pics u can tell it is more so reliant on the texture work. This makes it not look as good to me. I think the main thing that stands out in RE5 pics is the tree and it's shadows. Yet that would be different if the U2 pics had actual trees in them.

The second U2 pic is not as high quality as the first. You can see NDQAA21 has a RE5 like texturing problem.Sully in the background also looks like a second hand model from the first game(probably is). I selected that one on purpose so ppl can gauge what to realistically expect from the game. Also, those are pics from the multiplayer so they are bound to be a step up in the actual singleplayer or some models could be place holders.

Yet I geuss your opinion is just as valid as mine :\



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)