yeah, so far its been a disappointing year so far for the 360.
All the exclusive released so far have left me unimpressed.. although I haven't played Star Ocean 4 yet..
Proud Member of GAIBoWS (Gamers Against Irrational Bans of Weezy & Squilliam)

yeah, so far its been a disappointing year so far for the 360.
All the exclusive released so far have left me unimpressed.. although I haven't played Star Ocean 4 yet..
Proud Member of GAIBoWS (Gamers Against Irrational Bans of Weezy & Squilliam)

xbox 360 will have many 3rd party exclusive support coming this year.
...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...
PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk
really miss the VGCHARTZ of 2008 - 2013...
CGI-Quality said:
How not? Exclusives will convince folks on the fence about picking up a system, to go and pick it up. Take GTA III for instance, was it not the breakout PS2 hit? It was what move LOTS of PS2s. I have NO doubt GTA IV would have done the same for PS3.
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This thread isn't about hardware sales, it is about software sales. No doubt an exclusive will sell more on one platform when it is exclusive, but this is more than offset by the loss of all the sales on the other platforms.
I still don't understand why would be the financial motivation for either Microsoft or third parties to do such a move with titles like Riddick or FEAR 2....
Riddick is two games, the port of the old one which is quite good and the new stuff which is bah.
As for FEAR 2, it might be a good games but the graphics are bah...
I can already imagine a FEAR2 commercial with the shitty graphics saying ' only on XBOX360 !'
Seriously...
Why would Microsoft pick up a 500k+ marketing tab to move 500 more units of hardware............
Especially for action games. There are already so many on the 360, if people didn't move for Halo 3, Gears, Gears 2, Bioshock, they aren't gonna move for Riddick or FEAR2.......
CGI-Quality said:
What I'm saying is, GTA IV may have ended up with more TOTAL sales had it been exclusive, actually, to ANY system.
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Now you are dreaming...
GTA4 as of now has a 26% attach rate on either platform in the US....
If it was a PS3 exclusive and even if it helped move 1 million more PS3 worldwide ( more than doubtfull), for the PS3 exclusive version to sell as much as the Xbox360+PS3 version together would mean GTA4 PS3 would have to sell over 11 million units WW and reach an attach rate of 50%+
This ain't just happening....
Aside from Games that come with peripherics you can't expect games to reach over 30% attach rate....
CGI-Quality said:
I guess we'll never know, but it didn't seem impossible. Have you forgotten how big that launch was?
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I don't think you realize what a 50% attach rate means....
Mario Kart Wii, the game every Wii owners purchase and that still sells 100k units/week 1 year after its launch has an attach rate of 31.5%..............
| CGI-Quality said: @ Ail I do understand, but what do you think GTA IV would have sold on PS3 or 360 as exclusives? |
At best in the wildest dream it would have reached a WW attach rate of 30% on the given platform.
You can't really do more with the different demographics of each platform...( and even that is hard because in countries like Japan the game doesn't do so well).
So somewhere south of 10 million units on the 360 and around 7-8 million units on the PS3 ( I'm convinced the exclusivity would have boosted PS3 hardware more than 360 hardware due to the fact that last gen it was a PS game..).
But we're speaking GTA4, for more medium less known games/franchises, going exclusive just loose you the gamers of one platform with little benefit ( because Microsoft isn't going to pick up the marketing tab of every game and the majority of gamers aren't as shallow as on this site and won't pick a title over another because it's exclusive and the other isn't. They will pick the better/more fun title and that's it).
Mostly the reason for not a ton of exclusive 3rd party support is there are more players with respectable install bases this year. 2007 everyone was sitting lower than 360 so ofcourse support would be o'plenty. Now it's 2009 and it's rivals have exceeded it or are not that far behind it (360). So any developer would be crazy if he did not also try to have his games also come to those other platforms. Why only cater to 30million when you can cater to 51 million?