AWESOME. I'm getting XEdge, Rorona, Trinity, and Last Rebellion when it comes out in the US too. Of course, WKC too. Ha, people said there isn't any JRPGs on the PS3, this will shut them up.
AWESOME. I'm getting XEdge, Rorona, Trinity, and Last Rebellion when it comes out in the US too. Of course, WKC too. Ha, people said there isn't any JRPGs on the PS3, this will shut them up.
| phnguyen89 said: AWESOME. I'm getting XEdge, Rorona, Trinity, and Last Rebellion when it comes out in the US too. Of course, WKC too. Ha, people said there isn't any JRPGs on the PS3, this will shut them up. |
they'll all sell too ^_^
Trinity Universe
+Xenogears combat
+Etna
+Flonne
+Humour
=
Greatest JRPG this gen!
EVERYBODY BOARD TEH HYPE TRAIN!
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

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They'll sell moderately... don't expect any super high sales...
I'll be a buyer for most of them, probably..
| Xen said: They'll sell moderately... don't expect any super high sales... I'll be a buyer for most of them, probably.. |
PS3 is JRPG starved, and I expect that to play a role in sales
dood! JRPG at last!.
microsoft couldn't stop the ps3 =D
I dont get Japan. This character looks like shes not even in her teens. Yet she runs around fighting monsters in her strapless bra and mini skirt and doing flaunting her panties. How weird is that!?

Xxain said:
they'll all sell too ^_^ |
I really hope so. Most of NIS' stuff are for fans with taste like us. I really hope NIS does great on all of them because their previous games AI series, AT series, MK, Disgaea series, Makai Kingdom, etc... were excellent. I enjoyed all of them. Anyway, I hope they keep on improving the battle system. XEdge combat is excellent. Since they are moving on to 3D somewhat, they should combine XEdge, Tales, WKC, ATII, and Disgaea combat systems.
Mana Khemia's use of back end characters in combat was great. They could expand on that by having the players press more than 1 button to switch out in time. Having each different permutations of players switching out creating different variable arts would be excellent. Also use team combos like XEdge.
They have a choice of either Tales or WKC. Either full motion with combinations of buttons, or have customizable combos.
This a must: ATII's blocking of enemies' attack was genious. They could expand on it such that the users would have to press different buttons to block (this applies if they are doing turn based). They could also add counter such that if you got a perfect, you could use a combo or special or regular attack.
Disgaea's chain attack is great. They could implement a menu for us to select in battle the arrangement of chaining (also different chain for different permutation). EX: You are going to do this attack, so tell your AI friends to follow up with their own attacks. This could be multiplayer or a different method that the user can decide to attack.
I know this is definitely possible on Blu-ray cause there is not going to be an issue of space. I don't need that much combos, maybe 2^10 = 1024 different combo sets could be a start.
| MAFKKA said: I dont get Japan. This character looks like shes not even in her teens. Yet she runs around fighting monsters in her strapless bra and mini skirt and doing flaunting her panties. How weird is that!?
|
Dood, she is over 1,470 years old. O.o
The girl next to her with the red ribbons in her hair is over 1,500.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

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