makingmusic476 said:
Onyxmeth said:
makingmusic476 said:
Stats87 said:
ClaudeLv250 said:
twingo said: yahh how bout bring the other one to NA/eu first. |
I don't think that's going to happen. Yakuza 2 was the "test" and it bombed pretty hard.
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That was a dumb test if that's the case. That is, releasing an 18-month old game on a console nearing the end of it's cycle, surrounded by other games that are much more eye catching to most gamers.
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And why wouldn't the first game have been the test?
Honestly, releasing Yakuza 2 as a "test case" over a year after all three next-gen consoles had arrived (two in the case of teh 360) would've just been a bad idea.
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Maybe the first game was a test and it failed too? The second game had no trouble selling well in Japan even though the PS2 is just as old there as it is everywhere else. Face it. There's no evidence to say this can succeed anywhere except Japan. I mean 40K in America against 850K for Japan? Something is wrong there. Even Persona 4 managed to pull in 220K in America all the while coming out even later than Yakuza 2, and that game should be far more niche for an American audience.
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I never argued that the series doesn't sell horribly in the West. I was just pointing out that he was using faulty logic.
And the game came out here at the end of 2008. The ps2 was (and is) dying. At the end of 2006, the ps2 was almost as strong as ever.
As for Persona 4, that game is quite the anomoly in many ways lol.
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Even Eternal Poison, an Atlus game with no marketing budget and almost no appeal for many Americans, which came out two months later than Yakuza 2 managed to outsell it by 10K. Dynasty Warriors 6 managed 100K in America, and only came out last November. There's something far more wrong here if a GTA-like Japanese action game is pulling in niche japanese numbers. It's fairing comparably to the recent King of Fighters games, Dokapon Kingdom, ar Tonelico 2, Nobunaga's Ambition, amongst others.