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Forums - Nintendo - Ubisoft, EA discuss their early mistakes in approaching the Wii

"The main difference though is that developers didn't expect the success of the Wii for very different reasons than the NES, which I explained."

And I acknowledged.

"shouldn't just be tossed out the window"

I didn't. If it came across that way, I didn't mean to.

"A better analogy for the Wii would be the PS1, and the amount of time it took for third parties to support that platform. It actually came into success under similar circumstances."

Actually I agree with that.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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Montana Hatchet, I don't agree at all:
1.- PSX was released too much earlier than powerfull N64, meanwhile WII was released one year and a half after 360 and almost same time than PS3, WII doesn´t have any advantage time.
2.- Middleware companies give support to PSX, Wii still waiting for it.
3.- Not much companies give some use to storage space for Wii games, on PSX there were a lot of multidisc games (another sign for the lack of support)
4.- Sony has much founds for support and publish a lot of exclusive games for PSX form the beggining, Nintendo hasn´t too much starting this gen, they were in eal danger at the beggining.
Sony used support from Sony pictures, Sony television, Sony Music to promote PSX, Nintendo has nothing to help the Wii's release marketing.
5.- The firts PSX controller was just a copy from SNES with two extra buttons, thet adedd rumble after N64, Wiimote was sensational from the beggining.

Resuming, Wii release is not equal to any other system.



Hopefully other 3rd-party devs will walk along their path!



 And proud member of the Mega Mario Movement!