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Forums - Gaming - Halo 3's Success Due To Lack of Xbox 360 Exclusives

In fact the whole post is kind of a joke lol, sony doesnt have any franchises which as powerful as Halo or Gears. Its most succesful franchise (first party) killzone, has sold around what fable 2 and crackdown did. lets not get delusions of grandeur here people



 

 

 

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Chacron said:
In fact the whole post is kind of a joke lol, sony doesnt have any franchises which as powerful as Halo or Gears. Its most succesful franchise (first party) killzone, has sold around what fable 2 and crackdown did. lets not get delusions of grandeur here people

Again, Halo and Gears have sold so much because they're the only exclusives the 360 has. Fable II and Crackdown don't count, because Miss Piggy didn't mention them.



badgenome said:
Chacron said:
In fact the whole post is kind of a joke lol, sony doesnt have any franchises which as powerful as Halo or Gears. Its most succesful franchise (first party) killzone, has sold around what fable 2 and crackdown did. lets not get delusions of grandeur here people

Again, Halo and Gears have sold so much because they're the only exclusives the 360 has. Fable II and Crackdown don't count, because Miss Piggy didn't mention them.

 

 

But her whole arguent is flawed. If what she said was true, things like lair should have sold bucketloads on the PS3 because at the time it was one of the only exclusives on the system... the point she is missing is that volume of exclusives is not correlated at all to the quality of the exclusives. Microsoft happens to have two high profile exclusives which, if multiplatform would sell just as well on the PS3. People dont buy games just because they're exclusives (if they do they're extremely sad and need to get over the whole system wars rubbish), they buy the games due to brand awareness or perceived quality. 



 

 

 

Chacron said:
badgenome said:
Chacron said:
In fact the whole post is kind of a joke lol, sony doesnt have any franchises which as powerful as Halo or Gears. Its most succesful franchise (first party) killzone, has sold around what fable 2 and crackdown did. lets not get delusions of grandeur here people

Again, Halo and Gears have sold so much because they're the only exclusives the 360 has. Fable II and Crackdown don't count, because Miss Piggy didn't mention them.

 

 

But her whole arguent is flawed. If what she said was true, things like lair should have sold bucketloads on the PS3 because at the time it was one of the only exclusives on the system... the point she is missing is that volume of exclusives is not correlated at all to the quality of the exclusives. Microsoft happens to have two high profile exclusives which, if multiplatform would sell just as well on the PS3. People dont buy games just because they're exclusives (if they do they're extremely sad and need to get over the whole system wars rubbish), they buy the games due to brand awareness or perceived quality. 

So what you're saying is that she left out a lot of 360 exclusives? And she also named a bunch of PS3 exclusives that only sold a lot because they were bundled and/or came out when the PS3 didn't have many exclusives? That's crazy! Why would someone bother to post such an inept article on VG Chartz, I wonder? 



mrstickball said:
doug - Do you realize that for any given genre - racing, platformer, music, RTS, and so on, it's usually not the #1 seller that is the 'best'?

I mean, Goldeneye was definitely not the best shooter when it came out. But it sold massive numbers because it was more than the sum of it's parts - it caught fire and became a great social game that everyone wanted to play their friends at. Same went for Pong, The Sims, World of Warcraft, and many more.

I am well beyond being pro-Halo in any respect. I prefer Call of Duty for FPSes. But I see why people like Halo: It's accessible, well-known, very polished, few flaws, and works great. It's not as flashy as other games, but isn't weak in any one area. Does that make it bad? No, not really. It just happens to be popular. You can't deride that or be apologetic. It is what it is. And as much as I'd prefer to see other FPSes get more sales (although Modern Warfare got the sales it did indeed deserve) it's good to see that at least one quality game had fantastic sales.

 

You're absolutely right.  I see why people enjoy Halo.  I'll be buying it when I finally "Jump In".  I just get annoyed when people claim it's the greatest thing ever.  I just don't see it .  Top tier game, no doubt, but I have a hard time when anyone callsn any game the greatest game ever.  There will never be a concensus on that because there will always be all of those personal pros and cons for each game that makes everyone's personal top 10 games ever lists a bit different.

You're point of it being well-known is also important.  I'm sure popularity breeds more popularity.  I'm sure a decent percentage of Halo 3 owners bought it because they knew this game was where it's at for FPS online MP on the 360 and that community would be around for a long time.



Keep this in mind when reading what I type...

I've been gaming longer than many of you have been alive.

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I hate to be cynical but i'm thinking about posting me some crap articles, appealing for clemency in advance and then watch my VGchartz dollars pile up as people can't help but be drawn into my black-hole-like thread, just as i've been drawn into this one.......dammit!



badgenome said:
Chacron said:

 

 

But her whole arguent is flawed. If what she said was true, things like lair should have sold bucketloads on the PS3 because at the time it was one of the only exclusives on the system... the point she is missing is that volume of exclusives is not correlated at all to the quality of the exclusives. Microsoft happens to have two high profile exclusives which, if multiplatform would sell just as well on the PS3. People dont buy games just because they're exclusives (if they do they're extremely sad and need to get over the whole system wars rubbish), they buy the games due to brand awareness or perceived quality. 

So what you're saying is that she left out a lot of 360 exclusives? And she also named a bunch of PS3 exclusives that only sold a lot because they were bundled and/or came out when the PS3 didn't have many exclusives? That's crazy! Why would someone bother to post such an inept article on VG Chartz, I wonder? 

 

LOL! xD

 

Me love Halo 3 long time.



The BuShA owns all!

Halo 3 sold what it did for two reasons:

1) it was set up to by Halo1/2 success ensuring there simply where many, many millions of people waiting to buy the game.

2) it was a good game, that delivered pretty much what the existing fanbase wanted.

Put simply it couldn't fail (unless Bungie literary raped the gameplay) and other titles would have made little difference, whether there where few or many.

Look at it this way - when the third LOTR movie came out pretty much everyone with an ounce of sense knew it would pass 1$ Billion at the box office. It didn't matter how many other films were around nor how good they were. It's audience was ready, preped and unless the thing failed to deliver its success was guaranteed.

So no, sorry, it's got nothing to do with lack of exclusives, little competition or whatever. That might help explain Halo 1 but not Halo 3.



Try to be reasonable... its easier than you think...

Reasonable said:
Halo 3 sold what it did for two reasons:

1) it was set up to by Halo1/2 success ensuring there simply where many, many millions of people waiting to buy the game.

2) it was a good game, that delivered pretty much what the existing fanbase wanted.

Put simply it couldn't fail (unless Bungie literary raped the gameplay) and other titles would have made little difference, whether there where few or many.

Look at it this way - when the third LOTR movie came out pretty much everyone with an ounce of sense knew it would pass 1$ Billion at the box office. It didn't matter how many other films were around nor how good they were. It's audience was ready, preped and unless the thing failed to deliver its success was guaranteed.

So no, sorry, it's got nothing to do with lack of exclusives, little competition or whatever. That might help explain Halo 1 but not Halo 3.

If that logic is true then brute force should have sold millions... the first halo sold because it was an amazing game

 

If that logic is true



 

 

 

don't just look at halo 3, you should see how halo 1 & 2 did