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Forums - Sales - The Conduit sales justification Bingo

Edit: That didn't work



http://www.vgchartz.com/games/userreviewdisp.php?id=261

That is VGChartz LONGEST review. And it's NOT Cute Kitten DS

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There will an excuse.

You know it, I know it, we all know it.




The failcode is burning my eyes!



 

 

 

 

 

All I see is text, but yea.

The Conduit should sell decently right out of the gate and sell over a million.

It just won't happen in 3 weeks like on the PS360 and stuff.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

A bingoboard would be nice.



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I asked this in another thread, but got no response, so again:

Kingofwale, please tell me what your predictions of The Conduit are saleswise (first week, first month, lifetime) and scorewise (average on Metacritic after 20 reviews).



It's generic.
Controls are not dual analog.
Controls are not mouse and keyboard.
Does not support classic controller.
Does not support game cub controller.
Too much color hurts FPS' eyes. Need more gray to sell.
It's under-tracked.
No local multiplayer.
Doesn't support 64 concurrent users.
No LAN support.
Too many other games released same month.
Too many bugs/glitches.
Single player too short.
Aliens overdone.
Too much blue ocean, not enough hard core players on the wii.
Story (conspiricy) not good.
A.S.E. ruined it.
Doesn't support motion+
Doesn't support balance board
Out of stock everywhere

EDIT:  In honor of legend11...  It's not bad, it sold more than X  (X=Madworld, or...)

Seriously though... I think another bingo board for when it sells over expectations needs to be created...
Has no competition
Just fanboys wanting to buy it to make a point, no one would of bought it otherwise.
So many wiis out there, it's still a smaller % of people who bought it.
Not fast enough.  GTA IV combine PS3+360 sold more and way faster.
Reveiwers were too kind because it's a wii.
Would have sold better on PS3 or 360.

(Hmmm... actually might not be able to fill in enough spaces for sales too high.)



It's like a year ago when some Wii fanboys made a big deal about some shorter length HD games and blamed it on HD. Hopefully with games like MadWorld and House of the Dead: Overkill they are finally seeing their mistaken assumption.

They still do the same thing with hardcore games on the Wii and always blame the publisher when sales don't meet expectations. For example take EA Sport's Madden. They made it like its HD counterparts, met low sales, and some Wii fanboys blamed it on EA not trying to appeal to the Wii's audience. EA then very obviously tries to do just that the next year and when sales again didn't meet expectations some found another excuse for it.  It's always the publishers fault for some people.

Maybe they'll eventually realize that it's not always the publisher fault at all and the blame may just sometimes lie with the make up of the Wii's installed base.



@Legend11: I think you have enough points for a BINGO if they land in the right spots. Good job!   I think bringing other games like MadWorld into it was the only original item?



Legend11 said:

For example take EA Sport's Madden. They made it like its HD counterparts, met low sales, and some Wii fanboys blamed it on EA not trying to appeal to the Wii's audience. EA then very obviously tries to do just that the next year and when sales again didn't meet expectations some found another excuse for it.  It's always the publishers fault for some people.


Actually, Madden on the Wii sells well. If you're saying Madden on the Wii isn't selling well, you're calling the PS3 version flops also.