By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft - Forza 3 has a 2009 release date with 400 cars and 100 tracks.

yo_john117 said:
wow a racing game thats 2 disks?? how are they goina work that?

There was a GT game on the ps1 that had 2 disks and that worked fine.

Around the Network

As long as I can make a Hello Kitty car for myself my girlfriend, I'm sold.







VGChartz♥♥♥♥♥FOREVER

Xbone... the new "N" word   Apparently I troll MS now | Evidence | Evidence
Squilliam said:
Serious_frusting said:
Isnt Gran turismo 5 going to be bigger then this game?

So doesnt that make it impossible for it to be the largest racing title produced for a console.

GT4 had over 700 cars according to Wikipedia, which makes that the bigger game, any idea how many cars for GT5?

 

GT4 is more of an arcade game than Forza.  Forza is more focused on accurate simluation.



These two games will be 2 of the best racers ever made.

Cant wait to get burning rubber



Tbone said:
No offense but im curious to see how it will work on 2 discs.

You insert Disc One when you must steer and Disc Two when you must accelerate or brake.

 

 

 

 

 

 



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


Around the Network



EMULATION is the past.....NOW.......B_E_L_I_E_V_E

 

 


Take the "100 tracks" thing with a grain of salt. Most likely the 100 tracks thing includes backwards versions of tracks, and shorter/varied versions of the same track. In all likeliness, there's probably 20-25 actual different tracks.



Demon's Souls Official Thread  | Currently playing: Left 4 Dead 2, LittleBigPlanet 2, Magicka

i might get this...



selnor said:
kanariya said:
selnor said:

Hate to tell you this, racing cars have only 240 degrees of movement. BTCC, F1, WRC. No clutch either. How bout you use a reviewer who knows about racing. :)

 

 

Now the point is that in most racing games you don't just race with racing cars. Most of them include tons of production cars.

GT series have 3/4 of cars are production cars.

 

Thats ok, it's 1 game. The pure simulation games such as GTR 2 and Race Pro are racing cars. As will be the case with F1 2010. There is a reason why Forza and GT have never won a single award for realism.

You also have simulations with older cars, both production and racing ones, where clutch and H shift can add realism to the simulation, when you drive modern racing cars, you just have to use the paddles and forget the clutch.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


Alby_da_Wolf said:
selnor said:
kanariya said:
selnor said:

Hate to tell you this, racing cars have only 240 degrees of movement. BTCC, F1, WRC. No clutch either. How bout you use a reviewer who knows about racing. :)

 

 

Now the point is that in most racing games you don't just race with racing cars. Most of them include tons of production cars.

GT series have 3/4 of cars are production cars.

 

Thats ok, it's 1 game. The pure simulation games such as GTR 2 and Race Pro are racing cars. As will be the case with F1 2010. There is a reason why Forza and GT have never won a single award for realism.

You also have simulations with older cars, both production and racing ones, where clutch and H shift can add realism to the simulation, when you drive modern racing cars, you just have to use the paddles and forget the clutch.

 

Thanks for pointing that out I couldn't be bothered earlier in the thread.  Selnor conveniently forgets GTLegends for example, a sim also by Simbin as the two he mentioned, as well of mods like for example Power and Glory for GTR. 

It's very simple, having clutch and H shifter is better than not having it.  It gives you the option to to use it for the games/sims that can use it, it makes the sim more realistic, and that's the whole point of a sim.

Btw, my apologies to Squilliam for hijacking the thread. :)