| yo_john117 said: wow a racing game thats 2 disks?? how are they goina work that? |
There was a GT game on the ps1 that had 2 disks and that worked fine.



| yo_john117 said: wow a racing game thats 2 disks?? how are they goina work that? |
There was a GT game on the ps1 that had 2 disks and that worked fine.



Squilliam said:
GT4 had over 700 cars according to Wikipedia, which makes that the bigger game, any idea how many cars for GT5? |
GT4 is more of an arcade game than Forza. Forza is more focused on accurate simluation.
These two games will be 2 of the best racers ever made.
Cant wait to get burning rubber 
| Tbone said: No offense but im curious to see how it will work on 2 discs. |
You insert Disc One when you must steer and Disc Two when you must accelerate or brake.

Take the "100 tracks" thing with a grain of salt. Most likely the 100 tracks thing includes backwards versions of tracks, and shorter/varied versions of the same track. In all likeliness, there's probably 20-25 actual different tracks.
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selnor said:
Thats ok, it's 1 game. The pure simulation games such as GTR 2 and Race Pro are racing cars. As will be the case with F1 2010. There is a reason why Forza and GT have never won a single award for realism. |
You also have simulations with older cars, both production and racing ones, where clutch and H shift can add realism to the simulation, when you drive modern racing cars, you just have to use the paddles and forget the clutch.
Alby_da_Wolf said:
You also have simulations with older cars, both production and racing ones, where clutch and H shift can add realism to the simulation, when you drive modern racing cars, you just have to use the paddles and forget the clutch. |
Thanks for pointing that out I couldn't be bothered earlier in the thread. Selnor conveniently forgets GTLegends for example, a sim also by Simbin as the two he mentioned, as well of mods like for example Power and Glory for GTR.
It's very simple, having clutch and H shifter is better than not having it. It gives you the option to to use it for the games/sims that can use it, it makes the sim more realistic, and that's the whole point of a sim.
Btw, my apologies to Squilliam for hijacking the thread. :)