Ail said:
Slimebeast said:
Ail said:
Slimebeast said: I would estimate they pay less than $40 for a $60 priced game. |
Less than 40$ seem very doubtfull, my estimate is around 45$, if they payed less than 40$ their gross profit on new games would be higher, not mentionning how little the publishers would be getting for the games...
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I'm terrible at economic terms. .. I dont know exaclty the definition of "gross profit" and "gross margin".
Remember also that even though the games are $60 as new, the average selling price of a game is significantly lower during it's course. You have to include all the games that start at $60 but end up selling the bulk of their sales from the bargain bins.
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Well a 40$ or less game would end up leaving less than 25$/game for third parties publishers, that seem low.
Gamestop doesn't have that much bargain bin sales of new games either, they order a minimum number of copies and then push prospective buyers toward their used games. It's not in their interest to have too many copies of a new game.
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That was very useful info. You are right, the bargain bins are very tiny in Gamestop shops (called Game here in Europe), meaning that the proportion of sales at $60 should be pretty high and thus the average selling price. So maybe $45 is possible. That would be great.
Btw, why is it that this number is so hard to get? I mean there must be thousands of people working in game stores knowing how much they pay to the distributor, and u'd think a few of them had posted this on forums like this already. But I still only ever see speculation about this and no facts.