By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Konami drop Six Days in Fallujah

Onyxmeth said:

For those of you saying good riddance, what side of the fence were you on when it was Manhunt 2 on the chopping block because of it's AO rating?

<!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-fareast-language:EN-US;} p {mso-margin-top-alt:auto; margin-right:0cm; mso-margin-bottom-alt:auto; margin-left:0cm; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} -->

My side of the fence is in principle not to censor, but at the same time I thought Manhunt 2 was a pretty poor game (in terms of gameplay) wrapped up in a big slice of deliberate shock value (i.e. provocative simply to generate sales rather for any good reason artistically).

I believe in letting people of an appropriate age for the content making their own choices - but clearly you're going to get exploitation material just for the sake of it whether its a book, film or videogame.

Actually, I guess you were asking people who were advocating getting rid of Six Days rather than me, but what the hell here's my opinion because I think the issue of censorship vs. choice is an important one.

As for Six DaysI feel uneasy about using real world combat (yes, including WWII) as videogame settings as, truth be told, in the end it is for fun no matter how it's dressed up.  Right now books and films are simply better mediums overall for conveying the truths of those (or indeed any) conflicts.  In the end a game is compromised to keep it a game at the moment and Six will be no different.

Still, I say release it and let it be judged (and damned for exploitation if that turns out to be a fair accusation) fairly on what it contains rather than out of a fear of what it contains.

 



Try to be reasonable... its easier than you think...

Around the Network
megaman79 said:
perpride said:
Lol I knew this thread would turn into an argument about the Iraqi war. Mad people gonna get banned here. Good luck arguing something non of you know anything about.

Alot of us know alot more than you think we do. The awful truth is that the rest of the world knows exactly what happened prior to Iraq and if we had power mechanisms involved, and control over UN mandates, your former president and vice president would be in the Hague for war crimes.

 

I'm not American :). I try and not get myself involved in these argumens because they turn into a flame fest on forums. As far as the bolded part goes, I suggest you take a look at "The Prosecution of George W. Bush for Murder" by a lawyer named Vincent Bugliosi.



@perpride, Ive got the book right here in front of me, despite it never being released in Australia. Thank you Amazon



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

@megaman79 - The man pretty much sums up my attitude towards the perpetrators of the war.



Marines' families slam Fallujah game

By North Asia correspondent Mark Willacy, wires

A Japanese video game maker has shelved plans to release a game based on a fierce battle between US marines and insurgents in the Iraqi city of Fallujah.

Families of soldiers killed in Iraq had condemned the release of the game as insensitive.

The game, titled Six Days in Fallujah, had been developed with the help of dozens of marines who had served in Iraq.

Billed as "survival horror", it recreated a savage battle with insurgents in Fallujah in 2004.

But some military veterans and families of marines killed in the fighting objected to the release of the video game, and now Japan's Atomic Games says it has cancelled plans to release it.

Japanese video game maker Konami has confirmed that it has spiked plans to publish the game.

"Konami is no longer publishing Six Days in Fallujah," a spokeswoman for the company said.

"Anything beyond that, I cannot comment."

- ABC/AFP



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.