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Marines' families slam Fallujah game

By North Asia correspondent Mark Willacy, wires

A Japanese video game maker has shelved plans to release a game based on a fierce battle between US marines and insurgents in the Iraqi city of Fallujah.

Families of soldiers killed in Iraq had condemned the release of the game as insensitive.

The game, titled Six Days in Fallujah, had been developed with the help of dozens of marines who had served in Iraq.

Billed as "survival horror", it recreated a savage battle with insurgents in Fallujah in 2004.

But some military veterans and families of marines killed in the fighting objected to the release of the video game, and now Japan's Atomic Games says it has cancelled plans to release it.

Japanese video game maker Konami has confirmed that it has spiked plans to publish the game.

"Konami is no longer publishing Six Days in Fallujah," a spokeswoman for the company said.

"Anything beyond that, I cannot comment."

- ABC/AFP



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.