S.T.A.G.E. said:
Yep about three or four I believe. Two are the secret games from Rare. |
I'm extremely doubtful we'll be getting any more than one big game from Rare this year, if even that. Let's take a look at their development history so far this gen.
2005
November - Perfect Dark Zero (Xbox 360)
November - Kameo: Elements of Power (Xbox 360)
2006
November - Viva Pinata (Xbox 360)
2007
February - Diddy Kong Racing DS (Nintendo DS)
March - Jetpac Refulled (Xbox Live Arcade)
2008
September - Viva Pinata: Trouble in Paradise (Xbox 360)
September - Viva Pinata: Pocket Paradise (Nintendo DS)
November - Banjo-Kazooie: Nuts & Bolts (Xbox 360)
In early 2007, it was stated that Rare was made up of about 200 employees. That number is almost certainly reduced now with the recently announced restructuring at the studio and the subsequent job cuts that followed. Now a studio of about 200 can usually only be working on three big games simultaniously, and Rare's release history affirms this. In 2005 they released two big games with Perfect Dark and Kameo and released Viva Pinata a year later. All three of these games were in development for a number of years. We know that the same team that did Viva Pinata did Viva Pinata: Trouble in Paradise which took them at least two years to develop after the first. It's pretty much guaranteed that we won't be seeing anything from this particular section of Rare. I like to assume that Banjo-Kazooie: Nuts and Bolts was developed by the same section as Kameo. If that's true then we can also assume that we won't be seeing anything from that studio given the three year gap between releases. So at the absolute most we'll be seeing a game from the Perfect Dark section of Rare.
My guess is that two games will be announced from Rare this year at E3. A new Perfect Dark that will release late this year, and a new Killer Instinct that will release late next year.










