| slowmo said: It's their business strategy and it must be making them some money. I'm surprised the 360 has had so many exclusives from them as I would have thought multiplatform would be better but perhaps they're committed to breaking into a more traditional "hardcore" western audience. I'm just desciribing the 360 fanbase as hardcore as its the typical stereotype given to 360 owners, who mainly buy the console for shooters supposedly. Perhaps they admire the effort Microsoft is putting in to crossing into such a difficult market for a foreign manufacturer and want to try and make a similar transition with their products to the western market. |
Edit: But haven't SE been making lackluster sales compared to what they used to be selling games for, and reported as having trouble financially?
But as people said before, they've had broken into the Western markets and sold a lot of games in the West. If they still want to increase sales, the platforms are not the issue, but simply the ammount of fans of the genre in the first place. Shunning an entire console is simply to cut off a major part of their existing fans of the genre. Putting the game on a specific console, isn't enough to make them become interested in the game and buy it.
Many people are creeped out by the otaku subculture and many call JRPG characters as looking gay and stupid. Then the problem lies there, and the new problem is trying to balance what made your game appeal to the original audience in the first place (it's Japanese ness and JRPG game elements) and to what might intice non-fans of the genre (perhaps lets make the main character have gun, make the story a bit more mature, make the boy look more gruff and manly, etc).
















