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Forums - Nintendo - Spyborgs news


A new factsheet on Capcom's Spyborgs for Wii just came in. Head inside to read about the extraordinary sci-fi world packed with action.


Spyborgs combines an extraordinary sci-fi world with action packed 2-player co-op, this original IP is a must-have Wii title for action fans.

A cybernetically-enhanced group of super heroes is set-up to die by a former team member they trusted. When players take control of the weapon-enhanced cyborgs in their pursuit of the traitor, they will come together in 2-player co-op to face over 35 stages of mind-blowing challenges packed with epic boss battles and swarms of enemies that only a team of two can defeat!

In Spyborgs, players select two of the three Spyborg characters and use the motion-based Wii-remote to shoot, slash and pummel their way through hordes of mechanized enemies. With an in-depth 2-player co-op system, players will be able to strategically jump back and forth from one member of the team to the other, rapidly tackling different challenges with their unique abilities.

Players can also experience the frenetic fun with a friend in co-op, which opens up access to stylized co-op finishing moves. This advanced co-op system utilizing the Wii-remote motion control delivers an unparalled, highly interactive gameplay experience perfectly suited for Wii action fans. Spyborgs provides players with a dynamic and fresh approach to beat-em-up, brawler gameplay.

Features:

  • Stunning Graphics: Pushing the graphics capabilities of the Wii, Spyborgs will offer a variety of vibrant environments and detailed character models alongside action-packed gameplay.
  • Extreme Co-Op: Designed around the 2-player co-op experience whether playing alone or with friends, single players can jump seamlessly between characters at any time to take advantage of their unique weapons and skills while friends can tag-team it to create crazy combos and finisher moves for the ultimate brawl.
  • Brawler-style Gameplay: Action-packed, intuitive gameplay for all skill-levels.
  • Robust combo system to master: Multiple character specific combos allow players to chain light and heavy attacks to increase their Combo/Power meters and unleash devastating "Finisher" moves and "Co-Op Finisher" moves.
  • Upgradeable Attack System: Power-up by collecting "crimson spark" currency from defeated enemies and destructible environments to purchase upgrades.
  • Instant Character Swap: Users can instantly switch between two characters mid-combat to utilize each character's strengths.
  • Cinematic Boss Battles: Epic, action-packed and absolutely thrilling battles featuring full-screen, dynamic and wickedly challenging bosses.
  • Robust Achievement system: Similar to Xbox 360 and PSN, players are rewarded with an Achievement Title signifying their accomplishment. Taking it one step further, these Achievements also unlock bonus videos, concept art and new challenges in the game.

Source: DS-x2.com

 

I don't know what to think about this... from earlier info I was quite interested in this title. But brawler style gameplay? I was hoping for more of an adventure...



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I might care about this once I start seeing videos.



"Extreme Co-Op: Designed around the 2-player co-op experience whether playing alone or with friends, single players can jump seamlessly between characters at any time"

Forced co-op, not going to buy



Sounds good. I don't have anybody to play 2 player games with though.



Sounds promising but I'll have to see how it plays before I reserve any kind of judgement..

Hopefully Nintendo have a nice montage of games at E3 for us including all the top games we know are coming and then some surprises!



 

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whats the deal with co op?

Why capcom, or any third party, just make a normal f---ing game for the Wii



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

megaman79 said:
whats the deal with co op?

Why capcom, or any third party, just make a normal f---ing game for the Wii

Not co op. Extreme co op :P

No seriously, what do you mean by "normal"?



--OkeyDokey-- said:
megaman79 said:
whats the deal with co op?

Why capcom, or any third party, just make a normal f---ing game for the Wii

Not co op. Extreme co op :P

No seriously, what do you mean by "normal"?

Who knows.. An exact copy of a HD game?

I think it's good that Capcom are making a completely new franchise on Wii and you shouldn't be bashing it Megaman79 without seeing gameplay. Besides it's not only Co-op, just designed around it so it'll be like your have a party and can switch between characters or have 2 players. 

What's the problem?

 



 

Co-op puts me off to be honest. It makes me assume that in single player we'll have to deal with an AI controlled partner onscreen...which nearly always annoys me.



Both Super Mario Galaxy and Lego Starwars had drop-in drop-out co-op and, while many people didn't use these features, they worked very well and many people enjoyed them ...