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Forums - Sony Discussion - Sony: gamers dont understand that PIRACY can make the PSP "go away"

PLAYSTATION 3 said:
This is what killed the Dreamcast.

No it didn't, the console only sold like 10 million units during its life. It had about 3 years of life so that only breaks down to about 3 million consoles a year.

Also not everyone had broadband internet, access to FTPs that had Dreamcast games, and CD burners. Things were very different 10 years ago.



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pbroy said:
Akvod said:
PLAYSTATION 3 said:
This is what killed the Dreamcast.

Are you a troll account?

 

He is absolutely correct.

Piracy killed the Dreamcast.

Truer words couldn't be spoken.

 

That, and Seaman... seriously wtf was that game hahaha.

 

But seriously, the DC was by far the best console of its gen :(



The Halo francise is the most overrated bland game to ever hit the console market. It provides a bad name to all FPS that even showed effort at creating an original entertaining plot.

I probably have more ps3 games than you :/ 

Squilliam said:
I would make cry if the PSP went away due to piracy. Sony is my favourite console manufacturer and the PSP is my 2nd favourite console next to the PS3.

 

wait what?



When I look at console history I see no correlation between piracy and software sales at all.

Systems that were/are difficult to mod for piracy (N64, Gamecube, PS3) tend to have low software attach ratios, while easy to mod systems (PSX, PS2, Xbox, 360, Wii) tend to have high software attach ratios.

AFAIK, Dreamcast software sales did not drop at all when it was hacked. And I've never seen any trustworthy independent scientific research that suggests piracy has any impact on sales at all.

"Music sharing doesn't kill CD sales, study says"
http://news.cnet.com/2100-1027_3-5181562.html

It's also interesting to see how the massive success of DVD happened at the same time as movie piracy on the internet exploded. I think it's safe to say that if DVD had failed, "everyone" today would agree that DivX was to blame...

What really is hurting the game industry today, is the commercial (re)selling of used games. A game store buying and selling the same game 10 times means 10 different people get to play the game, but the developers only get paid once. Retailers selling used games are in my opinion the real pirates.



pbroy said:

Already posted

http://www.vgchartz.com/forum/thread.php?id=69325
http://www.vgchartz.com/forum/thread.php?id=69347