1. A $50 price cut from $399 means little in the grand scheme of things. They'll probably cut it $100, or not at all.
2. Hardware costs are still going down. The 45nm Cell and RSX will help a lot. We should start seeing 45nm Cells in ps3s by mid-Summer, last we heard. Smaller chipsets leads to smaller heatsinks, less required ventilation, etc.
3. The isupply figure you used is from back in December. Things can change drastically in a year.
4. Retailers don't pay Sony substantially less for consoles than consumers do. They pay $4-5 less. GameStop actually loses 20 cents per console sold after they factor in their own shipping costs. Retailers aren't in this to make money from hardware. They make some money from new software (not much more than $6 per game in the US), but the lions share of their profit comes from new accessories (Sony manufactures a DS3 for ~$6 and sells it to retailers for under $20, who then resell it for $55) and used goods.
I personally think we'll see a $100 price cut no later than the holidays, barring the economy going even more haywire and the yen spiking even further.
Sony's financial results for the last quarter should best clue us in to how SCE is doing financially at the moment. I just hope the recent restructing doesn't keep us from seeing the details we'd like.
Ps3 hardware sales were down significantly this past quarter compared to the year prior, while they were making more per PSP sold than before, and they shipped (which for them means sold) at least 1.1 million copies of Killzone 2, based on the retail pre-order numbers they released prior to launch. They may not have been bleeding quite so bad as a result.










