A lot of people like to act like the Wii is some monster of sales and popularity. By some points sure, it is. But there are a lot of weak points to the console I believe it's fanboys can no longer ignore.
1. It's starting to sell extremely poorly in Japan. Last week Media Create numbers it barely beat the 360! The numbers selling in Japan are just poor now. It's probably selling 1/10 (maybe 60k per month) in Japan what it is in USA. These are severely hurting Nintendo Wii shipments to the point they are missing targets worldwide IIRC. I mean when 1 of the 3 main legs of the videogame market is getting shipped almost no Wii's, that hurts. Further shocking some people Iwata recently made some comments aknowledging the problem. Worse, videogame trends have a habit of starting in Japan and spreading.
2. As pointed out in a recent Yahoo article, Nintendos two most recent Wii first party games, Animal Crossing and Wii Music, arent selling nearly as well as their earlier ones.
3. The Wii's userbase is 19+ million in the USA. The combined PS360 userbase is ~22 million. Fairly similar. Yet in the recent March NPD top 20, the 360 had 7 games, the PS3 had 4, and the Wii had 4. Something is very wrong here for Wii. Combined the PS360 on a similar userbase places 11 titles in the top 20 versus 4 for the Wii. Or the PS3 with a ~ 7 million base placed the same numbers as the Wii with nearly 3 times as much consoles sold. And those 4 Wii titles in the top 20? Typically mostly the same ones every single month. Wii play, Fit, and Mario Kart. Meaning new Wii titles in the top 20 almost are very rare, worse if you then eliminated Guitar Hero games. This isn't a new trend, it's the same in every NPD. I think it's time to realize the userbase of the PS360 is really more active. The fact is the Wii userbase IS casual, probably in large part female, and they ARENT buying software nearly as much as users of the other machines.
4. Although the Wii has a gigantic install base edge over the 360 already, and 360 hardware is selling about 50% as well as Wii monthly, the 360 routinely has the #1 game, not Wii. We see it again in March with RE5 360 taking the top slot, but it's not new it's the norm.
5. The Wii finally reached enough supply to meet demand just two months ago, in February. February and March NPD were the first 2 NPD's EVER that the Wii wasnt supply constrained. That's a very big deal. Yet March Wii sales were down 22% from February, and down as well from March 08. Wii is still selling very, very well. Yet it also appears to be showing the first signs of lukewarm hardware sales performance in the USA imo. 600k is a ridiculous number by normal videogame history, but considering it's not supply constrained, is down from Feb and down YoY, it is a unspectacular, even slightly disappointing number by Wii standards. I've heard the economy blamed for Wii's moderating hardware sales, yet PS3 was down the same month to month in March (22%), and 360 less (16%), as Wii.
So in conclusion, the Wii has an embarrassing top 20 software problem, a ton of hardware being sold not translating into software sales, a casual female oriented userbase that mostly buys fitness games when they buy games at all, slumping sales in Japan, and what could be the first signs of a slump in America.











Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."
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