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Forums - Sony - PS3 Manufacturing Costs

rafichamp said:

well can you atleast predict how much it would cost to manufacture a ps3? After the new chips roll in.

they are selling at around a 60 to 100 dollar loss still..

TheThunder said:
the 160GB edition at $499 is sure to make them a small profit but the main 80GB is still at a loss I think

nope still a loss, just not as massive.

rafichamp said:

Sony is already making a profit on 160gb models, but do you remember when the 60gb got a smaller chip, from that they reduced the price from 499 to 399, so do you guys think that it will be atleast $60 cheaper to manufacture a ps3? (once the new chips arrive)

 

DISCUSSS

the 60 gb was costing them around 600 bucks to produce, the small chip lowered it, but im not sure how much sry

rafichamp said:

$100 loss, I think thats too much, if they were losing money it would be around 10-14 dollars.

At the beginning of the year i read stuff on joystiq and it said they were still losing a huge amount on a ps3. 100 dollar loss isn't that unbelievable. It Used to cost over 1000 dollars to produce 1 unit. A small chip could mean a price drop but if they drop it to 299 then they will still be losing a huge amount. Maybe like a 50 dollar drop would be fine.



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The $40 loss in December 2008, based on last iSuppli estimate abstract (I guess you have to pay them to get the complete papers) is based on October 2008 cost estimates (and it affects units sold in December as obviously Sony started stocking units for Xmas some time before). Being Xmas stocks cleared and stocking smaller during slow seasons, it'quite likely PS3 is already breaking even, components cost drops as times goes by, although die shrinks, the next one still to happen, make it drop more. This said, in EU, thanks to strong € and usually overpriced list price even when € is not so strong, PS3 was most probably breaking even at Xmas and is earning some $ now.
NB All this reasonment assumes iSuppli estimate is near enough to reality, but to Sony advantage is that last time I read a complete iSuppli estimate, they postulated an HDD cost far too high, higher actually than end user price for a single unit at most online stores.



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Alby_da_Wolf said:
The $40 loss in December 2008, based on last iSuppli estimate abstract (I guess you have to pay them to get the complete papers) is based on October 2008 cost estimates (and it affects units sold in December as obviously Sony started stocking units for Xmas some time before). Being Xmas stocks cleared and stocking smaller during slow seasons, it'quite likely PS3 is already breaking even, components cost drops as times goes by, although die shrinks, the next one still to happen, make it drop more. This said, in EU, thanks to strong € and usually overpriced list price even when € is not so strong, PS3 was most probably breaking even at Xmas and is earning some $ now.
NB All this reasonment assumes iSuppli estimate is near enough to reality, but to Sony advantage is that last time I read a complete iSuppli estimate, they postulated an HDD cost far too high, higher actually than end user price for a single unit at most online stores.

Your post is proven wrong by Sony's official information posted previously in the thread.

 



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Seihyouken said:
NJ5 said:

@Seihyouken: Do you really think they can save $75-$125 just from reducing the Cell to 45nm, or did I misunderstand your post?

Anyway I don't give much importance to those iSuppli reports, for starters they don't even state their assumptions on the exchange rates. And they're pretty clueless in their predictions which doesn't give much credence to their analysts.

I'm sure I don't need to tell you of all people that the revision coming later this year isn't simply swapping the 65nm Cell for the 45nm one. It goes a lot deeper than that. Pretty much the entire innards of the console will be restructured. Heatsinks, outer air vents, and other internal components will be reduced in number, reduced in size, and in some cases removed entirely

ok, some reality check here:

a) Going from 65nm to 45nm, the die size is reduced by about 30% (175 to 120 mm^2) so you get roughly 25% more dies out of your wafer (more dies means more safety area waste). Running a wafer through the fab cost you around $10'000 per wafer and you get about 320 (65nm) or 400 (45nm) dies out of it. So the pure difference in manufacturing cost of a PS3 cell chip is around $5-$15 (times 1.yield differences which number noone ist going to tell you). Now if you go from 65nm to 45nm as a customer (as Sony is one, actually the _only one_ for the cell chip), you pay production costs, not manufacturing costs, as a rule. It takes _a lot_ of money to research and develop and test a 45nm fab line, and you as the customer have to pay for that, too (you don't think the fab throws up a cool $1b for free?). In essence, the savings will be zero for Sony for the intial few million cell chips (until these setup costs are recouped by the manufacturer).

b) The new 45nm dies will be put into the very same chip carrier the 65nm dies use. That's just the way it is, chip carriers are normed (and basically the size is defined by the pin count of the die inside of it). So the geometry inside the PS3 stays the same - until Sony decides to redesign the entire unit. This likely happens when all components have reached their final design stages.

c) Changing heatsinks, vents, or case as a whole leads to an _increase_ in costs for the first batches. That is simple logic since you need new manufacturing tools to make the new stuff. In any case, we are talking cents to a few dollars max for the entire plastic and metal shielding stuff.

So what does Sony save by going from 65nm to 45nm ? The surprise answer is zero, ziltch, nada. Until the development costs are recouped. Once there, the cost savings will be in the order of $30-$50 (for both chips together). And finally, manufacturing a PS3 costs around $350 now (my estimate from industry experience, no sources available).

 



jacezo said:
this guy seems like he could be megaman 2...

 

I agree :P

They both love Michael Jackson and speak in the same way on the forums..



 

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scottie said:
Actually, most of the info posted here is incorrect or misleading. The 481/440 figure that people are quoting is an isupply estimate for the sum of the costs of the individual components. So the amount of money that Sony makes on a PS3 today is

400 - 481 + the amount of cost reduction since then - about $50 to go to the retailer - about $20 for shipping and storage costs - $20 for manufacturing costs - a share of the advertising costs and the cost of replacing faulty units.

And then you must also consider that the strong Yen is hurting profitability.

I believe that Sony is actually making a considerable loss on PS3 hardware, somewhere in the region of $100. Being as the entire Playstation division is still running at a loss, and that includes profit from PS2 hardware, accessories and games, PSP hardware accessories and games, and PS3 accesories and games

isupply doesnt get their items in bulk though. im also pretty sure they used the retail prices for each item



well with the yen getting a little stronger now it's helping. Since february it has jumped up to 99 yen per dollar, it used to be hovering at 90. They are probably almost breaking even on sales in the US at this rate.



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scottie said:
I just presented two proofs as to why it must be much higher than that.

1) Judging from iSuppli estimates, sensible approximations as to reductions in cost, and the effect of the strengthening Yen, the loss will be very high.

2) If the loss was not high, SCE as a whole would be running at a significant profit

You're going to have to rebut those two points, not just say "I think ..."

PS - Perhaps this conversation would be easier if we talked in terms of Yen, instead of dollars

1. how is isupply getting their estimates? im pretty sure its from retail prices of each item. there is no other way of knowing these prices. this would alreadty factor in storage, ratail cut, ect ect on each item. i dont think it factors in bulk pricing either which only benefits sony.

2. in the month of december sony practically lost 100million dollars on HW alone only in NA do to the weak dollar. something which should be done by now.



Shouldn't the RSX shrink to 40nm, though (that's what NVIDIA and AMD are doing to their upcoming GPU's). For the PS3, I think they may go down to 55nm for now.



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1) your shipping costs are way to high. the average cost of a 40ft container to america (the most expensive ) is about $4000. if you devide that by the number of ps3s you can fit inside, you will get a more accurate shipping cost.

2) didnt sony sell of the cell shares to ibm or toshiba? if that is the case then sony dont need to wait for recovering costs to get a smaller chip. why would they buy a smaller chip at the same price? besides previous reductions saved money, more than likely further reductions would to.

3) isupply based costs on assumptions and some of the costs seemed a wee bit pricey. everyone knows bulk buying saves money and bulk buying with a +5yr agreement might save more money.

4) the ps3 maybe breaking even in some regions or making a little profit or loss, but you forget to look at the bigger picture. the ps3 devision has merged and the BR costs which were part of R&D costs are making decent profit. a lot of little factors are aiding ps3 costs, savings and or pprofit making.

imo they maybe making little profit on the 160gb, and breaking even on the 60&80gb. after all, something is paying all the sony devs or they wouldnt be on fire this year the way they are. if they were still losing so much money, 2009 wouldn't be shaping up as well as it is so far.