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Forums - PC - PC Gaming will reclaim the throne during the last half of this Console Gen.

Slimebeast said:
CaseyDDR said:
Slimebeast said:
averyblund said:
Slimebeast said:


Normally this rule is very true, but we're already halfways into the generation and there is not a single PC game announced that looks to be graphically very superior to console versions, not one exclusive, not one multiplatform. Zero.

 

 

Crysis came out in 2007 and is better looking than anything on the HD twins. An almost 2 year old game. KZ2 is a nice improvement, but as a whole PC games took the lead a while back. You just need a beefy rig.

 

 Doh. Crisis of course. Forgot that one lol. Okay, one. But only one single game. So far Crisis is the only big grafix PC exclusive this gen, and there wont be many more since all the big devs have gone multiplatform (xcept Blizzard but they make games that could run on a PS2).

I only know of Project Offset that will be a grafically big PC game, that set PCs apart from consoles grafically.

All multiplatform games so far have been exactly the same on PS360 compared to PC version.

(in a few cases the textures mite be slightly compressed on the PS360 versions but you can hardly notice it)

 

Not to be rude but you obviously don't have a beefy rig. Farcry 2, Fallout 3, Oblivion, Left 4 Dead, Unreal Tournament, and MANY more have a HUGE graphical improvement on PC. I almost barfed when I played UT3 on the PS3 (gf got it for me not knowing I had it for PC). HUGE HUGE difference. It's why I'm not impressed by any games graphically on console, never have been. It's also why I don't understand the hype with Halo, as it is HORRIBLY bland in comparison to what I've been used to since I was a little kid on PCs. 

 

Consoles will always be 2nd to PCs, especially with the very limiting controller scheme and clunkyness they bring overall. 

 

 

@GamingChartzFTW

 

I'm a big arcade goer, have been for about 8 years now, and I completely feel you. I've traveled the country for DDR, ITG, Initial D, MVC2, SF3S, Indy 500, and many more tournaments, and its completely dead now-a-days except for the typical fighting scene, which isn't even done on arcades now-a-days, although that balances out with some usually very nice TV selections :D

 

I have a great gaming PC, but what use does it do if the game dont utilize it?

You see the PC versions of multiplatform games are exactly the same version as the consoles versions
(except that textures sometimes are slightly better looking due to less compression) - 3D character models, polygons, colors, normal maps, shadow maps, texel maps, bump maps, shadows and lighting - everything is the same on the console version.

The only thing you can do with the PC version is to run the game in a higher res with more AA/AF.

 

 

Most console gamers can't see the difference because they are upgrading graphics, while we as pc gamers are used to it, but when we get onto a console, we notice the huge drop in texture quality. Bioshock, Farcry 2, Fallout 3, Left 4 Dead (especially), all of them are far superior on PC.



The Halo francise is the most overrated bland game to ever hit the console market. It provides a bad name to all FPS that even showed effort at creating an original entertaining plot.

I probably have more ps3 games than you :/ 

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shio said:
Slimebeast said:
CaseyDDR said:
Slimebeast said:
averyblund said:
Slimebeast said:


Normally this rule is very true, but we're already halfways into the generation and there is not a single PC game announced that looks to be graphically very superior to console versions, not one exclusive, not one multiplatform. Zero.

 

 

Crysis came out in 2007 and is better looking than anything on the HD twins. An almost 2 year old game. KZ2 is a nice improvement, but as a whole PC games took the lead a while back. You just need a beefy rig.

 

 Doh. Crisis of course. Forgot that one lol. Okay, one. But only one single game. So far Crisis is the only big grafix PC exclusive this gen, and there wont be many more since all the big devs have gone multiplatform (xcept Blizzard but they make games that could run on a PS2).

I only know of Project Offset that will be a grafically big PC game, that set PCs apart from consoles grafically.

All multiplatform games so far have been exactly the same on PS360 compared to PC version.

(in a few cases the textures mite be slightly compressed on the PS360 versions but you can hardly notice it)

 

Not to be rude but you obviously don't have a beefy rig. Farcry 2, Fallout 3, Oblivion, Left 4 Dead, Unreal Tournament, and MANY more have a HUGE graphical improvement on PC. I almost barfed when I played UT3 on the PS3 (gf got it for me not knowing I had it for PC). HUGE HUGE difference. It's why I'm not impressed by any games graphically on console, never have been. It's also why I don't understand the hype with Halo, as it is HORRIBLY bland in comparison to what I've been used to since I was a little kid on PCs. 

 

Consoles will always be 2nd to PCs, especially with the very limiting controller scheme and clunkyness they bring overall. 

 

 

@GamingChartzFTW

 

I'm a big arcade goer, have been for about 8 years now, and I completely feel you. I've traveled the country for DDR, ITG, Initial D, MVC2, SF3S, Indy 500, and many more tournaments, and its completely dead now-a-days except for the typical fighting scene, which isn't even done on arcades now-a-days, although that balances out with some usually very nice TV selections :D

 

I have a great gaming PC, but what use does it do if the game dont utilize it?

You see the PC versions of multiplatform games are exactly the same version as the consoles versions
(except that textures sometimes are slightly better looking due to less compression) - 3D character models, polygons, colors, normal maps, shadow maps, texel maps, bump maps, shadows and lighting - everything is the same on the console version.

The only thing you can do with the PC version is to run the game in a higher res with more AA/AF.

 

Huh? Most PC versions are much better graphically than the console versions, and it's not only AA/AF. Take Oblivion and Fallout 3, for example, both are visually much better on PC on max settings, especially Fallout 3.

 

It's just not true. Well, in Oblivion and Fallout 3 you have a shorter view distance than the max possible on PC, but other than that they're exactly the same (xcept for maybe slightly compressed textures). Everything else is the same. The only "big" difference (IMO not so big) is that u can run in 1920x1200 on PCs and crank up AA/AF. 



CaseyDDR said:
Slimebeast said:
CaseyDDR said:
Slimebeast said:
averyblund said:
Slimebeast said:


Normally this rule is very true, but we're already halfways into the generation and there is not a single PC game announced that looks to be graphically very superior to console versions, not one exclusive, not one multiplatform. Zero.

 

 

Crysis came out in 2007 and is better looking than anything on the HD twins. An almost 2 year old game. KZ2 is a nice improvement, but as a whole PC games took the lead a while back. You just need a beefy rig.

 

 Doh. Crisis of course. Forgot that one lol. Okay, one. But only one single game. So far Crisis is the only big grafix PC exclusive this gen, and there wont be many more since all the big devs have gone multiplatform (xcept Blizzard but they make games that could run on a PS2).

I only know of Project Offset that will be a grafically big PC game, that set PCs apart from consoles grafically.

All multiplatform games so far have been exactly the same on PS360 compared to PC version.

(in a few cases the textures mite be slightly compressed on the PS360 versions but you can hardly notice it)

 

Not to be rude but you obviously don't have a beefy rig. Farcry 2, Fallout 3, Oblivion, Left 4 Dead, Unreal Tournament, and MANY more have a HUGE graphical improvement on PC. I almost barfed when I played UT3 on the PS3 (gf got it for me not knowing I had it for PC). HUGE HUGE difference. It's why I'm not impressed by any games graphically on console, never have been. It's also why I don't understand the hype with Halo, as it is HORRIBLY bland in comparison to what I've been used to since I was a little kid on PCs. 

 

Consoles will always be 2nd to PCs, especially with the very limiting controller scheme and clunkyness they bring overall. 

 

 

@GamingChartzFTW

 

I'm a big arcade goer, have been for about 8 years now, and I completely feel you. I've traveled the country for DDR, ITG, Initial D, MVC2, SF3S, Indy 500, and many more tournaments, and its completely dead now-a-days except for the typical fighting scene, which isn't even done on arcades now-a-days, although that balances out with some usually very nice TV selections :D

 

I have a great gaming PC, but what use does it do if the game dont utilize it?

You see the PC versions of multiplatform games are exactly the same version as the consoles versions
(except that textures sometimes are slightly better looking due to less compression) - 3D character models, polygons, colors, normal maps, shadow maps, texel maps, bump maps, shadows and lighting - everything is the same on the console version.

The only thing you can do with the PC version is to run the game in a higher res with more AA/AF.

 

 

Most console gamers can't see the difference because they are upgrading graphics, while we as pc gamers are used to it, but when we get onto a console, we notice the huge drop in texture quality. Bioshock, Farcry 2, Fallout 3, Left 4 Dead (especially), all of them are far superior on PC.

Lies. The textures are just slightly compressed on the consoles versions, and sometimes not at all.

"far superior" on PC is just ridiculous and shows u dont no much about grafix. Did u even read my post? Everything else is the same (xcept cut offs in view distance on sandbox games like GTA4 and Fallout 3).

 



noname2200 said:
Ail said:
shio said:
Ail said:
Not happening and the reason is simple.
Piracy has made mostly unprofitable for developers to invest huge development budgets in PC games ( exception being Blizzard and the answer they have to piracy is make their game most used features require battlenet)

If PC is so unprofitable then why are there more studios developing for PC than in all consoles combined?

 

 

notice how I said huge projects ?

What other company aside from Blizzard is working on huge PC games that will not be released on consoles too ?

http://adrianwerner.wordpress.com/games-of-2009/

 

 

Lots.

 

Here, you might as well add all the ones on here www.2flashgames.com.

 



GamingChartzFTW said:


This is nothing new though, since this pattern sort of repeats itself every generation. When I say "reclaim the throne", I mean in terms of Gfxs, overall quality of the big releases and the 'sheer awe' gamers experience when playing through all the Superb Quality PC Games. It happened during the second half of the PS1/N64 gen (5th gen), with Half-Life, CounterStrike etc.

As a hardcore PCgamer I'm looking forward to all the yet to be announced PC games. 'Core' companies like Valve will lead the way!

Cheers!

 

 

 I guess we all need a dream



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JaggedSac said:
noname2200 said:
Ail said:
shio said:
Ail said:
Not happening and the reason is simple.
Piracy has made mostly unprofitable for developers to invest huge development budgets in PC games ( exception being Blizzard and the answer they have to piracy is make their game most used features require battlenet)

If PC is so unprofitable then why are there more studios developing for PC than in all consoles combined?

 

 

notice how I said huge projects ?

What other company aside from Blizzard is working on huge PC games that will not be released on consoles too ?

http://adrianwerner.wordpress.com/games-of-2009/

 

 

Lots.

 

Here, you might as well add all the ones on here www.2flashgames.com.

 

 

Considering that in the past 2-3 years the best games that have come to market are Portal and World of Goo, FAR better than anything on consoles at least (I know portal got ported and WoG is on the wii), I wouldn't be surprised if some games on that list are of far higher quality than anything the Consoles have to offer this year. Starcraft II alone blows all consoles away actually.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

I haven't played WoG, but it is odd that you think a puzzle game based on one simple conceit is the best game in the past 2-3 years. Sure it was fun for the hour and a half that it lasted, but it was quite simple really. I haven't played the 360 port so I cannot comment on that one. I also didn't try any user created levels because, well, to be honest, I had no interest in playing the game again.

As for Starcraft II, it isn't even out yet. But since you are such a big RTS fan, I could definitely see why that list is good for you.



vlad321 said:
JaggedSac said:
noname2200 said:
Ail said:
shio said:
Ail said:
Not happening and the reason is simple.
Piracy has made mostly unprofitable for developers to invest huge development budgets in PC games ( exception being Blizzard and the answer they have to piracy is make their game most used features require battlenet)

If PC is so unprofitable then why are there more studios developing for PC than in all consoles combined?

 

 

notice how I said huge projects ?

What other company aside from Blizzard is working on huge PC games that will not be released on consoles too ?

http://adrianwerner.wordpress.com/games-of-2009/

 

 

Lots.

 

Here, you might as well add all the ones on here www.2flashgames.com.

 

 

Considering that in the past 2-3 years the best games that have come to market are Portal and World of Goo, FAR better than anything on consoles at least (I know portal got ported and WoG is on the wii), I wouldn't be surprised if some games on that list are of far higher quality than anything the Consoles have to offer this year. Starcraft II alone blows all consoles away actually.

Why is everyone so hung up on Warcra... I mean Spacewarcraf... I mean Starcraft.... It's not even that great of a franchise and hardly breaks into the top 20 best RTSes of all time.

 edit: Starcraft was on the N64 :p



Cueil said:

Why is everyone so hung up on Warcra... I mean Spacewarcraf... I mean Starcraft.... It's not even that great of a franchise and hardly breaks into the top 20 best RTSes of all time.

 edit: Starcraft was on the N64 :p

Uh, oh.

 



JaggedSac said:
Cueil said:

Why is everyone so hung up on Warcra... I mean Spacewarcraf... I mean Starcraft.... It's not even that great of a franchise and hardly breaks into the top 20 best RTSes of all time.

 edit: Starcraft was on the N64 :p

Uh, oh.

 

 

 I was just being a jerk... personally nothing short of another game on the level of WoW can get gaming started again... and that's without killing off WoW in the process.