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Forums - PC - PC Gaming will reclaim the throne during the last half of this Console Gen.

Hard to say "claim the throne" when the bulk of popular PC titles, outside of Massive Multiplayer that are new, will also likely appear on consoles in some form.



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there is no throne, PC gaming is a strong as ever, console gaming is getting better too, its a great time to be a gamer.



shio said:
I don't think Fallout 3 is great, especially if you've played Fallout 1 & 2. So Bethesda, for me, is on the average pile of developers.

+1 last good game they made was Morrowind but even this was bug ridden mess.

 

 



PROUD MEMBER OF THE PSP RPG FAN CLUB

Not happening and the reason is simple.
Piracy has made mostly unprofitable for developers to invest huge development budgets in PC games ( exception being Blizzard and the answer they have to piracy is make their game most used features require battlenet)



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

Ail said:
Not happening and the reason is simple.
Piracy has made mostly unprofitable for developers to invest huge development budgets in PC games ( exception being Blizzard and the answer they have to piracy is make their game most used features require battlenet)

If PC is so unprofitable then why are there more studios developing for PC than in all consoles combined?

 



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shio said:
Ail said:
Not happening and the reason is simple.
Piracy has made mostly unprofitable for developers to invest huge development budgets in PC games ( exception being Blizzard and the answer they have to piracy is make their game most used features require battlenet)

If PC is so unprofitable then why are there more studios developing for PC than in all consoles combined?

 

 

notice how I said huge projects ?

What other company aside from Blizzard is working on huge PC games that will not be released on consoles too ?



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

Ail said:
shio said:
Ail said:
Not happening and the reason is simple.
Piracy has made mostly unprofitable for developers to invest huge development budgets in PC games ( exception being Blizzard and the answer they have to piracy is make their game most used features require battlenet)

If PC is so unprofitable then why are there more studios developing for PC than in all consoles combined?

 

 

notice how I said huge projects ?

What other company aside from Blizzard is working on huge PC games that will not be released on consoles too ?

http://adrianwerner.wordpress.com/games-of-2009/

 

 

Lots.

 



What a joke. PC can't touch the wii.



CaseyDDR said:
Slimebeast said:
averyblund said:
Slimebeast said:


Normally this rule is very true, but we're already halfways into the generation and there is not a single PC game announced that looks to be graphically very superior to console versions, not one exclusive, not one multiplatform. Zero.

 

 

Crysis came out in 2007 and is better looking than anything on the HD twins. An almost 2 year old game. KZ2 is a nice improvement, but as a whole PC games took the lead a while back. You just need a beefy rig.

 

 Doh. Crisis of course. Forgot that one lol. Okay, one. But only one single game. So far Crisis is the only big grafix PC exclusive this gen, and there wont be many more since all the big devs have gone multiplatform (xcept Blizzard but they make games that could run on a PS2).

I only know of Project Offset that will be a grafically big PC game, that set PCs apart from consoles grafically.

All multiplatform games so far have been exactly the same on PS360 compared to PC version.

(in a few cases the textures mite be slightly compressed on the PS360 versions but you can hardly notice it)

 

Not to be rude but you obviously don't have a beefy rig. Farcry 2, Fallout 3, Oblivion, Left 4 Dead, Unreal Tournament, and MANY more have a HUGE graphical improvement on PC. I almost barfed when I played UT3 on the PS3 (gf got it for me not knowing I had it for PC). HUGE HUGE difference. It's why I'm not impressed by any games graphically on console, never have been. It's also why I don't understand the hype with Halo, as it is HORRIBLY bland in comparison to what I've been used to since I was a little kid on PCs. 

 

Consoles will always be 2nd to PCs, especially with the very limiting controller scheme and clunkyness they bring overall. 

 

 

@GamingChartzFTW

 

I'm a big arcade goer, have been for about 8 years now, and I completely feel you. I've traveled the country for DDR, ITG, Initial D, MVC2, SF3S, Indy 500, and many more tournaments, and its completely dead now-a-days except for the typical fighting scene, which isn't even done on arcades now-a-days, although that balances out with some usually very nice TV selections :D

 

I have a great gaming PC, but what use does it do if the game dont utilize it?

You see the PC versions of multiplatform games are exactly the same version as the consoles versions
(except that textures sometimes are slightly better looking due to less compression) - 3D character models, polygons, colors, normal maps, shadow maps, texel maps, bump maps, shadows and lighting - everything is the same on the console version.

The only thing you can do with the PC version is to run the game in a higher res with more AA/AF.

 



Slimebeast said:
CaseyDDR said:
Slimebeast said:
averyblund said:
Slimebeast said:


Normally this rule is very true, but we're already halfways into the generation and there is not a single PC game announced that looks to be graphically very superior to console versions, not one exclusive, not one multiplatform. Zero.

 

 

Crysis came out in 2007 and is better looking than anything on the HD twins. An almost 2 year old game. KZ2 is a nice improvement, but as a whole PC games took the lead a while back. You just need a beefy rig.

 

 Doh. Crisis of course. Forgot that one lol. Okay, one. But only one single game. So far Crisis is the only big grafix PC exclusive this gen, and there wont be many more since all the big devs have gone multiplatform (xcept Blizzard but they make games that could run on a PS2).

I only know of Project Offset that will be a grafically big PC game, that set PCs apart from consoles grafically.

All multiplatform games so far have been exactly the same on PS360 compared to PC version.

(in a few cases the textures mite be slightly compressed on the PS360 versions but you can hardly notice it)

 

Not to be rude but you obviously don't have a beefy rig. Farcry 2, Fallout 3, Oblivion, Left 4 Dead, Unreal Tournament, and MANY more have a HUGE graphical improvement on PC. I almost barfed when I played UT3 on the PS3 (gf got it for me not knowing I had it for PC). HUGE HUGE difference. It's why I'm not impressed by any games graphically on console, never have been. It's also why I don't understand the hype with Halo, as it is HORRIBLY bland in comparison to what I've been used to since I was a little kid on PCs. 

 

Consoles will always be 2nd to PCs, especially with the very limiting controller scheme and clunkyness they bring overall. 

 

 

@GamingChartzFTW

 

I'm a big arcade goer, have been for about 8 years now, and I completely feel you. I've traveled the country for DDR, ITG, Initial D, MVC2, SF3S, Indy 500, and many more tournaments, and its completely dead now-a-days except for the typical fighting scene, which isn't even done on arcades now-a-days, although that balances out with some usually very nice TV selections :D

 

I have a great gaming PC, but what use does it do if the game dont utilize it?

You see the PC versions of multiplatform games are exactly the same version as the consoles versions
(except that textures sometimes are slightly better looking due to less compression) - 3D character models, polygons, colors, normal maps, shadow maps, texel maps, bump maps, shadows and lighting - everything is the same on the console version.

The only thing you can do with the PC version is to run the game in a higher res with more AA/AF.

 

Huh? Most PC versions are much better graphically than the console versions, and it's not only AA/AF. Take Oblivion and Fallout 3, for example, both are visually much better on PC on max settings, especially Fallout 3.