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Forums - Nintendo - GTA game in wii : why not?

MegaDrive08 said:
It must be a glitch or something on my iphone it showed up on latest topics, I wouldn't have known if you hadn't of said something, now I've seem the date from the post before, weird

All good.  Just need the title changed from Wii to Wii U and we have a decent thread discussing why Rockstar doesn't support Nintendo consoles (or if they will this time).  Never understood why they never ported it to the GCN (the GTAs from the PS2 era).  Perhaps, it was because they knew the sales would be low.  The xbox didn't outsell the GCN by much and they still got the games...  I believe Rockstar just doesn't care to support Nintendo home consoles.



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Did any of these "hyper violent" games sell on the Wii?

Mad World and House of the Dead ended up in the clearance/bargain bins pretty quickly. I don't think Bully or The Godfather did well either.

Rockstar wasn't that happy with sales of GTA on the DS too, so that probably sealed the deal.

There isn't a large enough market for this style of game for Rockstar to bother.



Soundwave said:
Did any of these "hyper violent" games sell on the Wii?

Mad World and House of the Dead ended up in the clearance/bargain bins pretty quickly. I don't think Bully or The Godfather did well either.

Rockstar wasn't that happy with sales of GTA on the DS too, so that probably sealed the deal.

There isn't a large enough market for this style of game for Rockstar to bother.


Looked at the DS sales after your post.  I did notice that the DS version (1.25m) sold more than the PSP Chinatown Wars (.96m).  I didn't even know they put it on the PSP.  The other PSP version did pretty good at 7.42m and 4.73m.  I guess the DS version needed to sell at least 2-4m to make them happy.  I suppose just more people that prefer GTA games are on Sony and Microsoft systems.  I still don't see a reason why a port for the Wii U would be unwise for the next GTA.  It shouldn't be that hard to port it over and even if it only sold 1-2 million they should still be making money.



Theres something wrong with the boards on my phone, when I go into Nintendo discussion it's only showing threads from 2008 and 2009 I don't understand what's happened!!



 

MegaDrive08 said:
Theres something wrong with the boards on my phone, when I go into Nintendo discussion it's only showing threads from 2008 and 2009 I don't understand what's happened!!

Any interesting news from 08 / 09?   I wonder if the Wii can still pull it off...  The fad has to end at some point.  Surely people won't keep falling for gimmick motion controls.  Nintendo is just for kids!!!!  Sorry... just remembering all the anti Nintendo posts from the past.



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Soundwave said:
(1) Did any of these "hyper violent" games sell on the Wii?

(2) Mad World and House of the Dead ended up in the clearance/bargain bins pretty quickly. (3) I don't think Bully or The Godfather did well either.

(4) Rockstar wasn't that happy with sales of GTA on the DS too, so that probably sealed the deal.

(5) There isn't a large enough market for this style of game for Rockstar to bother.

(1) Some sold commercially well (high actual sales).  Some sold financially well (sales high enough to profit).  Some did neither.

(2) Both were low budget titles to begin with.  They were destined for the bargain bin.  But even at a lower price, it does prove a market exists otherwise they wouldn't have sold at all.

(3) EA was very happy with The Godfather: Blackhand Edition.   I never heard Rockstar say anything negative about Bully: Scholarship Edition on Wii but that was a much lower profile game for Rockstar to begin with compared to their other titles.

(4) Actually, they were very pleased with GTA: ChinaTown Wars on DS.   It was the PSP version that bothered them.    It should also be noted that they knew sales would be lower than their usual GTA titles because of the art style and gameplay perspective.

(5) I bet to differ.   An in fact, it doesn't need a huge market to exist to be financially fruitful.   If a port cost $2 million (Ubisoft already said $1.2 million), then you only need about 100,000 units sold to make a return on that investment.



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