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Forums - Nintendo - Did you hear about the Ghost Busters Wii version?

me too i prefer the wii artwork

the hd version tries to look real but fails



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Viper1 said:
JRPG said:
twesterm said:
JRPG said:
Viper1 said:

Let me get this straight.

You're complaining that the Wii iteration of the video game representation of a family movie is done in a family friendly art style?  Do I have that correct?   A family movie - family friendly art style.  And you're complaining and demanding respect for the Wii of developers by suggesting they use a realistic art style on Wii of a family oriented movie.

OK, now that we have the facts, carry on.

Yeah, you did not read the whole thread. Why would you? That would be a huge waste of time.

 

 

I did up to that post (and I'll likely read the rest) and I can honestly say it was a waste of time.  Aside from MadKiller contradicting himself, I think this thread really comes down this: the Wii is damned no matter what happens.

  • The developer can do something like Harry Potter and the Order of the Phoenix and go for the same look as the HD consoles and get ridiculed for looking like shit.
  • The developer can go for a stylized look that sets it apart from the HD consoles and they get ridiculed for not trying to look like the HD games.

Did I get that about right?

By the way, love the Wii trailer just released today!

Go look at screen shots from some orignal xbox games, those game even hold up today. There is no reason Wii games can't look that good.

 

Xbox had the advantage of being an x86 processor and a DirectX8 based GPU.  This allowed developers to easily write code that brought out quality graphics.  The GC and Wii utilize a fixed function TEV enabled GPU which means all shader work must be re-written to take advantage of it and most developers either didn't budget that financially or timely to do so.   This is why a lot of GC and Wii games had a flat shaded look to characters and environments except for those with the biggest budgets who actually put forth the effort.

 



 

Then i demand to stop getting banned everytime i say its not as powerful as an xbox. Damn mod said i was lying.



Kasz216 said:
JRPG said:
Kasz216 said:
JRPG said:
Viper1 said:
So I'm reading all these posts and for the first time I stop and read your sig. Not only is the joke not funny but it says a lot about your perspectives regarding the Wii overall and why you're having problems understanding the art direction of the Wii iteration of Ghost Busters.

 

I criticize because i care. If you knew anything about the original joke its base off of, then you would know its not supposed to be funny.

But the original joke IS funny.

The point of the original joke is there is no one to save the saviors.

No one to watch the watchmen.

Its not "funny", deep, but not funny.

 

Yeah, but the changing of the joke you made doesn't make any sense... at all. 

It completly changes the meaning of the joke... into nothingness.  There is no meaning.

 

 

No it just makes the joke straight forwad and without any deeper meaning.

 

Guy is depress, wants a way to fix it, the doctor tells him the best cure, but it turns out the guy had the cure all along, and it does not work.

 

Comma splicing FTW!

 



DiplomaticImmunity said:
ps3 version FTW

 

Thats new.



JRPG said:
Viper1 said:
JRPG said:

Go look at screen shots from some orignal xbox games, those game even hold up today. There is no reason Wii games can't look that good.

 

Xbox had the advantage of being an x86 processor and a DirectX8 based GPU.  This allowed developers to easily write code that brought out quality graphics.  The GC and Wii utilize a fixed function TEV enabled GPU which means all shader work must be re-written to take advantage of it and most developers either didn't budget that financially or timely to do so.   This is why a lot of GC and Wii games had a flat shaded look to characters and environments except for those with the biggest budgets who actually put forth the effort.

Then i demand to stop getting banned everytime i say its not as powerful as an xbox. Damn mod said i was lying.

Well it is more powerful than the Xbox.  The problem is not so much power but rather effort.   Coding for the Xbox isn't much different than a PC itself so it makes things very easy for them to bring about certain graphic effects.  The Wii can out muscle the Xbox without problem provided it is utilized properly.

 

The analogy is this.  Car A has 400 HP but has anti-lock brakes, traction control, and a host of other features while Car B has 600 HP but is much harder to learn to control because it doesn't have those features.   Car B is still the faster car and given a good driver which best Car A all day long but most drivers (read: developers) are Car A drivers.

 



The rEVOLution is not being televised

Around the Network
Viper1 said:
JRPG said:
Viper1 said:
JRPG said:

Go look at screen shots from some orignal xbox games, those game even hold up today. There is no reason Wii games can't look that good.

 

Xbox had the advantage of being an x86 processor and a DirectX8 based GPU.  This allowed developers to easily write code that brought out quality graphics.  The GC and Wii utilize a fixed function TEV enabled GPU which means all shader work must be re-written to take advantage of it and most developers either didn't budget that financially or timely to do so.   This is why a lot of GC and Wii games had a flat shaded look to characters and environments except for those with the biggest budgets who actually put forth the effort.

Then i demand to stop getting banned everytime i say its not as powerful as an xbox. Damn mod said i was lying.

Well it is more powerful than the Xbox.  The problem is not so much power but rather effort.   Coding for the Xbox isn't much different than a PC itself so it makes things very easy for them to bring about certain graphic effects.  The Wii can out muscle the Xbox without problem provided it is utilized properly.

 

The analogy is this.  Car A has 400 HP but has anti-lock brakes, traction control, and a host of other features while Car B has 600 HP but is much harder to learn to control because it doesn't have those features.   Car B is still the faster car and given a good driver which best Car A all day long but most drivers (read: developers) are Car A drivers.

 

Well technically i got banned for saying the PS2 rivaled the Wii in power...

 

 

and i may or may not have called someone a pussy.

 



JRPG said:
Viper1 said:
JRPG said:
Viper1 said:
JRPG said:

Go look at screen shots from some orignal xbox games, those game even hold up today. There is no reason Wii games can't look that good.

 

Xbox had the advantage of being an x86 processor and a DirectX8 based GPU.  This allowed developers to easily write code that brought out quality graphics.  The GC and Wii utilize a fixed function TEV enabled GPU which means all shader work must be re-written to take advantage of it and most developers either didn't budget that financially or timely to do so.   This is why a lot of GC and Wii games had a flat shaded look to characters and environments except for those with the biggest budgets who actually put forth the effort.

Then i demand to stop getting banned everytime i say its not as powerful as an xbox. Damn mod said i was lying.

Well it is more powerful than the Xbox.  The problem is not so much power but rather effort.   Coding for the Xbox isn't much different than a PC itself so it makes things very easy for them to bring about certain graphic effects.  The Wii can out muscle the Xbox without problem provided it is utilized properly.

 

The analogy is this.  Car A has 400 HP but has anti-lock brakes, traction control, and a host of other features while Car B has 600 HP but is much harder to learn to control because it doesn't have those features.   Car B is still the faster car and given a good driver which best Car A all day long but most drivers (read: developers) are Car A drivers.

 

Well technically i got banned for saying the PS2 rivaled the Wii in power...

 

 

and i may or may not have called someone a pussy.

 


It doesn't.  The PS2 was even weaker then the Xbox.



Kasz216 said:
JRPG said:
Viper1 said:
JRPG said:
Viper1 said:
JRPG said:

Go look at screen shots from some orignal xbox games, those game even hold up today. There is no reason Wii games can't look that good.

 

Xbox had the advantage of being an x86 processor and a DirectX8 based GPU.  This allowed developers to easily write code that brought out quality graphics.  The GC and Wii utilize a fixed function TEV enabled GPU which means all shader work must be re-written to take advantage of it and most developers either didn't budget that financially or timely to do so.   This is why a lot of GC and Wii games had a flat shaded look to characters and environments except for those with the biggest budgets who actually put forth the effort.

Then i demand to stop getting banned everytime i say its not as powerful as an xbox. Damn mod said i was lying.

Well it is more powerful than the Xbox.  The problem is not so much power but rather effort.   Coding for the Xbox isn't much different than a PC itself so it makes things very easy for them to bring about certain graphic effects.  The Wii can out muscle the Xbox without problem provided it is utilized properly.

 

The analogy is this.  Car A has 400 HP but has anti-lock brakes, traction control, and a host of other features while Car B has 600 HP but is much harder to learn to control because it doesn't have those features.   Car B is still the faster car and given a good driver which best Car A all day long but most drivers (read: developers) are Car A drivers.

 

Well technically i got banned for saying the PS2 rivaled the Wii in power...

 

 

and i may or may not have called someone a pussy.

 


It doesn't.  The PS2 was even weaker then the Xbox.

Yeah i know, but even some of the PS2 games hold up next to the best the Wii has at this moment.

 



JRPG said:
Viper1 said:
JRPG said:

Then i demand to stop getting banned everytime i say its not as powerful as an xbox. Damn mod said i was lying.

Well it is more powerful than the Xbox.  The problem is not so much power but rather effort.   Coding for the Xbox isn't much different than a PC itself so it makes things very easy for them to bring about certain graphic effects.  The Wii can out muscle the Xbox without problem provided it is utilized properly.

 

The analogy is this.  Car A has 400 HP but has anti-lock brakes, traction control, and a host of other features while Car B has 600 HP but is much harder to learn to control because it doesn't have those features.   Car B is still the faster car and given a good driver which best Car A all day long but most drivers (read: developers) are Car A drivers.

 

Well technically i got banned for saying the PS2 rivaled the Wii in power...

 

 

and i may or may not have called someone a pussy.

 

Lol, well I can't help you much with that second part but the PS2 doesn't rival the Wii in overall capabiilities.  There can be said that some facets it does do better than Wii such as the fact it could output some games at 1080i resolution but that's a hardware limited factor on Wii and not really horsepower.   The Wii can do 1080i because the fill rate dictates how many pixels can be rendered and the Wii has plenty of muscle to do it.  

The biggest problem with these kinds of debates is that different architectures aren't directly comparable on a per number basis.  For example, the GC's CPU was clocked at 485 Mhz and the Xbox's CPU was clocked at 733 Mhz.  The numbers make the Xbox CPU look almost twice as powerful but in reality the GC processor was on par performance wise because it was built on copper (as is Wii) instead of aluminum which allowed it to perform more operations per clock cycle.

 

To be honest, if you're not really familiar with how they work and what the numbers truly mean, it's best not to try and compare the consoles.   This is precisely why Nintendo decided not to reveal the actual hardware specifications for Wii because most people won't be able to put them in proper context and will instead comapre numbers directly.

 



The rEVOLution is not being televised

JRPG said:
Viper1 said:
JRPG said:
Viper1 said:
JRPG said:

Go look at screen shots from some orignal xbox games, those game even hold up today. There is no reason Wii games can't look that good.

 

Xbox had the advantage of being an x86 processor and a DirectX8 based GPU.  This allowed developers to easily write code that brought out quality graphics.  The GC and Wii utilize a fixed function TEV enabled GPU which means all shader work must be re-written to take advantage of it and most developers either didn't budget that financially or timely to do so.   This is why a lot of GC and Wii games had a flat shaded look to characters and environments except for those with the biggest budgets who actually put forth the effort.

Then i demand to stop getting banned everytime i say its not as powerful as an xbox. Damn mod said i was lying.

Well it is more powerful than the Xbox.  The problem is not so much power but rather effort.   Coding for the Xbox isn't much different than a PC itself so it makes things very easy for them to bring about certain graphic effects.  The Wii can out muscle the Xbox without problem provided it is utilized properly.

 

The analogy is this.  Car A has 400 HP but has anti-lock brakes, traction control, and a host of other features while Car B has 600 HP but is much harder to learn to control because it doesn't have those features.   Car B is still the faster car and given a good driver which best Car A all day long but most drivers (read: developers) are Car A drivers.

 

Well technically i got banned for saying the PS2 rivaled the Wii in power...

 

 

and i may or may not have called someone a pussy.

 

You said the PS2 rivaled the Wii and I not only corected you but I also proved it and you did call me a pussy for it, there is no may or may not about it.

 



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