kowenicki said: @mike b
I have only played it briefly on a friends console I will admit... but the motion controls were switched off after about 10 seconds. Had some nice animation in there though. |
Just looked up some user reviews on metacritic regarding the controls and no my opinion seems far from unique:
1) "I don't know why so many critics had problems with the motion control"
2) "You should definitely keep the sixaxis controls in tact because they really add to the entire experience."
3) "I dont know why everyone is blaming the controls because: 1. you have a tutorial to practise the controls for however much you want. 2. The controls work fine, it is a bit more difficult to get used to very precise, minute movements which an analog stick would provide, but this game makes you feel like a real dragon rider."
4) "Once you get used to the Playstation 3's Sixaxis controls (I'll admit, it took me a couple levels) it really becomes intuitive and easy to play. Having completed this game I think it wouldn't have been nearly as good without the Sixaxis."
5) "Learning curve was not needed. I understood the controls and targeting system rather quickly."
6) "There is nothing wrong with the control of this game"
7) "The controls are not at all hard, and really seem to pull you into the game even more. "
8) "with a little patience and exploration this game is very enjoyable the sixaxis controls were perfect for me"
9) "The sixaxis works great, allthough it takes some practice to completely control the dragon. Enjoy!"
10) "Also, the control scheme (I may be the only one, but I think they are great)."
And that's only halfway through, through the first page of user reviews.
It seems that actually a vast majority of Lair gamers share this perspective! 