The biggest news, to me (read: my opinion), was actually not any specific game -- it was Square-Enix and Microsoft referring to each other as "partners."
It's one of those things that usually isn't remarked by most gamers, because it's just a turn of phrase and obviously such wording has no effect on the actual games being shown -- but I think it emphasizes Microsoft's greatest strength, and that strength is networking with other companies.
I remember a conversation with Legend11 a while ago, when the Wii Balance Board was introduced. Legend commented that was a great idea, and that he wished Microsoft could make neat new gadgets like that. I responded that such gadgets weren't Microsoft's strength; their strength was in corporate relations, which in video game terms means strengthening third party relations. It's a boring strength, I suppose, but a powerful one, and I think the recent events are evidence of that.
Microsoft has gone from literally zero support -- none at all -- from Square in the Xbox 1 era, and now has a couple of exclusive titles and a few multiplatform titles (FF XI included) either in development or already released, all within the first two years of the 360's release. And now, Microsoft and Square are calling each other "partners."
I'm not even suggesting that this new terminology will result in any immediate new games for the platform; I'm only highlighting how good Microsoft seems to be at getting developers -- even Japanese developers -- to warm to them.
And please, no M$ stuff, okay? Sony has lost as much money in gaming in the last 1.5 years as Microsoft has, so Sony is spending money on something.
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