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Forums - Gaming - Should Sony and Nintendo Fear the iPhone?

Mr.Y said:

How many copies were sold?

I have no idea!

 



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Yea not sure about how many Crash titles sold. Only two articles I can find just state it is number 1 paid app.

"Topping the list of paid applications is Crash Bandicoot Nitro Kart 3D, published by Activision and one of the App store's first titles."



why should they be worried? I have an Ipod Touch and have downloaded free game demos for it which are OK to pass the time but I would never actually pay for any of these simple games. Not to mention it can be very uncomfortable playing games on the Ipod Touch thanks to it being way too small, your hands start to hurt after a short while.



No



4 ≈ One

halil23 said:
coasterlove said:
Sony could be concerned but I wouldn't go as far as to say they're scared. Nintendo on the other hand doesn't even notice Apple in their rear view mirror because they're simply too far back.

or they're simple not there!

lol

Funny thing is my girlfriend has a PS3 with a few games, a PSP with a few games, a laptop with a few games all gathering dust while she flies around with the 34 games on her iphone having a blast!  I don't get it.  I have a frustrating time just trying to check VGChartz with the damn thing without screwing up and going in all directions many times because of the poor touch controls.

Needless to say I am a little worried ;)

(About her that is)

 



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you got to be joking



 

 

 

 

umm the iPhone won't come close



City17 said:
Mr.Y said:

How many copies were sold?

I have no idea!

 

While I don't have direct figures for Crash, Koi Pond has been downloaded about 900 000 times and it is below Crahs in the list, so that gives you some idea. It's been downloaded propably somewhere around one million times. I don't know if the price has changed a lot over time, but assuming it has been the same $5.99 all the time and assuming one million sales, it nets about $4.2 million after the Apple cut. That's gotta be some serious return on investment for them!



Possibly - but not right now. I don't think game sales on the iPhone are hurting the portables from a gaming position. They're separate streams right now IMHO and not really competing directly.

In US I think if I was Sony I'd be a little more concerned as the iPhone/iTouch does cross over more with the media aspects of the PSP.

In the end I think right now people buying handheld gaming devices will continue to do so. The issue with the iPhone will be if over time it gets enough people sticking just to it for games - but both Sony and Nintendo have time to think about how to combat that.



Try to be reasonable... its easier than you think...

Plaupius said:
City17 said:
Mr.Y said:

How many copies were sold?

I have no idea!

 

While I don't have direct figures for Crash, Koi Pond has been downloaded about 900 000 times and it is below Crahs in the list, so that gives you some idea. It's been downloaded propably somewhere around one million times. I don't know if the price has changed a lot over time, but assuming it has been the same $5.99 all the time and assuming one million sales, it nets about $4.2 million after the Apple cut. That's gotta be some serious return on investment for them!

 

 Thanks for  adding perspective. :)

At  least games for the iphone appear reasonably priced!