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Forums - Sales - The Playstation 2: Over 2,500 FLOPS

SaviorX said:
MontanaHatchet said:
SaviorX said:
JRPG said:
I see what ya did there.

 

At least someone did. It looks like I got the achievement listed in your signature too!

If you're implying that I'm a Sony fanboy, than you'd be wrong. Unlike you I own all three consoles, and unlike you I don't mak threads complaining because some person's comments made me squirm.

 

 

Woah woah Montana slow down man! I wasn't implying anything about you. I left our little squabble alone because frankly,  I was startingto lose. I havea 360, Wii, and a PS2 (I don't see a PS3 in my future plans).

 

Chill man, I don't want any beef; you got connections.......

That's right, I do have connections. At my call, I have an army of genetically upgraded hatchet wielding survivalists. For the motherland!!!

 



 

 

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MontanaHatchet said:
SaviorX said:
MontanaHatchet said:
SaviorX said:
JRPG said:
I see what ya did there.

 

At least someone did. It looks like I got the achievement listed in your signature too!

If you're implying that I'm a Sony fanboy, than you'd be wrong. Unlike you I own all three consoles, and unlike you I don't mak threads complaining because some person's comments made me squirm.

 

 

Woah woah Montana slow down man! I wasn't implying anything about you. I left our little squabble alone because frankly,  I was startingto lose. I havea 360, Wii, and a PS2 (I don't see a PS3 in my future plans).

 

Chill man, I don't want any beef; you got connections.......

That's right, I do have connections. At my call, I have an army of genetically upgraded hatchet wielding survivalists. For the motherland!!!

 

Good *phew*. I could've sworn I saw a Banhammer shadow approaching.......

 

But I got a legion of zombies, waiting on Leon's call.......

 



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

SaviorX said:
MontanaHatchet said:
SaviorX said:
JRPG said:
I see what ya did there.

 

At least someone did. It looks like I got the achievement listed in your signature too!

If you're implying that I'm a Sony fanboy, than you'd be wrong. Unlike you I own all three consoles, and unlike you I don't mak threads complaining because some person's comments made me squirm.

 

 

Woah woah Montana slow down man! I wasn't implying anything about you. I left our little squabble alone because frankly,  I was startingto lose. I havea 360, Wii, and a PS2 (I don't see a PS3 in my future plans).

 

Chill man, I don't want any beef; you got connections.......

You that scared of mods?

 



JRPG said:
SaviorX said:
MontanaHatchet said:
SaviorX said:
JRPG said:
I see what ya did there.

 

At least someone did. It looks like I got the achievement listed in your signature too!

If you're implying that I'm a Sony fanboy, than you'd be wrong. Unlike you I own all three consoles, and unlike you I don't mak threads complaining because some person's comments made me squirm.

 

 

Woah woah Montana slow down man! I wasn't implying anything about you. I left our little squabble alone because frankly,  I was startingto lose. I havea 360, Wii, and a PS2 (I don't see a PS3 in my future plans).

 

Chill man, I don't want any beef; you got connections.......

You that scared of mods?

 

I fear no man, but I fear gettingbanned. I have a squeaky clean image you know.....

 

I don't wanna get Chris Browned

 



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

Max King of the Wild said:
Procrastinato said:

Guys.... game development houses do NOT rely upon royalties to cover their costs.

They rely on getting publishers to hire them for new projects. The publishers are the ones who suffer, financially, if a game does poorly.  If a game does VERY well (usually they have to recover dev costs before a dime of royalties is paid), they make extra money.


If Factor 5 and Free Radical went under, its because they couldn't get a decent enough project rolling by the time Lair/Haze were finished -- i.e. before anyone even knew what their sales would be like.  Its just that rushed game projects tend to go hand-in-hand with bad business practices.  Maybe no one wanted to fund the Wii projects they were pitching.


so basically Sony and Ubisoft took the hits from Lair and Haze (if there were ones) and not free radical and factor5

Yup.  Although frankly I think they both made their respective investments back.  They weren't technically "flops" in that regard -- they just didn't live up to the hype, and the dev houses that made them, for whatever reason, happened to go under not too long later.

I was semi-serious about the W ii project comment.  F5 and FR both adored the GC and the Wii -- I wouldn't be surprised at all if they were pitching very cool Wii games, with correspondingly high budgets.  The publishers probably wouldn't sign a deal with them for such projects, because "everyone knows" that Wii games only cost a few pennies to make.  If fact, the reality is that if publishers would spend a decent amount on the Wii, they'd probably see good results, just like Nintendo does.  

Downsizing budgets, in any case, means downsizing teams, too.  And firing a bunch of people is always very very bad for a company's morale.  I wouldn't be surprised if they were pitching "big" Wii games for this reason -- they didn't want to fire all the folks they hired for Lair and Haze, and they may have wanted to bring good gaming to the Wii, which they heralded as awesome, many times over, and they were smart enough to realize would sell in massive numbers.  Publishers, I know, are frightened of spending alot on the Wii, because they don't have the data to make them feel comfortable with the "blue ocean"... and this fear hay have, ultimately, caused them to shy away from large Wii proposals early on, in turn harming dev houses which put effort/time/money into making demos and proposing such projects.

Just a "wild guess" on my part, of course. ;)  F5 and FR weren't necessarily poorly run at all -- they may have been too smart for their own good.  Note that Crytek doesn't have a Wii engine, too (or didn't) -- but FR had an excellent GC engine, which they could probably have upgraded to a Wii engine in very short order... or perhaps they had already done so (to pitch demos to publishers... see above), and a certain party in need of such an engine swooped in at the last moment...



 

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Fail.



SamuelRSmith said:
Good god, that's one hell of a shit processor.

*ring ring* Yeah, the 70s would like their processor back

 

 That's what I thought when I read it to haha



Most games flop. Actually, it is about 80% to be more precise.

http://www.gamedaily.com/articles/news/only-four-percent-of-video-games-make-a-profit-ndash-eedar-/?biz=1



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

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I dont see how tales lost any money it used the same environments as the last game and was a low budget game. Still sold over 300k