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Forums - Nintendo - Reggie talks about the competition

Mr.Y said:
BTFeather55 said:
Mr.Y said:

There are so many things wrong with everything you are saying.

Nintendos game limit on developers was one of the reasons developers left them.

MadWorld and No More Hereos aren't Gears of War or Resident Evil, they were produced with much more limited budgets and far less advertising.

In your previous post you said developers prefer to develop on the most powerful console, so why did they develop for PS2 over the Xbox and Gamecube?

 

        Maybe developers don't always like to develop on the most powerful piece of hardware; however, neither the original xbox or Gamecube were anywhere near being as powerful in comparison to PS2 as the 360 and PS3 are to the Wii (it has a clock speed far closer to the original xbox than it does to either PS3 or 360). 

     Early in its life the PS2 showed that it was a highly viable console for T to M rated games (what with GTA III coming out and selling lke gangbusters and the same with MGS2 and FFX), so it was established fairly on that the PS3 could sell games with almost any kind theme of quite well which is something that the Wii has yet to demonstrate with one end of its games being severly top heavy to anything else on the console. 

 

I'm sure Metal Gear Wii or Grand Theft Auto Wii would sell great too. Dragon Quest 10 is probably gonna sell great in Japan, right?

 

      After seeing GTA IV and MGS 4 on PS3 and 360, more people would be less inclined to buy the Wii version which wouldn't look anywhere near as good see GTA:  Liberty City Stories sales versus GTA:  Chinatown Wars and where a version of GTA IV or MGS 4 would never be seen as anything other than the lite version .

     DQX will sell because it is an exclusive and there hasn't been a DQ since the PS2 (not counting IX and the remakes).



Heavens to Murgatoids.

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BTFeather55 said:
dahuman said:
BTFeather55 said:
Mr.Y said:
BTFeather55 said:

 But again on Wii most games geared towards people that want the type of epic experience type of games that have dominated gaming since SNES days (games on Wii like No More Heroes and Madworld -- 86 and 83 metacritic scores) fail to attract much consumer attention (both having sold less than 500,000 copies) while games like Wii Fit and Wii Sports (Metacritic scores of 80 and 76) have sales like no other games on any other console ever has (well over 20 million each).  So do you think that would prompt more developers to make more games like Wii Sports and Wii Fit on the Wii or more games like No More Heroes and Madworld?

If Nintendo had the same kind of hold on the market that they did on NES with the Nintendo Seal of Approval, then you would expect them to be able to force the developers to bring out all the right games on the Wii in all genres to fill out all of the spots in its game line-up, but this isn't 1987.

 

There are so many things wrong with everything you are saying.

Nintendos game limit on developers was one of the reasons developers left them.

MadWorld and No More Hereos aren't Gears of War or Resident Evil, they were produced with much more limited budgets and far less advertising.

In your previous post you said developers prefer to develop on the most powerful console, so why did they develop for PS2 over the Xbox and Gamecube?

 

        Maybe developers don't always like to develop on the most powerful piece of hardware; however, neither the original xbox or Gamecube were anywhere near being as powerful in comparison to PS2 as the 360 and PS3 are to the Wii (it has a clock speed far closer to the original xbox than it does to either PS3 or 360). 

     Early in its life the PS2 showed that it was a highly viable console for T to M rated games (what with GTA III coming out and selling lke gangbusters and the same with MGS2 and FFX), so it was established by its second Christmas that the PS3 could sell games with almost any kind theme of quite well which is something that the Wii has yet to demonstrate with one end of its games being severly top heavy to anything else on the console. 

didn't I already cover this with late dev cycle due to more focused investment into other consoles and bull shitting PR so their stocks don't drop? it's not that the Wii is super ass weak or it sucks, it's the 3rd party taking wrong bets and it's changing slowly since they've caught on more.

 

      But, I asked on a console where Wii Fit sales 17 million and No More Heroes sells 390,000, do you think more developers would try to make more games like Wii Fit (or Carnival Games with its 6 million) or more games like No More Heroes or Madworld (still under 200,000).  And, you didn't respond.

Well if you think this is the case ,then all the games on the 360 will be shooters in the future because Halo 3 sold so much better then Star Ocean.

 

And if you think that GTA or MGS wouldnt sell on Wii, you're just being ridicilous.



Lolcislaw said:
BTFeather55 said:
dahuman said:
BTFeather55 said:
Mr.Y said:
BTFeather55 said:

 But again on Wii most games geared towards people that want the type of epic experience type of games that have dominated gaming since SNES days (games on Wii like No More Heroes and Madworld -- 86 and 83 metacritic scores) fail to attract much consumer attention (both having sold less than 500,000 copies) while games like Wii Fit and Wii Sports (Metacritic scores of 80 and 76) have sales like no other games on any other console ever has (well over 20 million each).  So do you think that would prompt more developers to make more games like Wii Sports and Wii Fit on the Wii or more games like No More Heroes and Madworld?

If Nintendo had the same kind of hold on the market that they did on NES with the Nintendo Seal of Approval, then you would expect them to be able to force the developers to bring out all the right games on the Wii in all genres to fill out all of the spots in its game line-up, but this isn't 1987.

 

There are so many things wrong with everything you are saying.

Nintendos game limit on developers was one of the reasons developers left them.

MadWorld and No More Hereos aren't Gears of War or Resident Evil, they were produced with much more limited budgets and far less advertising.

In your previous post you said developers prefer to develop on the most powerful console, so why did they develop for PS2 over the Xbox and Gamecube?

 

        Maybe developers don't always like to develop on the most powerful piece of hardware; however, neither the original xbox or Gamecube were anywhere near being as powerful in comparison to PS2 as the 360 and PS3 are to the Wii (it has a clock speed far closer to the original xbox than it does to either PS3 or 360). 

     Early in its life the PS2 showed that it was a highly viable console for T to M rated games (what with GTA III coming out and selling lke gangbusters and the same with MGS2 and FFX), so it was established by its second Christmas that the PS3 could sell games with almost any kind theme of quite well which is something that the Wii has yet to demonstrate with one end of its games being severly top heavy to anything else on the console. 

didn't I already cover this with late dev cycle due to more focused investment into other consoles and bull shitting PR so their stocks don't drop? it's not that the Wii is super ass weak or it sucks, it's the 3rd party taking wrong bets and it's changing slowly since they've caught on more.

 

      But, I asked on a console where Wii Fit sales 17 million and No More Heroes sells 390,000, do you think more developers would try to make more games like Wii Fit (or Carnival Games with its 6 million) or more games like No More Heroes or Madworld (still under 200,000).  And, you didn't respond.

Well if you think this is the case ,then all the games on the 360 will be shooters in the future because Halo 3 sold so much better then Star Ocean.

 

And if you think that GTA or MGS wouldnt sell on Wii, you're just being ridicilous.

 

      I am expecting more western stlye games on 360 in the future and more japanese style games on PS3 because the 360 hasn't shown the ability to sell many japanese style games particularly jrpgs in japan or in other regionss while the ps3 is showing that it can and gt5 and the ffs will both be big games boosting the ps3's install base significantly enough in japan that japanese developers won't be able to ignore it as in past years a trend that  Tales of Vesperia PS3 and Ninja Gaiden Sigma II are already beginning to confirm.

 



Heavens to Murgatoids.

BTFeather55 said:
Lolcislaw said:
BTFeather55 said:
dahuman said:
BTFeather55 said:
Mr.Y said:
BTFeather55 said:

 But again on Wii most games geared towards people that want the type of epic experience type of games that have dominated gaming since SNES days (games on Wii like No More Heroes and Madworld -- 86 and 83 metacritic scores) fail to attract much consumer attention (both having sold less than 500,000 copies) while games like Wii Fit and Wii Sports (Metacritic scores of 80 and 76) have sales like no other games on any other console ever has (well over 20 million each).  So do you think that would prompt more developers to make more games like Wii Sports and Wii Fit on the Wii or more games like No More Heroes and Madworld?

If Nintendo had the same kind of hold on the market that they did on NES with the Nintendo Seal of Approval, then you would expect them to be able to force the developers to bring out all the right games on the Wii in all genres to fill out all of the spots in its game line-up, but this isn't 1987.

 

There are so many things wrong with everything you are saying.

Nintendos game limit on developers was one of the reasons developers left them.

MadWorld and No More Hereos aren't Gears of War or Resident Evil, they were produced with much more limited budgets and far less advertising.

In your previous post you said developers prefer to develop on the most powerful console, so why did they develop for PS2 over the Xbox and Gamecube?

 

        Maybe developers don't always like to develop on the most powerful piece of hardware; however, neither the original xbox or Gamecube were anywhere near being as powerful in comparison to PS2 as the 360 and PS3 are to the Wii (it has a clock speed far closer to the original xbox than it does to either PS3 or 360). 

     Early in its life the PS2 showed that it was a highly viable console for T to M rated games (what with GTA III coming out and selling lke gangbusters and the same with MGS2 and FFX), so it was established by its second Christmas that the PS3 could sell games with almost any kind theme of quite well which is something that the Wii has yet to demonstrate with one end of its games being severly top heavy to anything else on the console. 

didn't I already cover this with late dev cycle due to more focused investment into other consoles and bull shitting PR so their stocks don't drop? it's not that the Wii is super ass weak or it sucks, it's the 3rd party taking wrong bets and it's changing slowly since they've caught on more.

 

      But, I asked on a console where Wii Fit sales 17 million and No More Heroes sells 390,000, do you think more developers would try to make more games like Wii Fit (or Carnival Games with its 6 million) or more games like No More Heroes or Madworld (still under 200,000).  And, you didn't respond.

Well if you think this is the case ,then all the games on the 360 will be shooters in the future because Halo 3 sold so much better then Star Ocean.

 

And if you think that GTA or MGS wouldnt sell on Wii, you're just being ridicilous.

 

      I am expecting more western stlye games on 360 in the future and more japanese style games on PS3 because the 360 hasn't shown the ability to sell many japanese style games particularly jrpgs in japan or in other regionss while the ps3 is showing that it can and gt5 and the ffs will both be big games boosting the ps3's install base significantly enough in japan that japanese developers won't be able to ignore it as in past years a trend that  Tales of Vesperia PS3 and Ninja Gaiden Sigma II are already beginning to confirm.

 

 

 Ok so what you are saying is that 360 will receive western games, PS3 will receive japanese games and the Wii, which is the leader console, will receive nothing? That's ridiculous!

Also don't expect too much from GT5 and FFXIII because system seller games are quite rare 3-4 years after a console launch.



Atleast Nintendo is being(or trying to be) nice. Unlike Sony...



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axumblade said:
atma998 said:
axumblade said:
atma998 said:
axumblade said:
atma998 said:
axumblade said:
atma998 said:
nitekrawler1285 said:
Maybe his comment is a sentiment towards frustration that the PS3 does get great games even though it has the least marketshare and in many cases is more expensive to develop for.

 

 Apart MGS4 what great exclusive games did PS3 get or will have in the near future???

Third party

US/EU = Resistance 2, LittleBigPlanet, Valkyria Chronicles, inFamous,

Japan = Yakuza 3, White Knight Chronicles, Demon's Souls, Warriors Orochi Z

 

Resistance 2, LittleBigPlanet and InFamous are first party. WKC and Demon's Souls are also published by Sony.

Valkyria Chronicles, Yakuza 3 and Warriors Orochi didnt even reach the 500k mark. 

You said "great exclusive games" didn't say million sellers.

Media Molecule and Insomniac aren't owned by Sony. Nice try. Next time do research.

Also, Yakuza 3 and Warriors Orochi have yet to have a western release.

 

First party game = game PUBLISHED by Sony/Microsoft/Nintendo not developed. Next time do research.

How much did Yakuza 2 and Warriors Orochi (PS2) in the West? Thanks!

 

Granted Wikipedia isn't normally a source I'd go to but I'm too lazy to bother wasting any extra time on an erratic person trying to rejustify themselves despite being wrong.

"In the video game industry, a first-party developer is a developer that is part of a company that actually manufactures a video game console. First-party developers may either use the name of the company itself, like Nintendo; have a specific division name like Sony's Polyphony Digital; or have formerly been an independent studio before being acquired by the console manufacturer, such as Rare or Naughty Dog."

Hmm....That's weird. The console manufacturer have to have them acquired? Awkward.

http://en.wikipedia.org/wiki/First-party_developer

It's got Insomniac listed there....under "Independant developers" along with the likes of Valve and Id Software. So why don't you just admit you were wrong and I can go and criticize you in another thread?

mmkay? thanks much.

LOL Wikipedia, what a reliable source... Is it you who wrote this article?

BTW here is what they have to say about Insomniac that you didnt post here :

A third-party developer is a developer not directly tied to the primary product that a consumer is using, although some, such as Insomniac Games, may have exclusive publishing agreements or other business relationships with a particular manufacturer while maintaining independence. The primary product may be hardware or software.

Hmmmm interesting...so this exclusive publishing agreement forbid them to release LBP on a rival console....sounds more like a second party publisher to me which also proves my point that this is not a third party developer. Oh and yes they didnt list Insomniac under Third party developer....

Whatever, if you think LBP or Resistance 2 are not first (or second, which of course don't change anything to my point) party titles...well you're the only one on this site to believe this. Also you're welcome to criticize me in other threads if you are able to prove me wrong.

 

p.s you didnt say anything about Yakuza 2 and Warriors Orochi sales in the West...

Insomniac have said on record that they can make games for other systems if they want to but they prefer working for Sony. It's not based on exclusive agreements or not, it's based on their preference. 

They could count as second party developers if they do have an agreement but that all depends on if they actually have exclusive agreements. Hense why I posted that Sony were listed as an "Independant developer." Basically pointing out that they aren't owned by Sony, therefore, it's not considered first party, which by the way, I said in the statement before your statement so I really am not quite sure wtf you're trying to prove with that.

Also, again, I never said that those games were going to be million sellers. Much like your beloved wii with its Okami/Zack&Wiki/deBlob/Madworld/NoMoreHeroes that will never hit a million. I was merely saying that great games are on the system. I don't understand what you aren't understanding.

If you want to believe that Insomniac and Media Molecule are third party developer and that they could release LBP or Resistance on X360 or Wii have fun! You must be the only one here to believe that.

Okami did better on Wii than its PS2 counterpart. As for Zack & Wiki, nobody thought it will reach million. deBlob could be really near the million mark before the end of this year like Madworld. Finally No More Heroes will have a sequel so I guess Ubisoft is satisfied with its sales.  

 Whatever I just said there is a lot more big 3rd party exclusives on Wii than any other system and that's a fact.



well the ps3 it's selling third parties games better.

but sony doens't have the cult following nintendo have for their first party, games yet.



axumblade said:


 

 

If you want to believe that Insomniac and Media Molecule are third party developer and that they could release LBP or Resistance on X360 or Wii have fun! You must be the only one here to believe that.

Okami did better on Wii than its PS2 counterpart. As for Zack & Wiki, nobody thought it will reach million. deBlob could be really near the million mark before the end of this year like Madworld. Finally No More Heroes will have a sequel so I guess Ubisoft is satisfied with its sales.  

 Whatever I just said there is a lot more big 3rd party exclusives on Wii than any other system and that's a fact.

I didn't say they could or would release Resistance 2 on the 360 or Wii. Things actually easily complicate themselves in the world of exclusives. Sony sure didn't stop Spyro when Insomniac sold the rights to Sierra (I think that was who bought them).

Oh. Believe me, I know that the Wii has way more 3rd party exclusives then any other system. Here's another fact for you.

 

Only 4% of the games on the Wii sit at an 85% or above, which is arguable from the "reviewers hate Nintendo aspect." But the 54% that ave below a 65% is terrible.

"From the Wii's launch through 2008, four percent of Wii games, or 12 games, have rated over 85 percent on average. Fifty-four percent of Wii games, or 155 titles, have rated below 65 percent.

This rate compares less favorably to the Xbox 360's and PS3's libraries, which laid claim to 48 and 36 85 percent-plus games, respectively. (See EEDAR charts for those consoles here and here.)"

The source for the info is Edge.com

Well everybody know that leading console is the one who received the most shovelwares. It was the case with the PS2 and it's now the case with the Wii. So I don't know what you are trying to prove but there is nothing new here and that doesnt change the fact that Insomniac or Media Molecule arent third party devs.

 



I´m guessing this thread will be massive later today.



atma998 said:
BTFeather55 said:
Lolcislaw said:
BTFeather55 said:
dahuman said:
BTFeather55 said:
Mr.Y said:
BTFeather55 said:

 But again on Wii most games geared towards people that want the type of epic experience type of games that have dominated gaming since SNES days (games on Wii like No More Heroes and Madworld -- 86 and 83 metacritic scores) fail to attract much consumer attention (both having sold less than 500,000 copies) while games like Wii Fit and Wii Sports (Metacritic scores of 80 and 76) have sales like no other games on any other console ever has (well over 20 million each).  So do you think that would prompt more developers to make more games like Wii Sports and Wii Fit on the Wii or more games like No More Heroes and Madworld?

If Nintendo had the same kind of hold on the market that they did on NES with the Nintendo Seal of Approval, then you would expect them to be able to force the developers to bring out all the right games on the Wii in all genres to fill out all of the spots in its game line-up, but this isn't 1987.

 

There are so many things wrong with everything you are saying.

Nintendos game limit on developers was one of the reasons developers left them.

MadWorld and No More Hereos aren't Gears of War or Resident Evil, they were produced with much more limited budgets and far less advertising.

In your previous post you said developers prefer to develop on the most powerful console, so why did they develop for PS2 over the Xbox and Gamecube?

 

        Maybe developers don't always like to develop on the most powerful piece of hardware; however, neither the original xbox or Gamecube were anywhere near being as powerful in comparison to PS2 as the 360 and PS3 are to the Wii (it has a clock speed far closer to the original xbox than it does to either PS3 or 360). 

     Early in its life the PS2 showed that it was a highly viable console for T to M rated games (what with GTA III coming out and selling lke gangbusters and the same with MGS2 and FFX), so it was established by its second Christmas that the PS3 could sell games with almost any kind theme of quite well which is something that the Wii has yet to demonstrate with one end of its games being severly top heavy to anything else on the console. 

didn't I already cover this with late dev cycle due to more focused investment into other consoles and bull shitting PR so their stocks don't drop? it's not that the Wii is super ass weak or it sucks, it's the 3rd party taking wrong bets and it's changing slowly since they've caught on more.

 

      But, I asked on a console where Wii Fit sales 17 million and No More Heroes sells 390,000, do you think more developers would try to make more games like Wii Fit (or Carnival Games with its 6 million) or more games like No More Heroes or Madworld (still under 200,000).  And, you didn't respond.

Well if you think this is the case ,then all the games on the 360 will be shooters in the future because Halo 3 sold so much better then Star Ocean.

 

And if you think that GTA or MGS wouldnt sell on Wii, you're just being ridicilous.

 

      I am expecting more western stlye games on 360 in the future and more japanese style games on PS3 because the 360 hasn't shown the ability to sell many japanese style games particularly jrpgs in japan or in other regionss while the ps3 is showing that it can and gt5 and the ffs will both be big games boosting the ps3's install base significantly enough in japan that japanese developers won't be able to ignore it as in past years a trend that  Tales of Vesperia PS3 and Ninja Gaiden Sigma II are already beginning to confirm.

 

 

 Ok so what you are saying is that 360 will receive western games, PS3 will receive japanese games and the Wii, which is the leader console, will receive nothing? That's ridiculous!

Also don't expect too much from GT5 and FFXIII because system seller games are quite rare 3-4 years after a console launch.

     Did I say the Wii would receive nothing?  I don't think so.  I said the way the games in its library are selling that makes it seem as if it will be getting more E games that do rather everyday things like Wii Fit and Wii Sports because they appear to be what sales the best on the system.  Now it could change.  If games like Arc Rise Phantasia, Fracture, Kizuna, and Muramasa demonstrate that they sale much better than little jrpgs on the PS3 like Atelier Rosaria, then I would expect the Wii to get   more little jrpgs from small jrpg developers. 

     However, for mature rated games to continue to be made on the system, then like on any system, they are going to have to show that they earn double the investors' money in them, and I don't think any of these games like House of the Dead Overkill, No More Heroes, and Madworld have come anywhere near doing that yet.

     And after selling only 100,000 copies in its first couple of weeks, I think its doubtful Madworld will top 1 million sold by year's end. 

     No FF game has failed to sell at least a million copies in Japan including FFXII which sold 2.42 million copies there and came out five years into the console's lifespan.

     And something has been putting the PS3 over the Wii six weeks in a row in Japan and it hasn't been either Final Fantasy or Gran Turismo.

     If what you said about FF and GT is true though, then Wii fans shouldn't expect too much from DQX either as it will most likely be coming out after both FF games on the PS3 and five years into the Wii's lifespan.

      



Heavens to Murgatoids.