atma998 said:
BTFeather55 said:
Lolcislaw said:
BTFeather55 said:
dahuman said:
BTFeather55 said:
Mr.Y said:
BTFeather55 said:
But again on Wii most games geared towards people that want the type of epic experience type of games that have dominated gaming since SNES days (games on Wii like No More Heroes and Madworld -- 86 and 83 metacritic scores) fail to attract much consumer attention (both having sold less than 500,000 copies) while games like Wii Fit and Wii Sports (Metacritic scores of 80 and 76) have sales like no other games on any other console ever has (well over 20 million each). So do you think that would prompt more developers to make more games like Wii Sports and Wii Fit on the Wii or more games like No More Heroes and Madworld?
If Nintendo had the same kind of hold on the market that they did on NES with the Nintendo Seal of Approval, then you would expect them to be able to force the developers to bring out all the right games on the Wii in all genres to fill out all of the spots in its game line-up, but this isn't 1987.
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There are so many things wrong with everything you are saying.
Nintendos game limit on developers was one of the reasons developers left them.
MadWorld and No More Hereos aren't Gears of War or Resident Evil, they were produced with much more limited budgets and far less advertising.
In your previous post you said developers prefer to develop on the most powerful console, so why did they develop for PS2 over the Xbox and Gamecube?
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Maybe developers don't always like to develop on the most powerful piece of hardware; however, neither the original xbox or Gamecube were anywhere near being as powerful in comparison to PS2 as the 360 and PS3 are to the Wii (it has a clock speed far closer to the original xbox than it does to either PS3 or 360).
Early in its life the PS2 showed that it was a highly viable console for T to M rated games (what with GTA III coming out and selling lke gangbusters and the same with MGS2 and FFX), so it was established by its second Christmas that the PS3 could sell games with almost any kind theme of quite well which is something that the Wii has yet to demonstrate with one end of its games being severly top heavy to anything else on the console.
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didn't I already cover this with late dev cycle due to more focused investment into other consoles and bull shitting PR so their stocks don't drop? it's not that the Wii is super ass weak or it sucks, it's the 3rd party taking wrong bets and it's changing slowly since they've caught on more.
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But, I asked on a console where Wii Fit sales 17 million and No More Heroes sells 390,000, do you think more developers would try to make more games like Wii Fit (or Carnival Games with its 6 million) or more games like No More Heroes or Madworld (still under 200,000). And, you didn't respond.
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Well if you think this is the case ,then all the games on the 360 will be shooters in the future because Halo 3 sold so much better then Star Ocean.
And if you think that GTA or MGS wouldnt sell on Wii, you're just being ridicilous.
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I am expecting more western stlye games on 360 in the future and more japanese style games on PS3 because the 360 hasn't shown the ability to sell many japanese style games particularly jrpgs in japan or in other regionss while the ps3 is showing that it can and gt5 and the ffs will both be big games boosting the ps3's install base significantly enough in japan that japanese developers won't be able to ignore it as in past years a trend that Tales of Vesperia PS3 and Ninja Gaiden Sigma II are already beginning to confirm.
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Ok so what you are saying is that 360 will receive western games, PS3 will receive japanese games and the Wii, which is the leader console, will receive nothing? That's ridiculous!
Also don't expect too much from GT5 and FFXIII because system seller games are quite rare 3-4 years after a console launch.
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Did I say the Wii would receive nothing? I don't think so. I said the way the games in its library are selling that makes it seem as if it will be getting more E games that do rather everyday things like Wii Fit and Wii Sports because they appear to be what sales the best on the system. Now it could change. If games like Arc Rise Phantasia, Fracture, Kizuna, and Muramasa demonstrate that they sale much better than little jrpgs on the PS3 like Atelier Rosaria, then I would expect the Wii to get more little jrpgs from small jrpg developers.
However, for mature rated games to continue to be made on the system, then like on any system, they are going to have to show that they earn double the investors' money in them, and I don't think any of these games like House of the Dead Overkill, No More Heroes, and Madworld have come anywhere near doing that yet.
And after selling only 100,000 copies in its first couple of weeks, I think its doubtful Madworld will top 1 million sold by year's end.
No FF game has failed to sell at least a million copies in Japan including FFXII which sold 2.42 million copies there and came out five years into the console's lifespan.
And something has been putting the PS3 over the Wii six weeks in a row in Japan and it hasn't been either Final Fantasy or Gran Turismo.
If what you said about FF and GT is true though, then Wii fans shouldn't expect too much from DQX either as it will most likely be coming out after both FF games on the PS3 and five years into the Wii's lifespan.