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Forums - Gaming - Analyst: Wii Is 'Fool's Gold' For Game Investors

Sqrl said:
hanafuda said:
Sqrl said:

How does a single example address his question which was about the frequency of titles?

 

Because Madworld bombed?

Again I ask...

And a single title has what to do with the frequency related question that was originally asked?

Hint: Simply giving the same answer a third time probably won't work.

 


Because there were a lot of eyes on Madworld. Now, how many devs do you think want to follow in Sega's footsteps?

PSN - hanafuda

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@Hanafuda: Considering Madworld? Not many i hope. It was quite a stupid project to begin with, unless the sales expectations were originally low.
Then again, i doubt any publisher is stupid enough not to see why the game isn't a high selling title.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

Majin-Tenshinhan said:
shinyuhadouken said:
I agree with the article.

How often do you see a hardcore non-Nintendo game on top?

Counterpoint: How often do you see hardcore non-Nintendo game?

 

I dont see what Nintendo fan boys are so upset about.  The article is obviously true, Nintendo dominates software sales for the Wii.  When good, that third party games are released (you'll usually see a thread were Nintendo fans are begging people to buy the game) they dont recieve many sales.



ManusJustus said:
Majin-Tenshinhan said:
shinyuhadouken said:
I agree with the article.

How often do you see a hardcore non-Nintendo game on top?

Counterpoint: How often do you see hardcore non-Nintendo game?

 

I dont see what Nintendo fan boys are so upset about.  The article is obviously true, Nintendo dominates software sales for the Wii.  When good, that third party games are released (you'll usually see a thread were Nintendo fans are begging people to buy the game) they dont recieve many sales.

 

Not really , it sells just slightly more then 3rd parties (and i dont really know how is this a problem). Now if you please to refresh my memory, list good third party games that truly bombed on the Wii (oh and remember that No More Heroes indeed sold well, and Madworld sales are encouraging).



@ManusJustus: Removing all big publishers games from any platform, leaves us very little addressable market.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

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The thing is I personally believe, that if you want to be a successful game developer, then it is about building relationships with the customer. lets take Hideo Kojima for instance, if he decided to release another metal gear solid on on any platform it is almost guaranteed to hit a million units sold, because his fans trust him and love his story telling. A lot of these third party devs have not built a solid fanbase on the Wii simply because they have not tried to, they have just shoe horned a game with motion controls and sold it to get a quick buck. Well fool me once shame on you fool me twice shame on me. Tell me why 3rd party publisher should get the customers trust after 3 years of treating wii owner like third rate citizens, sorry but they have to build my trust to get my cash.

Lets take no more heroes for example weather you think it is a success or failure, it is almost guaranteed that everyone who played it and enjoyed it will likely buy the sequel and also recommend the game to other people, those people in turn may pick up the game love it so much they will be looking forward to purchasing the sequel, and with that the fanbase of the game grows. I will not be suprised if the second game sells a lot better than the first. I am not 100% sure on this but isn't that what happened to the monster hunter series in japan? Its snowball effect, if the game is quality and fun you will get the customers, but you will not get them overnight

Don't get me wrong there are particular themes in games that will always have a small niche, but then its about satisfying that niche and also trying to expand it. I for one Love the Madworld game the funny thing is I am not really one for overly violent games, but the violence is strangely satisfying and the game is quality. I will definitely purchase the next one and have and will recommend it to as many people i come across. When COD WAW was released on Wii everybody (wii detractors anyway) screemed "bombed" with glee, but the game has now passed the million mark, thats far from a bomb!

All in all I do not agree with his analysis, build the customer base and it does not matter where you go the customers will come. If Mayamoto releases a game on the PS3 or 360, i guaranty it will sell at the very least a million units lifetime, thats because we trust him. why? because most of his games have been quality and fun.



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That article is pure ignorance. "PS360 are more AAA game oriented while Wii is more casual oriented" I don't consider Super Mario Galaxy, Twilight Princess, Super Smash Bros Brawl, or Metroid Prime 3 casual oriented and all of them have sold great.

The writer failed to mention the fact that very few third party devs have actually release a mainstream AAA game on Wii (RE:4 is the only game that comes to mind).



SnowFlow said:
That article is pure ignorance. "PS360 are more AAA game oriented while Wii is more casual oriented" I don't consider Super Mario Galaxy, Twilight Princess, Super Smash Bros Brawl, or Metroid Prime 3 casual oriented and all of them have sold great.

The writer failed to mention the fact that very few third party devs have actually release a mainstream AAA game on Wii (RE:4 is the only game that comes to mind).

everyone seems to ignore that... 



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salaminizer said:
SnowFlow said:
That article is pure ignorance. "PS360 are more AAA game oriented while Wii is more casual oriented" I don't consider Super Mario Galaxy, Twilight Princess, Super Smash Bros Brawl, or Metroid Prime 3 casual oriented and all of them have sold great.

The writer failed to mention the fact that very few third party devs have actually release a mainstream AAA game on Wii (RE:4 is the only game that comes to mind).

everyone seems to ignore that... 

 

Except most of the Wii owners... we are the ones who know, and have to deal with it... while the Wii haters just may ignore the facts to have a "more valid point"... they don't care, they don't even play Wii, all they know is their own bias...

They WANT the Wii to remain casual, cos' otherwise, the HD twins are in real trouble... it's like ALL the core games HAVE to be on PS360, and ZERO core game HAS to be on Wii... they want to separate the two "markets", while in the PS2 area, everybody thought it was normal for the market leader to have most games in all the different existing genres, niche or mass market, whatever... nobody cared, as the large userbase meant ANY game with a normal budget and a decent quality could find its audience and make profits...

 



 

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and an ugly drawing in 1080p will stay ugly forever..."

68soul said:
salaminizer said:
SnowFlow said:
That article is pure ignorance. "PS360 are more AAA game oriented while Wii is more casual oriented" I don't consider Super Mario Galaxy, Twilight Princess, Super Smash Bros Brawl, or Metroid Prime 3 casual oriented and all of them have sold great.

The writer failed to mention the fact that very few third party devs have actually release a mainstream AAA game on Wii (RE:4 is the only game that comes to mind).

everyone seems to ignore that... 

 

Except most of the Wii owners... we are the ones who know, and have to deal with it... while the Wii haters just may ignore the facts to have a "more valid point"... they don't care, they don't even play Wii, all they know is their own bias...

They WANT the Wii to remain casual, cos' otherwise, the HD twins are in real trouble... it's like ALL the core games HAVE to be on PS360, and ZERO core game HAS to be on Wii... they want to separate the two "markets", while in the PS2 area, everybody thought it was normal for the market leader to have most games in all the different existing genres, niche or mass market, whatever... nobody cared, as the large userbase meant ANY game with a normal budget and a decent quality could find its audience and make profits...

 

I think this is something that needs to be debated more then it gets.

One point of view for HD gamers could be, a game they want go to the Wii(market leader reasons), and not be the graphic's beast that they are desiring.

 



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