The thing is I personally believe, that if you want to be a successful game developer, then it is about building relationships with the customer. lets take Hideo Kojima for instance, if he decided to release another metal gear solid on on any platform it is almost guaranteed to hit a million units sold, because his fans trust him and love his story telling. A lot of these third party devs have not built a solid fanbase on the Wii simply because they have not tried to, they have just shoe horned a game with motion controls and sold it to get a quick buck. Well fool me once shame on you fool me twice shame on me. Tell me why 3rd party publisher should get the customers trust after 3 years of treating wii owner like third rate citizens, sorry but they have to build my trust to get my cash.
Lets take no more heroes for example weather you think it is a success or failure, it is almost guaranteed that everyone who played it and enjoyed it will likely buy the sequel and also recommend the game to other people, those people in turn may pick up the game love it so much they will be looking forward to purchasing the sequel, and with that the fanbase of the game grows. I will not be suprised if the second game sells a lot better than the first. I am not 100% sure on this but isn't that what happened to the monster hunter series in japan? Its snowball effect, if the game is quality and fun you will get the customers, but you will not get them overnight
Don't get me wrong there are particular themes in games that will always have a small niche, but then its about satisfying that niche and also trying to expand it. I for one Love the Madworld game the funny thing is I am not really one for overly violent games, but the violence is strangely satisfying and the game is quality. I will definitely purchase the next one and have and will recommend it to as many people i come across. When COD WAW was released on Wii everybody (wii detractors anyway) screemed "bombed" with glee, but the game has now passed the million mark, thats far from a bomb!
All in all I do not agree with his analysis, build the customer base and it does not matter where you go the customers will come. If Mayamoto releases a game on the PS3 or 360, i guaranty it will sell at the very least a million units lifetime, thats because we trust him. why? because most of his games have been quality and fun.
Nintendo & Sony Supporter
Currently own- DS, PSP, PS2, Wii, Xbox 360, PS3 DreamCast.
Man i have too many consoles.....
Quotes to live by!
"Life is either a daring adventure or nothing"- Helen Keller
"i am not discouraged, because every wrong attempt discarded is another step forward"-Thomas Edison
"Man is not the creature of circumstances. Circumstances are the creatures of men"